Matt_Smith 1116 Posted May 29, 2012 Share Posted May 29, 2012 For this guide I am assuming you know how to manually add scenery to the Prepar3D scenery library. You will need to manually add each product to the scenery library in Perpar3D. All the following has been tested and confirmed to work on a clean install of Prepar3D without errors. If you come across any errors check to make sure you have fully followed the instructions and copied all files across to the correct locations. Where installers have asked if you would like to install static aircraft I have always answered no, as I prefer to have AI fill the parking spots on the aprons, so these static aircraft wont be included in the instruction.I wont be taking requests for which products to write instructions for as I can only work through the ones I own. So to kick this thread off I will start with the A's. More will be added as and when I get the time to. For denonstration purposes Ive use \\fsx and \\P3D as my installation paths. Obviously you will need to substitute those with the correct paths for your system. Athens \\fsx\aerosoft\Mega Airport Athen_LC to \\P3D\aerosoft\Mega Airport Athen_LC \\fsx\aerosoft\Mega Airport Athen_SC to \\P3D\aerosoft\Mega Airport Athen_SC \\fsx\Texture Copy the following file: Ruff269.dds to \\P3D\Texture When adding Mega Airport Athen_LC and Mega Airport Athen_SC to the Perpar3D scenery library ensure Mega Airport Athen_SC is above Mega Airport Athen_LC. Antarctica X Assuming you have the scenery installed and activated via the launcher you will need to copy the following files and folders: \\fsx\aerosoft\Antarctica x to \\P3D\aerosoft\Antarctica x \\fsx\Effects the following files need copying: LimeSim_AntarcticaX_Compressor.fx LimeSim_AntarcticaX_EngineDiesel.fx LimeSim_AntarcticaX_Exhaust.fx LimeSim_AntarcticaX_FuelPump01.fx LimeSim_AntarcticaX_light_white.fx LimeSim_AntarcticaX_light_white_Cntl.fx LimeSim_AntarcticaX_MountErebus.fx LimeSim_AntarcticaX_MountErebus_Cntl.fx LimeSim_AntarcticaX_MountErebusSub.fx LimeSim_AntarcticaX_MountErebusSub_Cntl.fx LimeSim_AntarcticaX_RotheraRwyLight01.fx LimeSim_AntarcticaX_ShipSmoke01.fx LimeSim_AntarcticaX_ShipTurbine01.fx LimeSim_AntarcticaX_Smoke.fx LimeSim_AntarcticaX_SnowBlower.fx LimeSim_AntarcticaX_Wind01.fx LimeSim_AntarcticaX_Wind02.fx LimeSim_Churchbells.fx to \\P3D\Effects \\fsx\SimObjects\Airplanes\Aerosoft Twin Otter 300 Wheel Ski (Antarctica) to \\P3D\SimObjects\Airplanes\Aerosoft Twin Otter 300 Wheel Ski (Antarctica) \\fsx\SimObjects\Boats\AntarcticaX_BoatInflatable to \\P3D\SimObjects\Boats\AntarcticaX_BoatInflatable \\fsx\SimObjects\Boats\AntarcticaX_Icebreaker to \\P3D\SimObjects\Boats\AntarcticaX_Icebreaker \\fsx\SimObjects\Boats\AntarcticaX_Polarstern to \\P3D\SimObjects\Boats\AntarcticaX_Polarstern \\fsx\SimObjects\Boats\AntarcticaX_USCGCHealy to \\P3D\SimObjects\Boats\AntarcticaX_USCGCHealy \\fsx\Sound copy the following files: Aerosoft_Aircon_x3.wav Aerosoft_Aircon_x3k.wav Aerosoft_churchbells_loop.wav Aerosoft_compressor_loop.wav Aerosoft_compressor_loop_005.wav Aerosoft_engine_diesel_loop_x3.wav LimeSim_AntarcticaX_ShipTurbine01.wav LimeSim_AntarcticaX_Wind01.wav to \\P3D\Sound Now in Perpar3D add the Antarctica folder in P3D\aerosoft to your scenery library. Aspen X Copy the following folders \\fsx\Aerosoft\AspenKase to \\P3D\Aerosoft\AspenKase \\fsx\Aerosoft\AspenX to \\P3D\Aerosoft\AspenX Now add AspenX and AspenKase folders located in P3D\aerosoft to the Prepar3D scenery library. You will need to make sure you add AspenKase between Default Scenery and Default Terrain. Antalya X copy the following files and folders \\fsx\Aerosoft\Antalya X to \\P3D\Aerosoft\Antalya