marick626 0 Posted May 2, 2006 Share Posted May 2, 2006 will the boat have an ATC operator in it? They arent exactly Air Traffic Controls but they control the sky around the boat etc. It would be a cool touch. Link to comment Share on other sites More sharing options...
seahawk09 0 Posted May 2, 2006 Share Posted May 2, 2006 Hey all, just wondering if there is a release date for the coastguard project cant wait looking forward to the great update. Richard Link to comment Share on other sites More sharing options...
Nick C 110 Posted May 7, 2006 Share Posted May 7, 2006 Couple of cutter pics..... Link to comment Share on other sites More sharing options...
Nick C 110 Posted May 7, 2006 Share Posted May 7, 2006 And a few more...... 8) Link to comment Share on other sites More sharing options...
Playa 2k6 5 Posted May 8, 2006 Share Posted May 8, 2006 :shock: I can´t WAIT!! Playa 2k6 Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted May 8, 2006 Author Aerosoft Share Posted May 8, 2006 Hey guys, Time for some new screens :wink: . How's progress on the ship? Will it have a vc? Jeroen No VC, just a very simple panel, we don't really think we should try to make FS a boat sim. No matter what you do, the ship will always feel like a large Cessna on floats. The fact you can drive the ship should really be seen as a gimmick. But attached a shot of the panel bitmap. Link to comment Share on other sites More sharing options...
João Pinto 23 Posted May 8, 2006 Share Posted May 8, 2006 That image looks very familiar... The project is coming along... It will BEYOND your expectations. Expect a all new package, much more than just an add-on for Aerosoft's Seahawk and Boxer. It's going to be "up there"! Link to comment Share on other sites More sharing options...
MCDesigns 2 Posted May 8, 2006 Share Posted May 8, 2006 No VC, just a very simple panel, we don't really think we should try to make FS a boat sim. No matter what you do, the ship will always feel like a large Cessna on floats. The fact you can drive the ship should really be seen as a gimmick. But attached a shot of the panel bitmap. Bummer as there are many that drive ships around FS and a couple of sites dedicated to it. Doesn't take much to clone the exterior model for the interior model and compile (unless it is too poly heavy like the Boxer), this gives more options and thus more users, oh well. Link to comment Share on other sites More sharing options...
João Pinto 23 Posted May 8, 2006 Share Posted May 8, 2006 Bummer as there are many that drive ships around FS and a couple of sites dedicated to it. Doesn't take much to clone the exterior model for the interior model and compile (unless it is too poly heavy like the Boxer), this gives more options and thus more users, oh well. Believe me it's not that linear. This product is intended to be an expansion for the Seahawk. The fact that this project has a "drivable" boat emerged during the Beta testing. But that doesn't mean it's going to be perfect. The star here is the Jayhawk. Even so, the Cutter will be an enjoyable ride, I assure you. After all, all boats if FS9 are large modified Cessna Caravan's hulls... FACT! Link to comment Share on other sites More sharing options...
MCDesigns 2 Posted May 8, 2006 Share Posted May 8, 2006 Believe me it's not that linear. This product is intended to be an expansion for the Seahawk. The fact that this project has a "drivable" boat emerged during the Beta testing. But that doesn't mean it's going to be perfect. The star here is the Jayhawk. Even so, the Cutter will be an enjoyable ride, I assure you. With all due respect, I can't see why it's not that linear, setting up the CFG (contact points, etc) takes more time than combining the 2 models. The fact you guys went to the trouble to make it driveable in the first place is kinda mute since many use VCs these days. I can assure you since I never use a 2D, then this is just filler in the addon and will never be used, luckily there is an alternative that can be static, drivable and comes with a VC. After all, all boats if FS9 are large modified Cessna Caravan's hulls... FACT! Kinda like FS heli airfiles, oh well. :roll: Link to comment Share on other sites More sharing options...
seahawk09 0 Posted May 9, 2006 Share Posted May 9, 2006 Hey all, looking forward to getting this addon for my seahawk looks really good:) Richard Link to comment Share on other sites More sharing options...
João Pinto 23 Posted May 9, 2006 Share Posted May 9, 2006 With all due respect, I can't see why it's not that linear, setting up the CFG (contact points, etc) takes more time than combining the 2 models. The fact you guys went to the trouble to make it driveable in the first place is kinda mute since many use VCs these days. I can assure you since I never use a 2D, then this is just filler in the addon and will never be used, luckily there is an alternative that can be static, drivable and comes with a VC. Like I said, the Jayhawk is the true star, here. Like I also said this boat wasn't even suppose to have a panel at all since the "driving" mode is to position it to create a BGL for the static scenery boat. Tell me: how many payware packages have a drivable boat (at all) with virtual cockpit in it along with one of the best helicopter models for FS9? Our Jayhawk is much more than a muscled Bell206, I assure you... Link to comment Share on other sites More sharing options...
ogeva 0 Posted May 9, 2006 Share Posted May 9, 2006 Sorry for not reading the whole thread if this has been adressed already but... How is this Jayhawk different than the one in the Seahawk package? Link to comment Share on other sites More sharing options...
