Jump to content

Installing Airbus Extended liveries


Recommended Posts

  • Aerosoft

All liveries for the A320/A321 Extended should be compatible with the new A320/A321. There is just one file you will have to replace.

In each livery folder there is a Texture.cfg file. That needs to be replaced with the one attached to this post (unzip it first)

post-43-0-74943200-1415189592_thumb.png


You can also manually edit the file (it is standard txt format). The old one will be like this:

[fltsim]
fallback.1=..\..\Aerosoft Airbus X Extended Base\Texture_Fallback_VC
fallback.2=..\..\Aerosoft Airbus X Extended Base\Texture_FallBack_A320
//fallback.2=..\..\Aerosoft Airbus X Extended Base\Texture_FallBack_A321
fallback.3=..\..\..\..\Scenery\Global\texture
fallback.4=..\..\..\..\..\..\Scenery\Global\texture

And it needs to be like this:

[fltsim]
fallback.1=..\..\Aerosoft Airbus A320_A321 Base\Texture_Fallback_VC
fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A320
fallback.3=..\..\..\..\Scenery\Global\texture
fallback.4=..\..\..\..\..\..\Scenery\Global\texture

texture.zip

Link to comment
Share on other sites

  • Replies 54
  • Created
  • Last Reply

Greetings,

There are a number of liveries which have an additional folder (Update AirbusX Extended) along with the folders you would expect. Should they be removed?

I've attached a copy of the readme file for your information.

Graham

readme.txt

Link to comment
Share on other sites

  • Aerosoft

Greetings,

There are a number of liveries which have an additional folder (Update AirbusX Extended) along with the folders you would expect. Should they be removed?

I've attached a copy of the readme file for your information.

Graham

only use the files intended for the Extended.

Link to comment
Share on other sites

Question on livery installing with livery manager program - I would assume it only installs the textures and doesn't touch the aircraft.cfg file ? - is the aircraft.cfg manual file tweak a one time change or has to be done on every install of a new paint with the manager - thanks

Link to comment
Share on other sites

Just one more thing to clarify. As per rsvette12's post, can I use the livery manager? Or will I have to manually copy folders, files and create the aircraft.cfg entry manually?

I don't mean to be a pest. But maybe better to understand ahead of time, than screw it up and come back whining to the forum :mecry_s:

Thanks

Graham

Link to comment
Share on other sites

  • Aerosoft

Question on livery installing with livery manager program - I would assume it only installs the textures and doesn't touch the aircraft.cfg file ? - is the aircraft.cfg manual file tweak a one time change or has to be done on every install of a new paint with the manager - thanks

If all is well (so the repaint follows our standard) the aircraft.cfg is updated by the livery manager.

Link to comment
Share on other sites

  • Aerosoft

Just one more thing to clarify. As per rsvette12's post, can I use the livery manager? Or will I have to manually copy folders, files and create the aircraft.cfg entry manually?

I don't mean to be a pest. But maybe better to understand ahead of time, than screw it up and come back whining to the forum :mecry_s:

Thanks

Graham

The livery manager should work fine!

Link to comment
Share on other sites

I have installed the liveries with no issues. I do have one question..... where have the "NEO" gone? Where do I install those textures?

Thank you for the help

Michael

Link to comment
Share on other sites

Thanks Mathijs,

works with the A320. Tried it with the A321 one as well, but gave me a shadowed tail and front section.

For me the A321 needs to be like this

[fltsim]
fallback.1=..\..\Aerosoft Airbus A320_A321 Base\Texture_Fallback_VC
//fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A320
fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A321
fallback.3=..\..\..\..\Scenery\Global\texture
fallback.4=..\..\..\..\..\..\Scenery\Global\texture

I guess you can remove the red line here but i didn't try that yet.

the A320 is like this:

[fltsim]
fallback.1=..\..\Aerosoft Airbus A320_A321 Base\Texture_Fallback_VC
fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A320
fallback.3=..\..\..\..\Scenery\Global\texture
fallback.4=..\..\..\..\..\..\Scenery\Global\texture

All manually done, not with the livery manager. Don't know how it works there.

Cheers,

Volker

Link to comment
Share on other sites

Mathijs, will the livery download pages be updated to show those liveries for which this additional step isn't required (ie, those that are natively new A320/1 compatible)?