X \\fsx\Effects copy the following files: Aerosoft_LTAI_dust_l.fx Aerosoft_LTAI_dust_s.fx Aerosoft_LTAI_I_RED.fx Aerosoft_LTAI_I_white.fx Aerosoft_LTAI_WaterFall.fx Aerosoft_LTAI_WaterFall_splash.fx to \\P3D\Effects Now in Perpar3D add the Antalya folder in P3D\aerosoft to your scenery library. Note: I didnt bother copying across the VistaMare folder and files as VistaMare doesnt work with P3D. This just means you wont get any AESLite functionality. To save repeating myself, this will be the case with all scenery that has AESLite. Andras Field Copy the following files and folders \\fsx\Aerosoft\Andras Field to \\P3D\Aerosoft\Andras Field \\fsx\Effects copy the following files: andras_dance.fx andras_dog.fx andras_fight.fx andras_fountain.fx andras_hangar.fx andras_lamp.fx andras_lg.fx andras_red.fx andras_wakebow.fx andras_waterfall.fx andras_wbu.fx andras_yl.fx to \\P3D\Effects \\fsx\Effects exture copy the follwing files: andras_lights.bmp andras_splash.bmp to \\P3D\Effects exture \\fsx\SimObjects\Airplanes\C172 to \\P3D\SimObjects\Airplanes\C172 E:\fsx\Sound copy the following files: Aerosoft_engine_diesel_loop.wav andras_dance.wav andras_dog.wav andras_fight.wav andras_hangar.wav andras_laughter.wav andras_laughter2.wav to \\P3D\Sound Now in Perpar3D add the Andras Field folder in P3D\aerosoft to your scenery library. Anchorage X \\fsx\aerosoft\Anchorage-Airport to \\P3D\aerosoft\Anchorage-Airport \\fsx\aerosoft\Anchorage-Terrain to \\P3D\aerosoft\Anchorage-Terrain Note: When adding to the scenery library, make sure -Airport is above -Terrain. \\fsx\Effects copy the following files: fx_simwings_PANC_apronlight1.fx fx_simwings_PANC_apronlight1_control.fx fx_simwings_PANC_apronlight2.fx fx_simwings_PANC_apronlight2_control.fx fx_simwings_PANC_streetlight.fx fx_simwings_PANC_streetlight_control.fx to \\P3D\Effects \\fsx\Effects exture copy the following files: fx_simwings_apronlight1.bmp fx_simwings_apronlight1side.bmp fx_simwings_streetlight.bmp to \\P3D\Effects exture \\fsx\Scenery\WORLD\SCENERY copy the following file: AFX_PALH_ALT.bgl to \\P3D\Scenery\WORLD\SCENERY \fsx\Sound\AES copy the following files: AL-PANC-T1.wav AL-PANC-T2.wav AL-PANC-T3.wav to \\P3D\Sound\AES Now in Perpar3D add the Anchorage-Airport and Anchorage-Terrain folders in P3D\aerosoft to your scenery library. Airports of Mexico City & Central \\fsx\FlyMex\FSXMEXC to \\P3D\FlyMex\FSXMEXC \\\fsx\FlyMex\FSXMEXCLC to \\P3D\FlyMex\FSXMEXCLC \\fsx\Scenery\Global\Texture copy the following files: AG_AcaciaTree01.dds AG_AcaciaTree01_lm.dds gen_tropical_hotel1_trees.dds treesconifer.dds TreesNew.dds treesSU2.dds veg_Acacia1.dds veg_acacia1_canopy_FA.dds veg_acacia1_canopy_HW.dds veg_acacia1_canopy_SP.dds veg_acacia1_canopy_WI.dds veg_acacia1_FA.dds veg_acacia1_HW.dds veg_acacia1_SP.dds veg_acacia1_WI.dds veg_eucalyptusGum.dds veg_eucalyptusGum_canopy.dds veg_Larch_and_BaldCypress_fa.dds veg_Larch_and_BaldCypress_hw.dds veg_Larch_and_BaldCypress_sp.dds veg_Larch_and_BaldCypress_wi.dds veg_OliveTree.dds veg_OliveTree_canopy.dds veg_RF1_side.dds veg_RF1_UnderstoryCanopy.dds veg_RF2_side.dds veg_RF1_UnderstoryCanopy.dds to \\P3d\Scenery\Global\Texture \\fsx\Scenery\NAMC\Scenery copy the following file: DEMEXCITY to \\P3D\Scenery\NAMC\Scenery \\fsx\Scenery\World\Scenery copy the following file: Traffic_JJC.bgl to \\P3D\Scenery\World\Scenery Now add FSXMEXC and FSXMEXCLC folders from P3D\FlyMex Perpar3D to the scenery library Note: Make sure when adding to the scenery library FSXMEXC must be above FSXMEXCLC African Airstrip Adventures \\fsx\Aerosoft\African Airstrip Adventures to \\P3D\Aerosoft\African Airstrip Adventures \\fsx\Effects copy the following files: