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Tom_Weiss

Twin Otter Extended Ken Borek skin uploaded

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Hey Tom,

I don't know if it was on purpose, but you missed the covers on both sides of the vertical fin that cover the rudder control arms.

Peter

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TY.

You wrote "for the -300 series x4 blades version" but it seems to be the model=3bladewheelcargo.

Is that you wanted?

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:)

this is the configuration I used

[FLTSIM.xxx]
title =Aerosoft DHC-6 Series 300 Ken Borek Srs300 by Tom Weiss
sim =DHC-6.300.W
model =4bladewheelcargo
panel =
sound =
texture =Ken Borek Srs300 by Tom Weiss
kb_checklists =
kb_reference =
atc_id =C-GKBO
atc_parking_types =RAMP
ui_manufacturer ="de Havilland Canada"
ui_type ="DHC-6-300 Wheels"
ui_variation ="Ken Borek Srs300 by Tom Weiss"
ui_typerole ="Twin Engine TurboProp"
ui_createdby ="Aerosoft"

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Hi Tom,

This one is in the package: :confused2_s:

[fltsim.X]
title=Aerosoft DHC-6 Series 300 Wheels Kenn Borek C-GKBO
sim=DHC-6.300.W
model=3bladewheelcargo
panel=
sound=
texture=CGKBO
kb_checklists=
kb_reference=
atc_id=JMQ
atc_parking_types=RAMP
ui_manufacturer=de Havilland Canada
ui_type=DHC-6-300 Wheels
ui_variation="Kenn Borek Air C-GKBO"
ui_typerole=Twin Engine TurboProp
ui_createdby=Aerosoft
atc_airline=
atc_flight_number=
description=

Thanks for your works.

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OK, nice, thank you.

I just understood that the package hold on the Aerosoft web site is different... :mallet_s:

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Is it possible to edit the plackard in the cockpit to show the same registration as the outside?

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Hi Tom,

Just a question regarding the FEDEX and the RCAF repaints...

There´s two texture files, one is normal and the other is x4096. Is the original extended skin, normal or 4096? I ask beacuse as is the Otter runs smooth on FPS and would not want to mess that up.

Thanks for the repaints real sweet, and sorry for posting here, but I can´t post on the repaint subforum.

Care,

Mike

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both are for the extended,

The normal does not use Mipmaps, while the x4096 uses the setting for Mipmaps (which is the one that does not have the jagged edges when you zoom)

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both are for the extended,

The normal does not use Mipmaps, while the x4096 uses the setting for Mipmaps (which is the one that does not have the jagged edges when you zoom)

Ok, yes I understand that Tom thanks, but the question is still the same...

What textures are on the original Otter Extended, normal or x4096 ?

Thank you.

Care,

Mike

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Tom,

I sure hope you plan on repainting the extended version in all your cool paints from the old version

they were Favorites

Thank you very much for the three paints... I find myself flying the FEDEX paint alot may be fiction but cargo, in the island, in the Northwest... and your paints with bare metal that was sweet

Perfect

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Thanks !!!

I am planning to do that - I am going to do next Rocky Mountain Airline's Twin Otter

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