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Pilotpro1000

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Posts posted by Pilotpro1000

  1. vor einer Stunde schrieb swan1100:

    Aerosoft's existing MSFS products for PC (CRJ series and Twin Otter) both perform extremely smoothly. Granted they are less complex than the A330. I enquired a few pages ago about performance and was told not to worry.

    Ok… thank you, but on Xbox, what do you think…? 

    Also: I‘m very happy to have the A310 on Xbox, that runs very smoothly. Hope the A330 will do it also! 
    By the way, cause I’m on Xbox, I can’t wait for another complex and good airliner for Msfs on Xbox. Because, I‘m not the one, that you think, sitting on a sofa and playing Msfs with a controller to fly an A320 with gear extended on FL200! No! I‘m one of the few on Xbox people who use Msfs as realistic as possible: With the A310, we have a very good and complex airliner, we have live weather, a nice ground equipment enhancment(of course: not at the level of GSX) and few 3rd party airports!… Note: Not all Xbox-Msfs players are what you think about! I‘m one of the few, who wants to play Msfs as realistic as possible(by now I can do it partly)!

     

    greetings

  2. Hey guys, a question to you all in the forum. What do you think about the performance of the A330 on Xbox(both Series X and Series S). Will the A330 complex(in term of systems) like the iniBuilds A310? Because, the A310 performs very very well on Xbox(also on Series S). 
    If the A330 will near that complex as the A310, we are able(a little bit) to speculate, how the A330 will work on Xbox?

    Well, thank you guys and please only competent answers!

    We‘re all exited for this Bird, keep up the good work Aerosoft!

     

    Greetings!

  3. vor 11 Stunden schrieb Florian031190:

    Hello come the A330 for Xbox Series X/S?

    Is the EFB for PC or Xbox? In the A310 for XBOX is the EFB ready.👍 We wait so much for the A330 on Xbox.

     

    Greetings from Germany.

    Yeah, it will come for Xbox and also with an EFB! But this question has answered so many times, from many forum users here. 

  4. vor 7 Stunden schrieb John2:

    The idea of not announcing a release date is to generate suspense and buzz so that by the time it is finally released everyone is so hyped up about it they immediately run out and buy it. Good marketing strategy. And, in addition, nobody really knows when it will be released!

    Ok. Agree with you. But without marketing, we will never get any product… Doesn’t matter. We are all exiting for this aircraft, and if this will be not good, as we expect, then we don’t buy that. That’s my point.

    (but I definitely buy that, because, I think, that this bird will be a great product!😉)

    • Like 1
  5. vor 1 Stunde schrieb John2:

    People who set release dates in concrete before finalizing the specs are doomed to employ jackhammers.

    This is, what I’m not understanding. You want to have a release date, this message, actually, must be a good message for you. And if they will have time-pressure or an heavy issue or whatever, shortly before the „set release date“, then they will be announce a new, possible release date.

     

    kind regards, and i‘m looking forward t this beautiful bird.

  6. vor 14 Stunden schrieb Mathijs Kok:

     

    You mean buttons that have no function in the sim? Most likely not because clickzones are seriously hard on framerates. 

    haven't really understood that yet. But there will still be more operable buttons (for example the ADIRS buttons) than in the standard A320neo on the XBOX? 

    • Upvote 1
  7. @JackBeloff The issue with the floating and to much ground effect(this have 25%, which is to much) is only on the default airliners, wich have not correct physics, will be fixed in SIM UPDATE 10, and the ground effect on all three airliners(default) will be reduced from 25% to 10%, which is good, because then the aircraft doesn‘t float to much at the landing! Remember: Only on Default Airliners! 

    The Payware-Aircraft, like PMDG and Fenix(the A330 will have it too), have their own Flightphysics! 
    And still no to much ground effect!

     

    greetings from Berlin

    • Thanks 3
  8. Hello Mathjis! As the developers of the Msf said in the last DEV Q&A stream, regarding the WASM function on the XBOX, that this works very well and that they have now made it work. Will this change, which comes but only with SIM Update 11, what will change their possibilities of the project (for the Xbox)! Is this good news?! And I hope they don't release the A330 before SU11 for the Xbox😂

    Keep up the good work and greetings from Berlin!

    Anatol

    • Upvote 1
  9. Fantastic news, about the wingviews, and all the other stuff… keep good work, and best greetings from Germany. This year, will be definitly the best year, for MSFS, in case of all upcoming stuff, like the FREE A310, Helicopters, Oldtimers, 737-800, and of course A330(hopefully)😉🫠

    • Like 2
  10. Am 16.6.2022 um 19:37 schrieb Pilotpro1000:

    Hello. Now I have bought the EDDN Nuremberg Airport, and Yes! As you say, no fps drops, and no lags. The one wrong thing that I found, are strange height edges of the ground textures. For the CTDs and black avionics, I cannot say enything yet, because I will do some more testing flights and then we see how it works on Xbox Series X/S.

    The wrong groundtextures are especially between the airliner terminal and the GA Hangar. They looks pretty wrong and that steels the feeling in this area. But it is a little issue, and I think this can easylie be fixed! But all in all! A great Airport, that you have done!👌

  11. Hello. Now I have bought the EDDN Nuremberg Airport, and Yes! As you say, no fps drops, and no lags. The one wrong thing that I found, are strange height edges of the ground textures. For the CTDs and black avionics, I cannot say enything yet, because I will do some more testing flights and then we see how it works on Xbox Series X/S.

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