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Monastir buildings not alligned with city textures


Gerard

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Hello team,

The scenery Monastir is one of my favorite places to visit.

One minor thing is that the buildings are not alligned with the city textures.

Will there ever be an update with all building correctly alligned ?

Thanks,

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Thanks Shaun,

I think I will replace the city textures with others that have alligned autogen or even create Arabic builkdings myself and put them allo over the city ( like Cassablanca )

Regards,

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Shaun,

One thing puzzles me ; with the SDK Annotator I have seen that the textures involved have perfectly alligned autogen.

However , as you can see at the attached topdown screenhot in the scenery it is not.

I have put Monastir aty the top of the scenery library and no difference.

Other placs in Africa (default ) have no problems.

To know where to start correcting the autogen I have to know first what is causing this.

Probably the developer knows it.

Regards,

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I am using My world Landclass.

What I have seen is that the city textures are not square but most of them look like triangles an dother forms put together to make the city; see the screenshots.

What keeps puzzeling me is that at other places with the same city textures there is no problem.

Best regards,

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