With the new release of Prepar3D v3 Lockheed Martin continued improving their simulator.  While the first Prepare3D release was more or less just FSX with a new GUI, the second release, Prepar3D v2, was already much more. Along other parts LM worked hard on the graphics. They added DX11, volumetric fog, cloud shadows and other nice eye candy. With the third release, Prepar3D v3, LM worked on another big topic, the internal memory management. We all know about out "of memory errors" (OOMs), the n