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ge gu

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  1. The example is for Orbx EGLC , not EGLL
  2. Hi , if you have fps drops near on on runways , try to comment the ANIM_hide and ANIM_show lines in the anim blocks of airports objects files (.obj extension) having "ANIM_show 0 0 sim/weather/runway_friction" (dry weather) An example : Orbx EGLL PBE_EGLC_GP_SOIL01.obj (comment the lines in the other obj files files found too) ANIM_begin #ANIM_hide 1 2 sim/weather/runway_friction #ANIM_show 0 0 sim/weather/runway_friction ATTR_hard grass TRIS 0 2916 ANIM_end ANIM_begin and ANIM_end commands can be commented too, thought I found not necessary But be aware that switching between the dry texture and the wet texture (normally present in another object , with values for ANIM_hide and ANIM_show inverted) will not work anymore.
  3. Hi , to have the radar animation working , replace the line ""TRIS 0 624" in object D8E20004_1.obj with : ANIM_begin ANIM_rotate_begin 0 1 0 sim/time/total_running_time_sec ANIM_rotate_key 0 0 ANIM_rotate_key 1.5 90.00020741 ANIM_keyframe_loop 6.0 ANIM_rotate_end TRIS 0 624 ANIM_end (the angle : 90.00020741 can be changed to 90)
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