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Joshua Che.

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Posts posted by Joshua Che.

  1. For Wrong Aircraft Error:

    In the asc.cfg change the id=something

    to this:

    For A320:

    id=45165931

    For A321:

    id=45165925

    FYI, Your code is incompatible with my FBW.

    v0.8 Fixed it. copy the callouts then run my FBW patchcer.

  2. You Should have changed the code to this:

    (L:Pause_code, bool) 0 ==

    if{

    <!-- Altitude callouts-->

    (A:VERTICAL SPEED, Feet per second) -0.2 &gt;=

    if{

    0 (&gt; L:CALLCALLED, number)

    1 (&gt; L:CALLCALLED2, number)

    }

    (A:VERTICAL SPEED, Feet per second) -0.2 &lt;=

    if{

    (L:CALLCALLED, number) 0 ==

    if{

    (A:RADIO HEIGHT, feet) 14.4 - 1000 &lt;

    (A:RADIO HEIGHT, feet) 14.4 - 990 &gt; &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_1000, bool)

    1 (&gt; L:CALLCALLED, number)

    1 (&gt; L:CALLCALLED2, number)

    } }

    (L:CALLCALLED2, number) 1 ==

    if{

    (A:RADIO HEIGHT, feet) 14.4 - 500 &lt;

    (A:RADIO HEIGHT, feet) 14.4 - 490 &gt; &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_500, bool)

    0 (&gt; L:CALLCALLED, number)

    0 (&gt; L:CALLCALLED2, number)

    } }

    (L:CALLCALLED, number) 0 ==

    if{

    (A:RADIO HEIGHT, feet) 14.4 - 400 &lt;

    (A:RADIO HEIGHT, feet) 14.4 - 390 &gt; &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_400, bool)

    1 (&gt; L:CALLCALLED, number)

    1 (&gt; L:CALLCALLED2, number)

    } }

    (L:CALLCALLED2, number) 1 ==

    if{

    (A:RADIO HEIGHT, feet) 14.4 - 300 &lt;

    (A:RADIO HEIGHT, feet) 14.4 - 290 &gt; &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_300, bool)

    0 (&gt; L:CALLCALLED, number)

    0 (&gt; L:CALLCALLED2, number)

    } }

    (L:CALLCALLED, number) 0 ==

    if{

    (A:RADIO HEIGHT, feet) 14.4 - 200 &lt;

    (A:RADIO HEIGHT, feet) 14.4 - 190 &gt; &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_200, bool)

    1 (&gt; L:CALLCALLED, number)

    1 (&gt; L:CALLCALLED2, number)

    } }

    (L:CALLCALLED2, number) 1 ==

    if{

    (A:RADIO HEIGHT, feet) 14.4 - 100 &lt;

    (A:RADIO HEIGHT, feet) 14.4 - 95 &gt; &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_100, bool)

    0 (&gt; L:CALLCALLED, number)

    0 (&gt; L:CALLCALLED2, number)

    } }

    (L:CALLCALLED, number) 0 ==

    if{

    (A:RADIO HEIGHT, feet) 14.4 - 050 &lt;

    (A:RADIO HEIGHT, feet) 14.4 - 047 &gt; &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_050, bool)

    1 (&gt; L:CALLCALLED, number)

    1 (&gt; L:CALLCALLED2, number)

    } }

    (L:CALLCALLED2, number) 1 ==

    if{

    (A:RADIO HEIGHT, feet) 14.4 - 040 &lt;

    (A:RADIO HEIGHT, feet) 14.4 - 037 &gt; &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_040, bool)

    0 (&gt; L:CALLCALLED, number)

    0 (&gt; L:CALLCALLED2, number)

    } }

    (L:CALLCALLED, number) 0 ==

    if{

    (A:RADIO HEIGHT, feet) 14.4 - 030 &lt;

    (A:RADIO HEIGHT, feet) 14.4 - 027 &gt; &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_030, bool)

    1 (&gt; L:CALLCALLED, number)

    1 (&gt; L:CALLCALLED2, number)

    } }

    (L:CALLCALLED2, number) 1 ==

    if{

    (A:RADIO HEIGHT, feet) 14.4 - 020 &lt;

    (A:RADIO HEIGHT, feet) 14.4 - 017 &gt; &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_020, bool)

    0 (&gt; L:CALLCALLED, number)

    0 (&gt; L:CALLCALLED2, number)

    } }

    (L:CALLCALLED, number) 0 ==

    if{

    (A:RADIO HEIGHT, feet) 14.4 - 010 &lt;

    (A:RADIO HEIGHT, feet) 14.4 - 007 &gt; &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_010, bool)

    1 (&gt; L:CALLCALLED, number)