Aerosoft_AAA_Dirtspray.fx Aerosoft_AAA_Fire_0.fx Aerosoft_AAA_Fire_1.fx Aerosoft_AAA_WaterFall.fx SFX_Aerosoft_AAA-Flamingos.fx to \\P3D\Effects \\fsx\Missions\Aerosoft Missions\African Airstrip Adventures to \\P3D\Missions\Aerosoft Missions\African Airstrip Adventures \\fsx\Rewards Copy the following file: Aerosoft_AAA_1.rwd to \\P3D\Rewards \\\fsx\Scenery\World\Scenery copy the following files: HK0G_ADE_FW_ALT.bgl HKIS_ADE_FW_ALT.bgl HKNV_ADE_FW_ALT.bgl HKNY_ADE_FW_ALT.bgl HKSB_ADE_FW_ALT.bgl to \\P3D\Scenery\World\Scenery \\fsx\SimObjects\Airplanes\DH_Dash8_100 to \\P3D\SimObjects\Airplanes\DH_Dash8_100 \\fsx\SimObjects\Airplanes\Maule_M7_260C to \\P3D\SimObjects\Airplanes\Maule_M7_260C \\fsx\SimObjects\Rotorcraft\Robinson_R22 to \\P3D\SimObjects\Rotorcraft\Robinson_R22 \\fsx\Sound copy the following file: Aerosoft_AAA-Flamingos to \\P3D\Sound Now add African Airstrip Adventures folder in P3D\aerosoft to the Prepar3D scenery library. Note: I didnt bother copying the C208 AAA adds to sim objects as it requires the default FSX C208 to be present, which isn't packaged with P3D. Link to comment Share on other sites More sharing options...
Matt_Smith 1116 Posted June 2, 2012 Author Share Posted June 2, 2012 Part 2. The Balearic Islands X instructions should work for the individual products if you purchased them separately for what ever reason. Balearic Islands X \\fsx\aerosoft\Ibiza X GROUND to \\P3D\aerosoft\Ibiza X GROUND \\fsx\aerosoft\Ibiza X SC to \\P3D\aerosoft\Ibiza X SC \\fsx\aerosoft\Ibiza X Utility to \\P3D\aerosoft\Ibiza X Utility \\fsx\aerosoft\Mallorca X GROUND to \\P3D\aerosoft\Mallorca X GROUND \\fsx\aerosoft\Mallorca X SC to \\P3D\aerosoft\Mallorca X SC \\fsx\aerosoft\Menorca X Ground to \\P3D\aerosoft\Menorca X Ground \\fsx\aerosoft\Menorca X SC to \\P3D\aerosoft\Menorca X SC Add both the SC and Ground folders to your scenery library in Perpar3D making sure for for each airport the SC folder is above the Ground folder. Eg: Ibiza X SC Ibiza X Ground The Ibiza X utility folder doesn't get added to the scenery library. As before theres no need to move the vistaMare folder across to Prepar3D. BajaSim La Paz International X \\fsx\Aerosoft\Bajasim LAPX to \\P3D\Aerosoft\Bajasim LAPX Add the Bajasim LAPX foler to the Perpar3D scenery library. Bajasim San Jose del Cabo International Airport X \\fsx\aerosoft\Bajasim SJDX to \\P3D\aerosoft\Bajasim SJDX Add the Bajasim SJDX folder to the Prepar3D scenery library. E:\fsx\Scenery\world\scenery copy the following file: 00D_ALT.bgl to \\P3D\Scenery\world\scenery Barcelona X \\fsx\aerosoft\Mega Airport Barcelona X to \\P3D\aerosoft\Mega Airport Barcelona X Add Mega Airport Barcelona X folder to your scenery library in Prepar3D Ben Gurion X \\fsx\Effects copy the following files: fx_DrbGRNBulb.fx fx_DrbLBulb.fx fx_DrbOrengBulb.fx fx_DrbREDBulb.fx fx_Drbulb.fx fx_DrGroundlgt.fx fx_DrGroundlgtYL.fx to \\P3D\Effects \\fsx\Effects exture copy the follwing files: DR2.bmp rospot.bmp to \\P3D\Effects exture E:\fsx\FSAddon\BenGurionX to \\P3D\FSAddon\BenGurionX Add BenGurionX to the Perpar3D scenery library. Bornholm Island 2011 X \\fsx\aerosoft\Bornholm Island 2011 X to \\P3D\aerosoft\Bornholm Island 2011 X Add the Bornholm Island 2011 X folder to the Prepar3D scenery library. Brussels X \\fsx\Aerosoft\Mega Airport Brussels X to \\P3D\Aerosoft\Mega Airport Brussels X Add Mega Airport Brussels X folder to the Perpar3D scenery library. Budapest X \\fsx\aerosoft\Mega Airport Budapest to \\P3D\aerosoft\Mega Airport Budapest Add the LHBP_AIRPORT and LHBP_CITY folders to the Prepar3D scenery library making sure _Airport is above _CITY. \\fsx\Effects copy the following files: Bp_Dark_smoke.fx