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bpcw001

A319 - no external lights visible from certain views

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Hi,

with my installation I cannot see nav and strobe wingtip lights or the reflections of the beacon light when looking out of the VC or switching to a wing view.

That stuff is visible in Airbus X Extended in the respective views. Is it a problem of my installation or isn't that supposed to work anyway?

Thanks

(May I add that I still find it too bad that you decided against providing visible wings when looking out of the VC, especially for TrackIR users).

Framerates should not suffer too much from doing this).

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Hi,

can you show us some screenshots?

Believe us, the frames DO suffer from the wingviews, but most importantly VAS suffers from it. Something we really don't want.
If you search the previewforum you will find one of our real world pilot has given a detailed explanation why a real world pilot hardly ever sees the wings from the cockpit.

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Hi,

can you show us some screenshots?

Believe us, the frames DO suffer from the wingviews, but most importantly VAS suffers from it. Something we really don't want.

If you search the previewforum you will find one of our real world pilot has given a detailed explanation why a real world pilot hardly ever sees the wings from the cockpit.

OK. So from your post I conclude that the strobe, pos, beacon lights should be visible in e. g. a wing view? I'll try and see, maybe reinstall then.

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The way the real thing project the lights is the same for many of the wing lights. They are designed not to reflect into the passengers eyes.

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Well, here some screenshots:

1. Wing view: only ground reflection visible, the actual light on the wing cannot be seen: http://i60.tinypic.com/jr88ds.jpg

2.Outer view: red pos light visible: http://i60.tinypic.com/x5yxrd.jpg

3. From the VC: just ground reflection, no actual light, so nothing to be seen when airborne: http://i60.tinypic.com/3004o3o.jpg

Thanks

Hi bpcw001!

Joshua is right. The geometrical situation of the lights avoid a visibility from Passenger view. That is maybe partially originated by the planes construction but largely also for the calm of passenger vision. The lights are high performance emitters and you really dont want them radiating into

your eyes the whole time. Especially at night the pupils are wide open, and that can create from head aches to eye damage a wide variety of issues. At the new sharklets for example, where the strobe is due construction just in sight of the passengers the first way, Airbus installed a protective

cover even, to shield the passengers from the view of the strobes. And to be true: Navlights and strobes are constructed for humans outside of the plane, just to see there is something they could hit at night and better so stay away from it.

Attached i have also a link with an A319 wingtip at night at a comparable angle: Check at 1:45...there you can clearly see the wingtip silhuette over the dark landscape...

And yes, the pilot switched the lights on in this movie. Unlike that standard light fx that ship with FSX or Prepar3D we use our own system here, that can be tweaked for specific vision cones to reflect more the real thing.

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Hi bpcw001!

Joshua is right. The geometrical situation of the lights avoid a visibility from Passenger view. That is maybe partially originated by the planes construction but largely also for the calm of passenger vision. The lights are high performance emitters and you really dont want them radiating into

your eyes the whole time. Especially at night the pupils are wide open, and that can create from head aches to eye damage a wide variety of issues. At the new sharklets for example, where the strobe is due construction just in sight of the passengers the first way, Airbus installed a protective

cover even, to shield the passengers from the view of the strobes. And to be true: Navlights and strobes are constructed for humans outside of the plane, just to see there is something they could hit at night and better so stay away from it.

Attached i have also a link with an A319 wingtip at night at a comparable angle: Check at 1:45...there you can clearly see the wingtip silhuette over the dark landscape...

And yes, the pilot switched the lights on in this movie. Unlike that standard light fx that ship with FSX or Prepar3D we use our own system here, that can be tweaked for specific vision cones to reflect more the real thing.

Cool. That answered my question.

I almost thought that would be the case, but it's good to hear that you guys were actively thinking about it and came up with a realistic model then!

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