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Everything posted by Meowfly

  1. I also often hear the announce play twice at almost the same time overlapping.
  2. Well, I've been seeing this issue in the P3D CRJ ever since I got it a couple of years ago.
  3. That's probably because it's using the crappy default autopilot of MSFS.
  4. Warthog here as well and the CRJ in both MSFS and P3D is the only plane that has this issue. I wonder if it has something to do with the CRJ code not being able to properly deal with high quality throttles that have a long range.
  5. At LIRN, ILS06 (ISKIA trans), POM1D STAR (IPK1F trans). It draws the approach on the map quite perfectly including indicating a right-turn after the downwind leg for the base turn. Yet... the plane turns left away from base leg.
  6. Of course I started the APU. And I also started the engines. Everything was fine until it suddenly shut down a minute after pushback was completed. And like I said a whole bunch of buttons stopped working properly as well. The plane was reset but not completely. When I tried to just restart everything, the engine start button wouldn't light up for example, but it did start the engine.
  7. Not only was my APU running, even the engines were running when the plane just shut down. And yes, the gens were on. Could you please stop patronizing posts like this? It's a bug, not user error.
  8. I have this same problem with the Warthog throttle. And funny enough, it also happens with the CRJ in P3D. No other plane I own in any sim has this issue.
  9. No idea why, but the exact same happened to me. The whole aircraft just shut down after pushback. I couldn't properly restart it either because some button states were bugged, stuff wasn't lighting up properly and all kinds of weird things.
  10. Yours. I can actually reproduce that with the bugged SID I mentioned in my other post. KTPA, GANDY8 STAR with SABEE transition from runway 19R. It inserts SABEE at the end of the STAR but also has a GANDY leg after SABEE. Now if you get rid of the discontinuities and wrong waypoint in the legs page BEFORE finishing and exec’ing the flight plan, the FMS locks up when trying to enter an arrival runway (at KEYW for me). The whole plane becomes unusable when that happens.
  11. The FMS completely messes up the following departure: KTPA, GANDY8 STAR with SABEE transition from runway 19R. It inserts SABEE at the end of the STAR but also has a GANDY leg after SABEE. It's obviously easy enough to delete that additional waypoint. But I doubt this should be happening.
  12. Nope, it was more reasonable when I clicked it again after landing. 6.5 it was (from memory). I assume that would have resulted in a normal rotation.
  13. I did. What I did for takeoff was to enter the ZFW and the fuel in the EFB and then hit "Set Payload in Simulator". The EFB calculated it and gave me a CG of 19%. The fuel tab of the sim instead said it's 23%. Now get this: I hit the same "set payload in simulator" button again after landing, the ZFW and fuel were still in obviously: and now the EFB gave me a CG of 23%. Do you have to hit that twice or a random amount of times to get it right? 😛 I remember the CRJ in P3D also behaved a little erratically depending on whether you hit "Set payload" once or twice at some point. (on a side note: i love how some of the bugs from the P3D version are carried over to the FS20 version. The LNAV still enjoys hunting the course after overshooting.)
  14. Is it possible the CG is out of whack? I also noticed weird high angles of attack in addition to the early nose-lift on takeoff. I've set the weights by entering the ZFW in the EFB. And according to the EFB my ZFW CG is 18.4%. CG for takeoff 19.1. And I think that's fine. But according to FS20's fuel tab the Center of gravity is at 23.84%. (empty position 35 full to the right as it should be). I didn't touch the FS weights when setting up.
  15. Yes, I did. I can pretty much rule out doing anything wrong on that front. It’s not significantly different from the P3D version I own in that regard.
  16. Two flights so far. I’ve always set the trim that the EFB gives me. I also made sure that the CG is fine just using the EFB (and it’s all the way to the right in the FS20 settings), so it’s not that. On both flights the plane lifted its nose on its own way before reaching Vr.
  17. I have that turned off. Doesn't make a difference when it comes to the CRJ performance.
  18. FPS just as terrible as always with constant drops and terrible stutters, especially when panning and taxiing. This plane is easily the worst-performing addon I have ever used. Even this long after its release. 9900K@5ghz, 2080Ti. Frankly, I do not consider this useable.
  19. My spending on P3D addons hasn’t decreased at all. But I’m not buying any Aerosoft products for the very reason Rob and others have stated. The continuing bashing of P3D by people like Kok is just showing that Aerosoft has a business interest in pushing MSFS over P3D. I’ve voted with my wallet. Of course P3D sales are tanking for Aerosoft but that’s on them.
  20. Totally agree. When there are major visual glitches in a new version, products shouldn't be sold as compatible with it. That's misleading.
  21. Again: Considering Aerosoft’s commercial investment in MSFS’ success, it’s hard to overlook the huge conflict of interest whenever they comment on P3D.
  22. Considering how invested you are in MSFS commercially it’s obvious why you’re pushing it as much as possible. As it stands I think MSFS has a lot of potential but I have no desire to spend any money on addons until some good planes are out for it which might take another year or so. That your P3D business has flatlined is obvious considering the more hardcore simmers are left in P3D right now while the rest is trying out MSFS with its default planes. And you know as well as I do that your aircraft products have never appealed to more advanced simmers because they were never close to the AAA quality you get from the likes of PMDG, Majestic, FSLabs or Leonardo. I do think the gamble is gonna pay off for you. You surely made a lot of money with the MSFS boxes and people in MSFS are dying to get some non-default aircraft so they'll take anything they can get.
  23. Would you mind expanding just a little on what that means? I have no intention of ever using an X-Box but would buy your Twin Otter in a heartbeat unless it’s somehow watered down or simplified for console use.
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