!! Windows 7 no longer supported !!

As Microsoft will stop supporting Windows 7 on Jan 20th we will be unable to test any of our
products on that platform. It may work, or it may not, but no guarantees from our side. 

Jump to content

All Activity

This stream auto-updates     

  1. Past hour
  2. I'm only flying in X-Plane but in P3D I can get almost stable 60 fps as well - but this is not depending on the software, I personally need 60 fps because of high sensitivity, motion sickness and stuff like that.
  3. Not sure what sim you are talking about, or what your system specs are, but performance such as you describe is completely (hopelessly) backwards. If your talking FSX/P3D then it sounds like things are really and suoer seriously messed up for you my friend. I would pist your situation iver on AVSIM znd seek some assistance. Best wishes.
  4. Yesterday
  5. Hey Dave Im more trying to make sure my install is how it should be that CFD pretty much is perfect in A330 but basically nothing syncs in the smaller airbuses.
  6. I applied the recommended settings when I purchased the A330 day one of release - to try and get the EFB to work, these settings didn't help but I kept them, hoping that one day the EFB might suddenly work. Looks like these settings didn't help me with the FCU brightness adjust either. Really annoying to fly around during the day and have the EFB and FCU lighting turned on and fully bright.
  7. Congratulations Tyrion on winning January's Screenshot Contest. Nice angle of a stunning bird!!! Email to follow shortly.
  8. Congratulations on winning the December Screenshot contest. While it is a simplistic shot, the livery of this non-existing airline is fitting. Email to follow shortly
  9. Mit 16 GB kannst du mittlerweile an Grenzen stoßen, je nachdem, was du insgesamt für AddOns verwendest. Wenn deine Leistung ansonsten okay ist würde ich einfach den Speicher auf 32 GB erweitern, ein neues Mainboard brauchst du dazu nicht.
  10. Thanks Marc, that is what I had done, spot on
  11. Hallo Rudi !!! Ich habe (hatte) sie n i e. Helau Raimund LOWW
  12. It would work in v3, but not supported in anything above that unless you change out the cockpit.
  13. Hi! The CF point is what you need to delete! CF is Course to Fix, and it provides you with a route from CF to CF10, wich is behind the CF point! So it takes you around. So next time just delete the CF. Good luck sir! Many Greetings Denmark MAN/Marc J. Nielsen
  14. Hallo Raimund, ich habe auch noch die Version 1.2.7.82 und wie beschrieben habe ich diese Probleme (fast) nie??
  15. Da hätte man aber massig Zeit gehabt das mal vorher zu melden. Jetzt ist die Szenerie erst einmal für eine Weile "aktuell".
  16. Hallo Reiner du hast recht, dies leider meinerseits vergessen gegangen 😞 Doch, ich habe "nur" 16 GB RAM
  17. So, das Problem scheint gefunden zu sein..Meine 16GB RAM reichen wohl auf einen Schlag nicht mehr. Jahrelang war ich in XP11 mit 16 GB RAM unterwegs (Objekte auf der zweithöchsten Stufe) und hatte bis gestern noch nie Probleme. Ich weiss lediglich, dass ich mit mindestens 3 Flugzeugen (FF 757, MD80 sowie der KingAir) an der genau gleichen Stelle Probleme bekomme (auf FL 320 ausgenommen KingAir). Evtl. ist die Gegend dort unter mir relativ stark bebaut. Muss ich wohl zwei Riegel mehr einbauen (oder soll ich gleich ein neues Brett kaufen?).
  18. Is there a recommended setting for G29?I really ca n’t set it up, many keys are invalid.
  19. I can't fly below 60 fps because I notice even framedrops down to about 58 and everything below for me just feels bad, just stuttering and not enjoyable at all. Regarding the simulation speed I don't think high frame rates can be a problem as no simulator I know of (and also no modern game) simulates time depending on frame rates, the sim time is always the same. X-Plane is an exception here: If frames drop below 20 the simulator slows down because the flight model is calculated per frame and needs a minimum of about 40 flight model calculation cycles per second to work reasonably, but if the simulator runs at more than 20 fps it does not matter if this is 21, 30, 60 or even higher, the simulated time will be the same. 🙂
  20. I wonder is somebody can help me understand why sometimes you endup with this mess on your filed flight plan at approach. I download my FP's from Sim Brief, but occasionally ones like this show up, and then it's a chore to clean them up. I'm flying EDDT to ENSB on a A320
  21. Hallo Homerun1978, vielleicht liegt es an meinem Browser (Firefox) , aber ich sehe an keinem Deiner Posts ein angehängtes Logfile, mit dem man dem Fehler auf die Schliche kommen könnte. Gruß Reiner
  22. Jetzt muss ich mich doch mal zu Wort melden. Bei mir in der Stadt Gera sind seit Version 3 sämtliche Supermärkte weg bzw. steht da zwar ein Kaufhaus aber eben nicht mehr LIDL, NETTO usw. .... Die Frage ist eben nur bei Version 2 waren sie ja noch da, zumindest zum grössten Teil. Nun dachte ich halt ich warte ab auf Version 4.2 da hier bei jemanden ein ähnliches Problem war, doch nun installiert und wieder das gleiche. Ich weis es ist nur ne Kleinigkeit, aber es hatte ja einst schon funktioniert. Ich fliege ja nunmal gerne ab und an vom Flugplatz Gera-Leumnitz (EDAJ) aus über meine Heimatstadt und da fehlt mir unter anderem gerade als Beispiel der LIDL direkt vorm Haus wo ich wohne. Was kann ich denn da eventuell selbst tun? Das Beispiel LIDL befindet sich an der "Straße des Bergmanns" falls dies was hilft.
  23. I recently found out that I'm able to Taxi when I start directly with the taxi state, but when I start with the Turn Around state I'm not able to use the taxiing checklist