bp_large_smoke.fx Bp_light1.fx Bp_Mid_Smoke.fx Bp_Small_Smoke.fx Bp_Small_Smoke2.fx to \\P3D\Effects Bari X \\fsx\aerosoft\ASE_DATA to \\P3D\aerosoft\ASE_DATA \\fsx\aerosoft\Bari X to \\P3D\aerosoft\Bari X \\fsx\SimObjects\Misc\ASE_DATA to \P3D\SimObjects\Misc\ASE_DATA \\fsx\SimObjects\Misc\Bari X to \\P3D\fsx\SimObjects\Misc\Bari X Add the Bari X folder to the Perpar3d scenery library. Cuzco X \\fsx\aerosoft\Cuzco X to \\P3D\aerosoft\Cuzco X \\fsx\Missions\Aerosoft Missions\Cuzco X - Approach to \\P3D\Missions\Aerosoft Missions\Cuzco X - Approach \\fsx\Rewards Copy the following file CuzcoX.RWD to \\P3D\Rewards \\fsx\Scenery\World\Scenery Copy the following file SPZO_CuscoX_ALT.BGL to \\P3D\Scenery\World\Scenery Add the Cuzco X folder to the Prepar3D scenery library Dillingham X \\fsx\Aerosoft\Hawaii Dillingham X to \\P3D\Aerosoft\Hawaii Dillingham X Add the Hawaii Dillingham X folder to the Prepar3D scenery library. \\fsx\Effects copy the follwing files: Aerosoft_Windsock.fx Helgoland_Gulls.fx Helgoland_Waves.fx to \\P3D\Effects \\fsx\Scenery\World\Scenery copy the following file: 0_phdh_af2_header.bgl to \\P3D\Scenery\World\Scenery \\fsx\Sound copy the follwing files: Aerosoft_gulls_loud_loop.wav Aerosoft_waves_big_loop.wav Aerosoft_windsock_loop.wav to \\P3D\Sound Fairbanks \\fsx\aerosoft\ASE_DATA to \\P3D\aerosoft\ASE_DATA \\fsx\aerosoft\Fairbanks X to \\P3D\aerosoft\Fairbanks X \\fsx\aerosoft\Fairbanks X Terrain with UTA to \\P3D\aerosoft\Fairbanks X Terrain with UTA \\fsx\aerosoft\Fairbanks X Terrain without UTA to \\P3D\aerosoft\Fairbanks X Terrain without UTA \\fsx\Effects Copy the following files fx_simwings_PAFA_apronlight1.fx fx_simwings_PAFA_apronlight1_control.fx to \\P3D\Effects \\fsx\Effects\texture Copy the following files fx_simwings_apronlight1PAFA.bmp fx_simwings_apronlight1sidePAFA.bmp to \\P3D\Effects\texture \\fsx\SimObjects\Misc\ASE_DATA to \\P3D\SimObjects\Misc\ASE_DATA \\fsx\SimObjects\Misc\Fairbanks X to \\P3D\Misc\Fairbanks X \\fsx\Sound to \\P3D\Sound Add the Fairbanks X and the Fairbanks X Terrain without UTA folders to the Perpar3d scenerey library. If you are using Ultimate Alaska in Perpar3D then add Fairbanks X with UTA. If you haven't already done so add ASE to the Perpar3D dll.xml file. <Launch.Addon> <Name>ASE-Data</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>Aerosoft\ASE_DATA\AseData.dll</Path> </Launch.Addon> Faro X \\fsx\aerosoft\Faro X to \\P3D\aerosoft\Faro X Add the Faro X folder to the Prepar3D scenery library. \\fsx\Effects copy the follwong files: Aerosoft_LPFR_Beacon_Green.fx Aerosoft_LPFR_Beacon_White.fx Aerosoft_LPFR_red_Dot.fx Aerosoft_LPFR_Steam_small.fx Aerosoft_LPFR_Taxilight_blue.fx Aerosoft_LPFR_Taxilight_green.fx Aerosoft_LPFR_white_Dot.fx to \\P3D\Effects Frankfurt X \\fsx\aerosoft\Afd to \\P3D\aerosoft\Afd \\fsx\aerosoft\Mega Airport Frankfurt to \\P3D\aerosoft\Mega Airport Frankfurt \\fsx\aerosoft\Mega Airport Frankfurt_LC to \\P3d\aerosoft\Mega Airport Frankfurt_LC Add the Mega Airport Frankfurt_LC, Mega Airport Frankfurt and Afd folders to the Perpar3d scenery library ensuring Mega Airport Frankfurt is above Mega Airport Frankfurt_LC. For Afd I personaly always make sure this is added to the very top of my scenery library and after installing other sceneries I manually move it back to the top. Frankfurt Hahn X \\fsx\aerosoft\Afd to \\P3D\aerosoft\Afd \\fsx\aerosoft\ASE_DATA to \\P3D\aerosoft\ASE_DATA \\fsx\aerosoft\Frankfurt-Hahn X to \\P3D\aerosoft\Frankfurt-Hahn X \\fsx\SimObjects\Misc\ASE_DATA to \\P3D\SimObjects\Misc\ASE_DATA \\fsx\SimObjects\Misc\Frankfurt-Hahn X to \\P3D\SimObjects\Misc\Frankfurt-Hahn X Add the Frankfurt-Hahn X folder to the Prepar3D scenery