    1 (&gt; L:CALLCALLED2, number)

    } }

    }

    (A:VERTICAL SPEED, Feet per second) -0.2 &lt;=

    (L:Throttle_ani_var_L, number) 5 &gt; &amp;&amp;

    (L:Throttle_ani_var_R, number) 5 &gt; &amp;&amp;

    (L:Retard_hasbeenplayed, bool) 0 == &amp;&amp;

    (A:RADIO HEIGHT, feet) 24 &lt;

    (A:RADIO HEIGHT, feet) 14 &gt; &amp;&amp;

    (L:AB_AUTOLAND, bool) 1 == &amp;&amp;

    (A:RADIO HEIGHT, feet) 34 &lt;

    (A:RADIO HEIGHT, feet) 14 &gt; &amp;&amp;

    (L:AB_AUTOLAND, bool) 0 == &amp;&amp; || &amp;&amp;

    if{

    1 (&gt; L:ASC_AIRBUSX_RETARD, bool)

    (L:AB_AUTOLAND, bool) 1 ==

    if{

    1 (&gt; L:Autoland_retard, bool)

    1 (&gt; L:Retard_hasbeenplayed, bool)

    }

    }

    This code prevents double callouts

  3. XML can be unstable even if the programing is theoratically correct. It can be fixed by slowly debuging ,removing components and after finding the problem component and rewrite the logic. However, the GPS_module.dll is closed source though the MCDU programing can be modified. But I dun thing the problem is with the MCDU but with the GPS module. From what I see Airbus V2 should fix it.

  4. Okay After doing research and investigation, I determined the throttle problem is related to FDE. The relationship between CN2 and air ratio or whatever is affecting the N1 as speed increases. Aerosoft needs to fix this. I am no FDE expert and hence I cant fix FDEs.

    On FBW, I will be releasing v0.4 soon.

    RELEASED FBW v0.4!

    Joshua

  5. ANSWERS ABOUT MODIFICATION TO FADEC:

    The Aerosoft Engine Modelling is accurate in providing accurate thrust. However, the drawback is as airspeed increases the N1 decreases inorder to output an accurate max thrust. Many developers have gone around this problem by programing a fake (or rather accurate) N1 reading on to their gauges (FSX Engine Modelling provides inaccurate low N1 at high alt). Alternatively, developers can allow super high N2 at higher mach with accutate N1 with a Custom coded PID Controller to control the Engine. However, I don't have experince in modifying Fight dynamics. Unless the Engine modelling is Option 2, I can't do anything. It is up to Aerosoft on their decision here.

  6. Thanks for the comments. Really appreciate it . However, did your find it the bank protection is a little too rough?

    And to reply about the throttle issue, I might do it during my spare time. My test are all coming and I need to study. It requires reworking the whole aerosoft FADEC. However i believe it can be done but i would want to finish polishing the FBW before going on to FADEC.

    EDIT: Here I want to credit aerosoft in its open design. Please contnue the "tradtion" of open design. If not, i will not be able to make this kind of modifications.

  7. NOTAM laugh.gif :

    Guys,

    I have released a new FBW that require FSUIPC here

    Regards,

    Joshua Che.

    From now on minor updates (usually no new features will be named with a,b,c etc.) while major update (new features) will be given a new number.

    excl.gif THOSE WHO UPDATED TO V0.8b ,0.8c V0.8c2 MUST perform below instructions and UPDATE to the latest version excl.gif

    Please go to your <Microsoft Flight Simulator X Folder>\SimObjects\Airplanes\aerosoft a32<0/1> <iae/cfm> delete aircraft.cfg and rename aircraft.cfg.bak to aircraft.cfg

    • Upvote 1
  8. post-27228-0-22516100-1314628788_thumb.p

    Introduction:

    I have seen many people here due to nose drop or any other FBW problems, disable the FBW.

    I have used xml to program a FBW gauge using XML and is still in beta. I need feedback on the gauge to improve it.

    This gauge is in no way related to aerosoft and its for your own personal use.

    This FBW does nor require FSUIPC.

    WARNINGS:

    THIS DOES NOT WORK WITH MERGES!

    BACKUP FIRST

    FSX MUST BE CLOSED WHEN INSTALLING

    Installation:

    Run the appropriate .exe patcher that will patch your files. There are four patchers.

    Recommend to install one patcher first and test out then apply all.

    and change joystick sensitivity to

    ~about sensitivity 5

    post-27228-0-13207700-1309793303.png

    Please Feedback on how real it is compared to the real a320.