João Pinto 23 Posted May 9, 2006 Share Posted May 9, 2006 The HH-60 version in this package has been upgraded with: 1. A working which 2. An animated cable operator 3. Updated model featuring external fuel tanks and searchlight 4. Updated Textures featuring accurate colors of uniforms. 5. Improved engine sounds with throttle dynamics And, of course, the NSC 750 Bertholf. The new USCG Cutter. with: 1. Drivable version for positioning with simple panel 2. Static model work as BGL 3. Placement tool for the static model 4. Fully modelled landing pad on the static model 5. Total new effects for a "floater" et all... Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted May 9, 2006 Author Aerosoft Share Posted May 9, 2006 With all due respect, I can't see why it's not that linear, setting up the CFG (contact points, etc) takes more time than combining the 2 models. The fact you guys went to the trouble to make it driveable in the first place is kinda mute since many use VCs these days. I can assure you since I never use a 2D, then this is just filler in the addon and will never be used, luckily there is an alternative that can be static, drivable and comes with a VC. Kinda like FS heli airfiles, oh well. :roll: Sorry, but there just is no budget or time for a complete interior of the bridge. These new cutters are fully digitized and the bridge is a large open space with a highly complex set of stations. Many many times more complex then a 747 virtual cockpit and to make it look good we would need at least as many polygons as the full model as it is now. Even the 2d panel will be very very limited. The fact the ship moves is actually just intended to get it into a position where the placement tool can compile it into a scenery object. Link to comment Share on other sites More sharing options...
Playa 2k6 5 Posted May 9, 2006 Share Posted May 9, 2006 Hello mathjiskok. Do you looking for and Betatester, too? I would to wonder if you looking for and further betatester. I will very willingly betatesting this wunderful Projekt... So you can contakt me on LeyTimm[at]gmx[dot]de Thank you very mutch!!! Greetings... Timm Rehberg Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted May 10, 2006 Author Aerosoft Share Posted May 10, 2006 Hello mathjiskok. Do you looking for and Betatester, too? I would to wonder if you looking for and further betatester. I will very willingly betatesting this wunderful Projekt... So you can contakt me on LeyTimm[at]gmx[dot]de Thank you very mutch!!! Greetings... Timm Rehberg Sorry beta test is already running for some time now. Link to comment Share on other sites More sharing options...
Playa 2k6 5 Posted May 10, 2006 Share Posted May 10, 2006 So thank you, too. Because i can test the next wunderful Projekt I hope that was not the last Projekt Greetings.. Timm Rehberg Link to comment Share on other sites More sharing options...
zippy476 0 Posted May 11, 2006 Share Posted May 11, 2006 How much of the flight dynamics will be changed, and to what extent, also will you be modeling two independent working engines this time, or is this more of a model upgrade with a new ship? Also on start up will you have gradual turbin whine up so the rotors gradually spin up when you open the fuel levers or will it stay the same and go from static to fully spinning? Will you hear the gradual turbin whine up and when you turn off the helicopter will you be able to hear the turbins and rotors spinning and whining down, or will it be silent? Link to comment Share on other sites More sharing options...
DanielBu 0 Posted May 11, 2006 Share Posted May 11, 2006 How much of the flight dynamics will be changed, and to what extent, also will you be modeling two independant working engines this time, or is this more of a model upgrade with a new ship? I think that's been answered before. As I remember, the fuel weight has been adjusted, other than that, I guess it's quite the same ... it's the same airframe afterall Link to comment Share on other sites More sharing options...
zippy476 0 Posted May 11, 2006 Share Posted May 11, 2006 well that was a long time ago and you never know if they decided to creat a proper one. Link to comment Share on other sites More sharing options...
João Pinto 23 Posted May 12, 2006 Share Posted May 12, 2006 I guess there's a lot of expectations on this Jayhawk. I assure you it WILL be different from the seahawk, but IT IS an expansion pack, don't forget that! Link to comment Share on other sites More sharing options...
Stewart 134 Posted May 24, 2006 Share Posted May 24, 2006 How are things going with this progect? Or as I used to say when I was younger, "Are we there yet?" Link to comment Share on other sites More sharing options...
João Pinto 23 Posted May 24, 2006 Share Posted May 24, 2006 Stewart The Project is going steady on course, now. We are almost done with the chopper itself, and are now working on the Cutter with more intensity. The boat positioning tool is now working at full thottle and will certainly bring a new dimension in interactivity. We can literally populate our seas now... and rivers! The whole package is very steady and the good news are that the Framerates are excelent as opposed to the boxer. We are completely sure this will be a must buy On the behalf of the Coast Guard Beta Team Link to comment Share on other sites More sharing options...
Stewart 134 Posted May 24, 2006 Share Posted May 24, 2006 Some new screenies to keep us happy would be nice ! Link to comment Share on other sites More sharing options...
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