library, remember to move it to below Afd in the scenery library. Gibraltar X \\fsx\aerosoft\Gibraltar X to \\P3d\aerosoft\Gibraltar X Add the 1_GIB_FSX_Airport and 1_GIB_FSX_Terrain folders to the Prepar3D scenery library making sure the _Airport folder is above the _Terrain folder. \\fsx\Effects copy the following files: fx_simwings_apronlight1.fx fx_simwings_apronlight1_control.fx fx_simwings_apronlight2.fx fx_simwings_apronlight2_control.fx fx_simwings_streetlight.fx fx_simwings_streetlight_control.fx to \\P3D\Effects \\fsx\Effects exture copy the following files: fx_simwings_apronlight1.bmp fx_simwings_apronlight1side.bmp fx_simwings_streetlight.bmp to \\P3D\Effects exture \\fsx\Scenery\World\Scenery copy the following file: AFX_LXGB_ALT.bgl to \\P3D\Scenery\World\Scenery \\fsx\Sound\AES copy the following files: AES-City.wav AES-Horn.wav AES-Moewen.wav to \\P3D\Sound\AES 1 Link to comment Share on other sites More sharing options...
Psybear 10 Posted June 7, 2012 Share Posted June 7, 2012 Let me be the first to thank you. And the first light & bitter is on me...or was that the third? Cheers, Clayton Link to comment Share on other sites More sharing options...
Matt_Smith 1116 Posted June 8, 2012 Author Share Posted June 8, 2012 Most welcome, more to follow this weekend, between BF3, beer and that thing going off in Poland and the Ukraine. 1 Link to comment Share on other sites More sharing options...
Matt_Smith 1116 Posted June 9, 2012 Author Share Posted June 9, 2012 First off a note, Frankfurt and Frankfurt Hahn added roughly in alphabetical order in my previous post. Pt 3 German Airfields 1, 2, 3 and 9 & German Airports 1,2 & 3 I am grouping these all together as it makes more sense when adding them to the scenery library. Note Paderborn/Lippstadt X has its own P3D installer and thus not covered here. \\fsx\Aerosoft\AFD to \\P3D\Aerosoft\AFD \\fsx\Aerosoft\German Airfields 1 to \\P3D\Aerosoft\German Airfields 1 \\fsx\Aerosoft\German Airfields 1_LC to \\P3D\Aerosoft\German Airfields 1_LC \\fsx\Aerosoft\German Airfields 2 to \\P3D\Aerosoft\German Airfields 2 \\fsx\Aerosoft\German Airfields 3 to \\P3D\Aerosoft\German Airfields 3 \\fsx\Aerosoft\German Airfields 9 to \\P3D\Aerosoft\German Airfields 9 \\fsx\Aerosoft\German Airfields 9_LC to \\P3D\Aerosoft\German Airfields 9_LC \\fsx\Aerosoft\VFR-Airfields Libraries to \\P3D\Aerosoft\VFR-Airfields Libraries \\fsx\Aerosoft\VFR-Airfields Traffic to \\P3D\Aerosoft\VFR-Airfields Traffic \\fsx\Aerosoft\German Airports 1 - Friedrichshafen to \\P3D\Aerosoft\German Airports 1 - Friedrichshafen \\fsx\Aerosoft\German Airports 1 - Stuttgart X to \\P3D\Aerosoft\German Airports 1 - Stuttgart X \\fsx\Aerosoft\German Airports 2 to \\P3D\Aerosoft\German Airports 2 \\fsx\Aerosoft\German Airports 2_LC to \\P3D\Aerosoft\German Airports 2_LC \\fsx\Aerosoft\German Airports 3 to \\P3D\Aerosoft\German Airports 3 \\fsx\Aerosoft\VFR-Airfields Traffic to \\P3D\Aerosoft\VFR-Airfields Traffic \\fsx\Effects copy the following files: Aerosoft_EDHB_Traktor.fx Aerosoft_EDHE_Gulls.fx Aerosoft_EDHG_bw_Smoke.fx Aerosoft_EDHG_juco_Smoke.fx Aerosoft_edhg_light_pole.fx Aerosoft_EDHG_navtv_red.fx Aerosoft_EDHG_Smoke.fx Aerosoft_EDHG_ws_Smoke.fx Aerosoft_EDHK_Beacon_Red.fx Aerosoft_EDHK_light_blue.fx Aerosoft_EDHK_light_white.fx Aerosoft_EDHK_Navlight_red.fx Aerosoft_EDHK_Steam_Large.fx Aerosoft_EDHK_streetlight.fx Aerosoft_EDLP_bluelight.fx Aerosoft_EDLP_Cntrl_redblue.fx Aerosoft_EDLP_Fog.fx Aerosoft_EDLP_grlight_taxi_sm.fx Aerosoft_EDLP_l_white_s.fx Aerosoft_EDLP_redlight_sm.fx Aerosoft_EDLP_run_green_s.fx Aerosoft_EDLP_run_red_s.fx Aerosoft_EDLP_running rabbit.fx Aerosoft_EDLP_Tower_Light.fx Aerosoft_EDNY1.fx