    LATEST VERSION: V0.8f2

    excl.gif THOSE WHO UPDATED TO V0.8b ,0.8c V0.8c2 MUST perform below instructions and UPDATE to the latest version excl.gif

    Please go to your <Microsoft Flight Simulator X Folder>\SimObjects\Airplanes\aerosoft a32<0/1> <iae/cfm> delete aircraft.cfg and rename aircraft.cfg.bak to aircraft.cfg

    DOWNLOAD:

    Direct from Aerosoft:

    http://forum.aerosof...-fbw-code-beta/

    Mirror:

    http://dl.dropbox.co...EBETAv0.8f2.zip

    CHANGELOG:

    V0.1 -

    First Release

    V0.2 -

    Added Bank Limit Protection (66 limit)

    Refinments to FBW Pitch

    v0.3 -

    Added Bank angle protection (more than 33 , rollback. Need constant sidestick)

    Futher refinments to pitch

    Use dup2 as patcher for most users dont know how to modify.

    Added Pitch Protection

    v0.4 -

    Added Bank Angle Hold (Will hold bank angle when zero sidestick input)

    Cleanup in to a .cab file

    Improved G-force accuracy

    v0.5 -

    Flare Mode. (Autotrim Freeze and some trim down to force pilot to flare)

    Fixed Alieron Trim and Autopilot conficts.

    Fixed Autotrim active on ground

    v0.6-

    Fixed Serious Oscillation after hand-flying for a while.

    v0.7-

    Improved Default Flare. (GlideSlope should be fixed as well XD)

    Fixed patcher not patching A320IAE files correctly

    v0.7b -

    Should fix all patcher woes.

    Fixed Nose down input take a long time for the FBW to trim properly.

    v0.8-

    Rudder Fix! (Really need testers on this one!)

    Compatibility fix with LH1711 More Callouts.

    v0.8b-

    Refinments to Rudder Turn Coordination

    v0.8c & v0.8c2 & v0.8c3 -

    Patcher Woes again... :mad:

    v0.8d-

    Forced Auto Coordination for rudder.

    Increaed Trim down for Flare (But still not too much)

    v0.8e-

    Fixed G-Force Accuracy. (No more FSpassengers upset.)

    V0.8f-

    Re-coded Flare logic from airbus FCOM.

    Autotrim re-coded. More instantaneous triming after neutral now. (Need Feedback ^_^ )

    Uninstaller included now. (Beta. May be unreliable).

    V0.8f2-

    Fixed incorrect Flare Logic. (Included in v0.8f the wrong file).

    Upcoming Versions (to be implemented)

    - Stall Protection (Not alpha floor, but it is to keep the AoA from reaching stall)

    - Overspeed Protection (Need to research)

    - Any other sugestions for FBW only?

    LEGAL STUFF

    This mod is released as FREEWARE. You may use and modify it in any way you wish, but

    you may NOT use it in any kind of money-making endeavor, and you may NOT publicly

    distribute any copies of it , whether modified or not, without my permission.

    Regards,

    Joshua Che

    • Upvote 5
  9. Hi,

    I would like to see

    1. MCDU

    Mininum Wilco FMC functionality: SID,Stars,Holding,Direct to,Perf pages like Wilco one

    Better VNAV expected from the MCDU.

    2. NEW FBW system

    Don't use fsx FBW! It Sucks!

    But if it will slice my fps by more than 35%, I would stick to the default one

    3.New FADEC/Autothrottle

    I think Feelthere has done a good job on this their Throttle detend moddeling is rather good. Can use F3,F4 somemore

    4. Smoother flight plan lines (curved) for SID,STAR and for after seleting direct to.

    5. A318 & A319

    Better still Include STEEP APPROACH for operation at London City.

    Refer to smart cockpit about steep approach

    Modeling wise i think just leave it. Besides the drooping surface. Maybe make the advance modeling more optimised for extra system functionality?

    Thank you aerosoft for everything this far. You should give yourself a pat on the back.

    Joshua

  10. Oh can be tweaked so ok... but see the diffrence in the numbers they resemble the actual one better

    Eg:

    Lucidia Console:

    82.5 N1

    Eg2:

    320-|

    |

    310-|

    Eg3: STATUS

    HYD 1 ....... OFF

    HYD 2 ....... ON

    Verdana

    EG1: 82.5 N1

    Eg2:

    320 -|

    |

    310 -|

    Eg3:

    STATUS

    HYD 1 ....... OFF

    HYD 2 ....... ON

    See the diffrences... but nevermind since it can be tweaked

    1064269881_5e35562014.jpg

  11. Will the PFD display final because i dont really like the "look" of the fonts. i would advise you use fonts like Lucida Console.I am not critising anything but just the fonts you see... It would be more realistic with the font i suggested you can try changin it for PFD,MFD,EICAS.

    • Upvote 1
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