That's as it is designed, because 3D "halo" based Light Objects are not anymore part of the Simulation Plattform, in FSX still possible, but only with old pre FSX SDK code, in P3D since V2 not anymore stayable implemented. The only way to get Halo effects looks like 3D are effects, but they will have a big impact of frames ( you would not like it) or are simple useless, as in case of runwaylights and taxiway centerlights they will not be controllable for the direction. Runway Lamps have dif