roland_lfor
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Posts posted by roland_lfor
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Also the AIII mode is supposed to activate only when all conditions are met, with GS and LOC are active.
Currently AIII mode activates before GS and LOC.
Additionnal testing on this one, here is what happen each time AIII is armed with PRI is active, a few NM before capturing the LOC:
- PRI switch to AIII mode too early, before the LOC is captured
- When LOC is captured, PRI mode comes back
- Nothing changes when GS is active
- I have to manually arm AIII again, and when I push ENTER AIII is active immediately
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Hello,
I'm really happy that the HUD is well collimated since the last patch, very nice in VR
However in AIII mode runway lines are not displayed as they should.
Can we expect them in the near future?
Thanks
Also the AIII mode is supposed to activate only when all conditions are met, with GS and LOC are active.
Currently AIII mode activates before GS and LOC.
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Works perfectly in VR, thanks a lot
Fix for cockpit interaction issues introduced in Sim Update 5 (VR fix)
in General Discussion
Posted
I think you need to use "Legacy" cockpit interaction type for this mod to work as expected.