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ca210270

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About ca210270

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    Flight Student - Solo

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  1. Other bug just found in 4.3, but I can't swear it was not there in the previous versions... If you go to the threshold of runway 16L and have a heading of 340°, turning left or right the runway and taxiways disappear and re-appear if you again assume heading around 340.
  2. Hello, is it possible to know the status of the following 2 sceneries, regarding the FULL compatibility with P3D v4.1? Genoa LIMJ Milan Malpensa LIMC. Thank you!
  3. Almost 2 more months. Any news? The patch to make the scenery compatible with P3D v4 is not acceptable, the aprons are completely dark at night.
  4. P3D v4.1. I use PTA, but I checked without and it's not different. I suspect it depends on the wet effect of runway/taxiway/apron textures...
  5. Hi, are airport ground textures really that ugly when fog is present? Really any better can't be done? Thanks.
  6. Hi, is this normal with EDDF scenery in P3D v4.1? Many taxiways have day textures at night and no center green lights. Thanks.
  7. Thanks, Oliver. This way the photoreal landscape surrounding the airport is lost, but at least there is not such a visible contrast. I also find that runway 25R/07L and most taxiways are too bright at night, as if the textures did not change from day to night. Otto, I think the problem are not the trees, but the photoreal terrain, too dark compared to the surrounding one.
  8. Date of today, Oct 26. I use ORBX FTX Global, OpenLC Europe and PTA. I tried restoring the original shaders without PTA but not much difference. This one is instead in winter, December 29...
  9. Hi, is this dark ground surrounding the airport normal? Screenshot taken in Autumn, EDDF v2, P3D v4. Thanks.
  10. I do confirm, based on real world observation...
  11. Sorry, but I think it's quicker if you try and set visibility say 1 Km or lower and see the results... If they are ok then I will post my settings. Thanks.
  12. Yes, but if I remember well in P3D v3 I tried without PTA and nothing changed. I was told that it depends on the reflecting ground textures.
  13. Hi, I see that most sceneries bugs present in P3D v3 are present in v4 as well. Let's talk about Genoa: with low visibility all the airport ground was completely white in v3 and still is in v4... Please fix it, it's a horrible effect and makes the scenery unfliable. Thank you.
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