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  1. Just to mention an imporant instruction in case someone goes through the Demo without reading the manual. Unlike with Pepar3D or FSX, you must ... Set the Aerosoft CRJ as the default plane MSFS loads on startup. Wait until aircraft is on tarmac ready to fly. This will ensue aircraft has fully initialized and all its cockpit switches and dials variables are exposed before MCE tries to hook to it. Only then start MCE.
  2. Multi Crew Experience Ultimate Edition covers MSFS, Prepar3D, FSX and even FS9. Supports 50+ complex planes in one package. That's the one you would need for CRJ. It will also later support Aerosoft A3X and Twotter via a free update, if and when they move to MSFS. Multi Crew X-Plane is obviously for XP-11 & XP-10 Then, you have the much cheaper Lite Edition which only works with FSX & FS9, doesn't allow you to create custom commands or have the FO perform flows. If you click the <Compare Editions> on the Buy page, you'll get the details Thank you
  3. Gentlemen As some of you aleady know, Multi Crew Experience, voice based crew simulation was already fully integrated with the Aerosoft CRJ in both Prepar3D and FSX. We are pleased to announce that starting from today, the crew is happy to join the aircraft in MSFS. https://youtu.be/DEzkKDehy0I Notes regarding the video: In this case David chose FO Dieter as a better fit for Lufthansa. There are 7 other co-pilot recorded voice packs you can download separately. Demo only installs 3, mostly US, UK an AUS FOs For those not familiar with MCE, we have a fully working time limited Demo available for download here And it does support almost all Aerosoft planes in P3D & FSX. This isn't a "scripted adventure" that requires you to adjust to how the software was coded. It's rather a fully interactive crew simulation, with no assumption as to which state the plane was loaded in. FO automatically always in synch with flight phase. You can ask co-pilot to perform what you need him to, when you want him to and even using your own speech if you can't be bothered to use the already built-in tens of thousands of speech commands. There are pe-made flows for this plane, but they aren't realistic. The main purpose is to show you the kind of speech commands you would need for specific switches. You can customize flows to ANY real world or virtual airline. You decide who does what just like with "shared cockpit". Co-pilot can be as chatty or as silent as you want him to be (turn verbose option OFF for each flow) All ASOBO planes are also supported. You can also enjoy voice control with native MSFS ATC if you aren't on Vatsim. When done ight, voice contol for flight sim can eally be both fun and useful, especially for those flying in VR or struggle reading instruments. Enjoy your Demo and have a good day Gerald R On behalf of the FS++ team
  4. Just updated to account for recent changes made to A318/A319/A320/A321 Professional series.
  5. Attention all captains. Multi Crew Experience, voice based crew simulation which already supports most Aerosoft planes has now been updated to support A330. This is a fully interactive crew simulation. Very intuitive, because you run the show. We provide a well trained co-pilot whom you can use as you please. Ask him/her to assist you with what you want, when you want, and even using your own speech, should you want to ignore the tens of thousands of built-in commands. Also provides voice interface for Native Prepar3D ATC, Radar Contact ATC as well as PF3 ATC. The total crew experience. Don't take my word for it. Just explore the fully working Demo available from this link Happy flying everyone. Gerald R On behalf of the FS++ team
  6. Try using alternative words in CL Not possible to have multiple replies on same line One way around it... [ ] whatever_needs_to_be_checked -- checked left (this will cater for your reply) [ ] whatever_same thing_needs_to_be_checked -- checked right //2 (with the //2 it's Fo reply only The other way is to create a custom command. Go to <Command> tab and click <Voxscript> button. In "Voxscript overview" panel, click <new> and type "checked left" The new command will be listed. Select it and click <Edit> In next screen, make sure option "Verbose" is enabled so you can hear co-pilot's reply, then click <Edit script commands> Unlike a proper flow where you would add many custom actions for co-pilot to perform, in this case you just want the FO to reply "checked right" when you say "checked left". Click <Notify> button and type the reply you want to hear. Don't forget to click <Save>. That's it. You now trained the Fo to react to something he wasn't trained for. Yes folks. It's the closest you can get to real world shared cockpit, without needing to beg someone to share a session with you. It;s fully interactive crew simulation. Ask co-pilot what you want, when you want, and even using your own speech if you can't be bothered to use the tens of thousands of already built-in speech commands.
  7. Sorry to hijack this thread Mathijs. Since I couldn't PM you, just wanted to make sure you got my recent e-mail from support[at]multicrewxp.com Thanks Gerald Reilly
  8. You're welcome Indeed, should be able to use own airline real world checklist as well as decide how task sharing is done between Fo and you, according to your airline SOPs. The idea is that Fo should be able to read switch or dial state and set it to desired position for as many items as possible. You can then create specific tasks for him/her to execute using custom speech as trigger sentence. We ship pre-made flows for CRJ, mostly to give you an idea about the sort of speech commands you need to control specific items. Feel free to remove actions from the flow that your airline deems are your area of responsibility. If you need more voice control on some items that were either overlooked or not bothered with, just ask. You can also use this package with all Aerosoft Airbus series, Aerosot Twotter, and many other heavy hitters.
  9. Captains. Just to update everyone, Multi Crew Experience voice based crew simulation that already supports Aerosoft CRJ 77 & 900, has just been updated to recognize the new -1000 and -550 variants so you can continue to have your co-pilot and other crew on-board. Everyone can have a go at the Demo available from this link. For those not familiar with MCE... What will the Demo do to your flight sim setup? - No files are modified inside FSX or P3D installation folders. Not even "aircraft.cfg" or "panel.cfg" For better stability of the simulator (the most important thing), MCE (and the speech engine it hosts within "mce.exe") installs and runs outside the simulator process. fsInsider64.dll will be added to \Prepar3D v4\ installation folder fsInsider.dll will be added to FSX pr P3D V3 main installation folder A folder named <>MCE dlls> will be added to all detected flight sim installations. None of these dlls will load in the sim unless fsInsider64.dll tells it to. There is just one option that is modified in "fsx.cfg" and "Prepar3D.cfg". It disables a particular ATC option which can be restored in FSX/Prepar3D dialog box ATC settings. By default the sim has the option to hear yourself transmitting to ATC enabled. Since MCE allows you to "talk" to Native P3D/.FSX ATC, it would double-up your own voice transmission. Basically, once you remove fsInsider64.dll or fsInsider.dll (FSX or P3D V3) you're back to your pre-MCE installation. Enjoy your Demo. Gerald R
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