  24. Like we germans say: "Dein Wort in Gottes Ohr!"
  25. My friends, I'm not a fan of posting the same thing on mutlitple boards, but I was entreated to a conversation somewhere else where I chimed in on flight sim frame rates, and it seems to have been a good thing so I thought I'd share my post here at home. Just wanted to chime in here about something regarding frame rates which is very important to a lot of people in our community, and maybe it should be for most of us. A frame rate of 30fps (actually it's 29.97fps) is as close to one minute of sim time being equal to one minute of real time as I think we can get. When you system deviates from that (so anything under or over 30fps) you can cause a lot of problems for online pilots and controllers, especially during events and group flights. You online guys have seen this, though you may have thought it was simply someone using X-Plane (the bane of all online flight simmers), someone with a different weather engine or not using one at all, but often times it's just the frame rate. If you're not familiar with how this plays out... Assume Aircraft A and Aircraft B are flying the same flight plan, the same speed and altitude, and the same aircraft (thus the same ground speed), and they both have the exact same weather engines and weather. Aircraft B starts in trail of Aircraft A by 20 miles. But for some inexplicable reason, Aircraft B is over taking Aircraft A, and it becomes problematic for everyone especially as the aircraft being to approach an arrival or approach. The reason? The difference in frame rates. Anyway, 30fps (29.97) is the optimal frame rate for flying cooperatively, and since I used the term "cooperatively" I'd like to say that I wish we as a community still referred to flying online with others as "cooperative flight" and that we taught people what that means and the part they play in it. Alas we are today mostly a collective of individuals who don't care much for anyone else (sad, but I'm not speculating when I say that), so maybe I'm just howling at the moon by sharing this, I don't know. Flight simulation is not a first person shooter, and pumping your frame rates just as high as you can get them is not advantageous in any respect and does in fact serve to take life off of a lot of systems (relative to how hard you push things and the cooling, of course). In the end, 30fps is the mark you most of us want to hit. Don't care about what happens online? Fair enough! There are other reasons for why running at 30fps is beneficial to flight simmers, ones that go beyond fuel planning, fuel burn and fuel checks (for those who know what those are). Often times those who push for a higher frame rate will suffer from micro-stutters, ones that most people can't easily detect given that it's usually done visually. Moreover, pushing one's system harder for the length of time of a flight without some really awesome cooling can take life of your system and lead to other issues. Yes, of course, this is dependent on many different things so it's pretty variable, but it does happen. Something else... and for those (like me) who have worked computer hardware engineering you'll recognize that the following analogy is far from perfect, but for the sake of argument let me say that running a flight sim computer at the maximum sustained rate (without micro-stutters) can cause pauses when scenery loads simply because there isn't enough CPU/GPU processor overhead remaining when those large groups of scenery textures have to be loaded (like on approach). But if you were to run at 30fps instead of 40 or 60fps, you likely wouldn't hardly notice the load at all (again, depends on the system and settings). Think of driving a regular, non-high performance car just about as fast as you can without it causing damage to the car... and all of a sudden you need to drive it faster so you push down a little further on the accelerator and hardly anything happens - because you don't have much (if any) power in reserve. Setting your system to run at 30fps can be your own little slice of flight sim nirvana, and if you venture online it can lead to a much better experience for you and everyone else. If this can help me (and you) avoid getting vectored by a online controller who either isn't paying attention or is simply woefully word not allowed and makes a snap decision because two aircraft are, for no intelligent reason, right on top of one another, then I'll consider the time writing this well spent. For those who might offer that a controller could instead simply slow down the offending frame rate eating aircraft... you're not only placing increased burden on someone who likely not a real controller but also extending a lot of faith that they intelligent and/or trained enough to know all this AND they have time to handle such issues. In other words, let's not push the problem off on someone else when we can easily fix it ourselves. Best wishes to everyone!
  26. February Resting...some at the gate, others located in remote parking locations. Of course, all at night. Thanks for viewing, Darryl
  27. With the current experimental customer versions, that's exactly how CFD is. CFD in the A330 is far better than it is in the smaller buses and although we have already documented it please feel free to contribute with what you find not working. Remember, the A330 was developed off of the smaller buses and then surpassed the smaller buses, and we always planned to work backwards to update the smaller buses. It's a pretty common type of road map. Best wishes.
  1. Load more activity


  • Newsletter

    Want to keep up to date with all our latest news and information?
    Sign Up
×
×
  • Create New...