Aerosoft_EDNY1_control.fx Aerosoft_EDNY2.fx Aerosoft_EDNY2_control.fx Aerosoft_EDNY3.fx Aerosoft_EDNY3_control.fx Aerosoft_EDVH_nav_gre.fx Aerosoft_EDVH_nav_red.fx Aerosoft_EDVH_nav_white.fx Aerosoft_EDVH_Smoke.fx Aerosoft_EDVU_light_pole.fx Aerosoft_EDVU_Smoke.fx Aerosoft_EDWE_light_rwystartend07.fx Aerosoft_EDWE_MALSF_07.fx Aerosoft_EDWG_Lighthouse.fx Aerosoft_EDWG_Snd_Austernfischer.fx Aerosoft_EDWG_Snd_Lokal.fx Aerosoft_EDWG_Snd_Moewen.fx Aerosoft_EDWR_Beacon.fx Aerosoft_EDWR_light_rwystartend13.fx Aerosoft_EDWR_light_rwystartend31.fx Aerosoft_EDWR_light_white.fx Aerosoft_EDWY_light_blue.fx Aerosoft_EDWY_light_rwystartend09.fx Aerosoft_EDWY_light_rwystartend27.fx Aerosoft_EDWY_light_white.fx Aerosoft_EDWY_light_white_bu.fx Aerosoft_EDWY_Lighthouse.fx Aerosoft_EDWZ_Small_Smoke.fx Aerosoft_EDXB_light_rwystartend11.fx Aerosoft_EDXB_light_rwystartend11a.fx Aerosoft_EDXB_light_rwystartend29.fx Aerosoft_EDXB_light_rwystartend29a.fx Aerosoft_EDXB_light_white.fx Aerosoft_EDXM_light_rwystartend11.fx Aerosoft_EDXM_light_rwystartend11a.fx Aerosoft_EDXM_light_rwystartend29.fx Aerosoft_EDXM_light_rwystartend29a.fx Aerosoft_EDXM_light_white.fx Aerosoft_EDXY_Gulls.fx Aerosoft_EDXY_Restaurant.fx Aerosoft_EDXY_Waves.fx Aerosoft_fw_lightgreen.fx Aerosoft_fw_lightred.fx Aerosoft_fw_lightwhite.fx Aerosoft_fw_Steam_dirty.fx Aerosoft_fw_Steam_thin.fx Aerosoft_GANi_Light_blue.fx Aerosoft_GANi_light_pole.fx Aerosoft_GANi_light_white.fx Aerosoft_GANi_Navlight_red.fx cr_cntrl_sound_01.fx cr_cntrl_sound_02.fx cr_cntrl_sound_03.fx cr_feuer_01.fx cr_feuer_02.fx cr_Lampe_01.fx cr_Lampe_02.fx cr_Lampe_03.fx cr_Lampe_04.fx cr_Lampe_05.fx cr_Lampe_blau_01.fx cr_Lampe_rot_01.fx cr_rauch_01.fx cr_rauch_02.fx cr_schornstein_01.fx cr_schornstein_02.fx cr_schornstein_03.fx cr_sound_01.fx cr_sound_02.fx cr_sound_03.fx cr_sound_04.fx cr_sound_05.fx cr_sound_06.fx cr_sound_07.fx cr_sound_08.fx cr_sound_09.fx cr_springbrunnen_01.fx cr_springbrunnen_02.fx GermanAirfields2_Smoke1.fx Inselhuepfen_Lighthouse.fx Inselhuepfen_Small_Smoke.fx to \\P3D\Effects \\fsx\Effects texture copy the following files: Aerosoft_Apronlights.bmp Aerosoft_EDLP_grlight.bmp Aerosoft_EDLP_grlight_hqi.bmp Aerosoft_EDLP_grlight_li3lamp.bmp Aerosoft_EDLP_grlight_neon.bmp Aerosoft_EDLP_grlight_taxi_sm.bmp Aerosoft_EDWR_Beacon.bmp Aerosoft_Effect1.bmp cr_feuer_01.bmp cr_Lampe_01.bmp EDHG_light_pole.bmp GANi_light_pole.bmp to \\P3D\Effects texture \\fsx\Missions\Aerosoft Missions to \P3D\Missions\Aerosoft Missions \\fsx\Rewards copy the following files: GAF2_Rewards.rwd Inselflieger_Rewards.rwd to \\P3D\Rewards \\fsx\SimObjects\Airplanes\C172_LFH to \\P3D\SimObjects\Airplanes\C172_LFH \\fsx\SimObjects\Airplanes\C172_NF to \\P3D\SimObjects\Airplanes\C172_NF \\fsx\SimObjects\Boats\FW_IFM_Alkor to \\P3D\SimObjects\Boats\FW_IFM_Alkor \\fsx\SimObjects\Boats\fw_Ships_Foerdedampfer_1 to \\P3D\SimObjects\Boats\fw_Ships_Foerdedampfer_1 \\fsx\SimObjects\Rotorcraft\fw_SeaKing_AI to \\P3D\SimObjects\Rotorcraft\fw_SeaKing_AI \\fsx\Sound copy the following files: Aerosoft_austernfischer_loop.wav Aerosoft_bar_day_loop.wav Aerosoft_barking_loop.wav Aerosoft_chopper_loop.wav Aerosoft_churchbells_loop.wav Aerosoft_compressor_loop.wav Aerosoft_crows_loop.wav Aerosoft_engine_diesel_loop.wav Aerosoft_engine_ship_turbine_loop.wav Aerosoft_engine_ship_turbine_loop2.wav Aerosoft_gulls_loud_loop.wav Aerosoft_harbor_detail_loop.wav Aerosoft_wave1.wav Aerosoft_waves_big_loop.wav Aerosoft_windsock_loop.wav cr_sound_01.wav cr_sound_02.wav cr_sound_03.wav cr_sound_04.wav cr_sound_05.wav cr_sound_06.wav cr_sound_07.wav cr_sound_08.wav cr_sound_09.wav to \\P3D\Sound Add the following folders: German Airfields 1, German Airfields 