Thanks!

Simon

Link to comment
Share on other sites

  • Aerosoft

Mathijs, will the livery download pages be updated to show those liveries for which this additional step isn't required (ie, those that are natively new A320/1 compatible)?

Thanks!

Simon

Sorry with hundreds of liveries that will not be easy. We'll will try (or rather ask the developer) to make the livery installer more intelligent though.

Link to comment
Share on other sites

I have installed the liveries with no issues. I do have one question..... where have the "NEO" gone? Where do I install those textures?

Thank you for the help

Michael

Which liveries did you install? I'm having a few issues where they come out dark and the A320 liveries look too light.

Link to comment
Share on other sites

I have installed every livery I had previously installed with the A320 and A321. I did have an issue with darkness with the A321. I installed the texture.zip file from above and revised it for the A321 (as written in the post above). All is perfect.

Link to comment
Share on other sites

So do you put the texture.zip into the old AXE or the new A320/A321? Also would it ask you if you want to replace the file? I am only asking because i never makes changes this deep to my FSX and don't want to mess things up. Thanks for the assist.

Link to comment
Share on other sites

So do you put the texture.zip into the old AXE or the new A320/A321? Also would it ask you if you want to replace the file? I am only asking because i never makes changes this deep to my FSX and don't want to mess things up. Thanks for the assist.

You extract the texture.zip and copy the file into each livery folder for the new 320/321 - As an aside it would be best to uninstall the old AXE now we have the new bus

Link to comment
Share on other sites

"Failed to Start the Flight Model"

Not sure what is wrong with mine. I am downloading liveries from:

http://forum.aerosoft.com/index.php?/files/category/44-aerosoft-airbus-a320a321-liveries/?sort_order=DESC&sort_key=file_submitted&num=10&st=30

And I get the error message: "Failed to Start the Flight Model" when I try to select the livery from the initial FSX window. I have tried the above instructions on replacing the Texture.cfg file.

Link to comment
Share on other sites

"Failed to Start the Flight Model"

Not sure what is wrong with mine. I am downloading liveries from:

http://forum.aerosoft.com/index.php?/files/category/44-aerosoft-airbus-a320a321-liveries/?sort_order=DESC&sort_key=file_submitted&num=10&st=30

And I get the error message: "Failed to Start the Flight Model" when I try to selct the livery from the initial FSX window. I have tried the above instructions on replacing the Texure.cfg file.

Are these sharklet models? I learned recently that the livery manager doesn't cover the air file and model reference. Go into the aircraft.cfg and make sure that "model=SHARKLET" and "sim=A320" or "A321."

Link to comment
Share on other sites

After installing my AXE liveries and changing the files I ended up with part of the aircraft dark, being a novice in deep file changes, could some post a video for us computer challenged customers. Thanks anyone help

Link to comment
Share on other sites

Mathijs,

To all of the Aerosoft Team of Developers, I have a serious problem and that is my hanger has several aircraft, from different Developers and the only one I seem to fly is the Aerosoft a320/321, Great jobs :excellenttext_s:

Link to comment
Share on other sites

@ Heavy31 ,

How do you expect anyone to help if you do not mention which aircraft you are downloading and for which version ?

It is not that difficult to install any Airbus repaints into ALL variations following several topics that have been posted here on the forum . If this was not the case , no one would have any repaints installed at all .

Repaints made for the AirbusX work perfectly in the Extended but have to be installed by hand as the Livery Manager was released some 2 years after they were uploaded here .

First unzip , place the texture folder into the folder for the corresponding type , open the aircraft.cfg and place the text supplied with the repaint using Copy and Paste , change the line [fltsim.??] to the next ( consecutive ) number .

Compare the lines sim= and model= that they are the same as other entries . The VC textures made for the AirbusX will not work in the Extended ( or vice versa ) which results in no registration or SELCAL codes being visible .

Repaints made for the Extended or the latest model can be installed using this method or the Livery Manager but the aircraft.cfg has to be checked in the lines sim= and model= for the NEO ( sharklets ) models .

This information can be found in several topics here on the forum and the answer to your problem has been given .

John Glanville

Link to comment
Share on other sites

  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy & Terms of Use