1_LC, German Airfields 2, German Airfields 3, German Airfields 9, German Airfields 9_LC, VFR-Airfields Library, VFR-Airfields Traffic, German Airports 1 - Friedrichshafen, German Airports 1 - Stuttgart X, German Airports 2, German Airports 2_LC and German Airports 3 to the Perpar3D scenery library. Please ensure they are if the following order and below Afd: Pictures speak a thousand words.... Update: You will need to create a dll.xml file for some of the newer aerosoft addons to work. The easiest way is to download FSUIPC and install it for Prepar3D. That will create dll.xml in \\users\your name\app data\roaming\Locheed Martin\Prepar3D Now add the following text: <Launch.Addon> <Name>ASE-Data</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>Aerosoft\ASE_DATA\AseData.dll</Path> </Launch.Addon> It should look similar to this, obviously there will be more entries though. <?xml version="1.0" encoding="Windows-1252"?> <SimBase.Document Type="Launch" version="1,0"> <Descr>Launch</Descr> <Filename>dll.xml</Filename> <Disabled>False</Disabled> <Launch.ManualLoad>False</Launch.ManualLoad> <Launch.Addon> <Name>ASE-Data</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>Aerosoft\ASE_DATA\AseData.dll</Path> </Launch.Addon> </SimBase.Document> Link to comment Share on other sites More sharing options...
Matt_Smith 1116 Posted June 17, 2012 Author Share Posted June 17, 2012 Updates, added Athens and a little more information in various areas. Pt 4. Heathrow \\fsx\aerosoft\Mega Airport London Heathrow to \\P3D\aerosoft\Mega Airport London Heathrow Add the Mega Airport London Heathrow folder to the Prepar3D scenery library. Hong Kong \\fsx\Addon Scenery\FlyTampa-HongKong TO \\p3d\Addon Scenery\FlyTampa-HongKong \\fsx\Addon Scenery\FlyTampa-HongKong_LC TO \\P3D\Addon Scenery\FlyTampa-HongKong_LC \\fsx\effects Copy the following files: flytampa_aiship_wake_large.fx flytampa_aiship_wake_medium.fx flytampa_aiship_wake_small.fx flytampa_aiship_wake_tiny.fx flytampa_hk_fw_bldg_seq.fx flytampa_hk_fw_bldg01.fx flytampa_hk_fw_bldg02.fx flytampa_hk_fw_seq.fx flytampa_hk_fw01.fx flytampa_hk_fw02.fx flytampa_hk_fw03.fx flytampa_hk_fw04.fx flytampa_hk_fw05.fx flytampa_hk_glow01_ctrl_fsx.fx flytampa_hk_glow01_fsx.fx flytampa_hk_glow02_ctrl_fsx.fx flytampa_hk_glow02_fsx.fx flytampa_hk_glow03_ctrl_fsx.fx flytampa_hk_glow03_fsx.fx flytampa_hk_glow04_ctrl_fsx.fx flytampa_hk_glow04_fsx.fx flytampa_hk_light_barrier_red.fx flytampa_hk_light_barrier_red_ctrl.fx flytampa_hk_light_blue_large.fx flytampa_hk_light_blue_large_ctrl.fx flytampa_hk_light_green_large.fx flytampa_hk_light_green_large_ctrl.fx flytampa_hk_light_green_small.fx flytampa_hk_light_green_small_ctrl.fx flytampa_hk_light_red_large.fx flytampa_hk_light_red_large_ctrl.fx flytampa_hk_light_red_strobe_fsx.fx flytampa_hk_light_rwy13_red.fx flytampa_hk_light_rwy13_red_ctrl.fx flytampa_hk_light_white_strobe1_fsx.fx flytampa_hk_light_white_strobe2_fsx.fx flytampa_hk_light_white_strobe3_fsx.fx flytampa_hk_lightbeam01.fx flytampa_hk_lightbeam01_ctrl.fx flytampa_hk_lightbeam02.fx flytampa_hk_lightbeam02_ctrl.fx flytampa_hk_lights_appr13_white_large.fx flytampa_hk_lights_appr13_white_large_ctrl.fx flytampa_hk_lights_appr13_white_small.fx flytampa_hk_lights_appr13_white_small_ctrl.fx flytampa_hk_smoke1.fx none.fx to \\P3D\effects \\fsx\effects exture Copy the follwing files: flytampa_glow_fsx.bmp flytampa_halo1.bmp flytampa_lightbeam.bmp flytampa_wake1.bmp to \\P3D\effects exture \\fsx\SimObjects\Boats\flytampa_aiship_barge_small to \\P3D\SimObjects\Boats\flytampa_aiship_barge_small \\fsx\SimObjects\Boats\flytampa_aiship_ferry_medium to \\P3D\SimObjects\Boats\flytampa_aiship_ferry_medium \\fsx\SimObjects\Boats\flytampa_aiship_freigther_medium to \\P3D\SimObjects\Boats\flytampa_aiship_freigther_medium \\fsx\SimObjects\Boats\flytampa_aiship_junk to \\P3D\SimObjects\Boats\flytampa_aiship_junk \\fsx\SimObjects\Boats\flytampa_aiship_starferry to \\P3D\SimObjects\Boats\flytampa_aiship_starferry \\fsx\SimObjects\Boats\flytampa_aiship_tugboat to \\P3D\SimObjects\Boats\flytampa_aiship_tugboat Add \\p3d\Addon Scenery\FlyTampa-HongKong and \\p3d\Addon Scenery\FlyTampa-HongKong_LC to the Prepar3D scenery library enuring \\p3d\Addon Scenery\FlyTampa-HongKong_LC is below \\p3d\Addon Scenery\FlyTampa-HongKong Iceland X \\fsx\aerosoft\Iceland X\Iceland X - priority 1 to \\P3D\aerosoft\Iceland X\Iceland X - priority 1 \\fsx\aerosoft\Iceland X\Iceland X - priority 2 to \\P3D\aerosoft\Iceland X\Iceland X - priority 2 \\fsx\Effects Copy the following files: Aerosoft_IceX_Beam.fx Aerosoft_IceX_BlueLagoon.fx Aerosoft_IceX_Dettifoss_1.fx Aerosoft_IceX_Dettifoss_2.fx Aerosoft_IceX_Dettifoss_3.fx Aerosoft_IceX_Dirtspot_1.fx Aerosoft_IceX_Fjallfoss_1.fx Aerosoft_IceX_Fjallfoss_2.fx Aerosoft_IceX_Flashlight_bright.fx Aerosoft_IceX_Flashlight_bright_LOD.fx Aerosoft_IceX_Geyser_1.fx Aerosoft_IceX_Geyser_2.fx Aerosoft_IceX_Geyser_cntrl_Geysir.fx Aerosoft_IceX_Geyser_cntrl_Stokkur.fx Aerosoft_IceX_Glymur_Waterfall.fx Aerosoft_IceX_Godafoss.fx Aerosoft_IceX_Hengifoss1.fx Aerosoft_IceX_Hotspot_big.fx Aerosoft_IceX_Hotspot_sm.fx Aerosoft_IceX_Light_bright.fx Aerosoft_IceX_Light_bright_red.fx Aerosoft_IceX_Light_bright_red_LOD.fx Aerosoft_IceX_Light_red_h.fx Aerosoft_IceX_Light_white.fx Aerosoft_IceX_PeaceTower.fx Aerosoft_IceX_Seljandsfoss.fx Aerosoft_IceX_Skogafoss1.fx Aerosoft_IceX_smoke_w.fx Aerosoft_IceX_Spot_1.fx Aerosoft_IceX_Spot_2.fx Aerosoft_IceX_Spot_3.fx Aerosoft_IceX_Spot_4.fx Aerosoft_IceX_Spot_5.fx Aerosoft_IceX_Spot_6.fx to \\P3D\Effects \\fsx\Effects exture Copy the following files: Aerosoft_IceX_Dirt.bmp Aerosoft_IceX_Spots.bmp to \\P3D\Effects exture \\fsx\Missions\Aerosoft Missions\Iceland X - Tour to \\P3D\Missions\Aerosoft Missions\Iceland X - Tour \\fsx\Scenery\World\Scenery Copy the following files: BIAR_ADE_FW_ALT.bgl BIBA_ADE_FW_ALT.bgl BIGJ_ADE_FW_ALT.bgl BIHK_ADE_FW_ALT.bgl BIHU_ADE_FW_ALT.bgl BIKF_ADE_FW_IceX_ALT.bgl BISA_ADE_FW_ALT.bgl BISF_ADE_FW_ALT.bgl BITE_ADE_FW_ALT.bgl BITH_ADE_FW_ALT.bgl BITM_ADE_FW_ALT.bgl BITN_ADE_FW_ALT.bgl to \\P3D\Scenery\World\Scenery Add the Iceland X - priority 1 and Iceland X - priority 2 folders to the Prepar3D scenery library making sure priority 2 is below priority 1. Innsbruck X \\fsx\Aerosoft\Approaching LOWI X to \\P3D\Aerosoft\Approaching LOWI X \\fsx\Effects Copy the following files: fx_Strahler.fx g_cntrl_floodred.fx g_cntrl_navredh.fx g_cntrl_txlights.fx g_floodred.fx g_floodred_MOD.fx g_floodred_puls.fx g_floodred_puls_MOD.fx g_navredh.fx g_txlights.fx gw_cntrl_navwhih.fx gw_cntrl_obslight.fx gw_cntrl_obslight_red_puls.fx gw_cntrl_txlights.fx gw_navwhih.fx gw_obslight.fx gw_obslight_red_puls.fx gw_rauch.fx gw_taxiwayedgelight.fx to \\P3D\Effects \\fsx\Texture Copy the following files: ibkbld.dds ibkbldlm.ffs ibkrow.bmp ibkrowlm.bmp to \\P3D\Texture Add the Approaching LOWI X folder to the Prepar3D scenery library. Keflavik X \\fsx\aerosoft\Keflavik X to \\P3D\aerosoft\Keflavik X \\fsx\Scenery\world\scenery Copy the following file BIKF_ALT_KeflavikX.bgl to \\P3D\Scenery\world\scenery Add the Keflavik X folder to the Prepar3d scenery library. Kos X \\fsx\aerosoft\Kos X to \\P3D\aerosoft\Kos X \\fsx\Effects Copy the following files: Aerosoft_LGKO_red_Dot.fx Aerosoft_LGKO_Spot_yellow.fx Aerosoft_LGKO_Steam_small.fx Aerosoft_LGKO_Taxilight_blue.fx Aerosoft_LGKO_Tower_Light.fx Aerosoft_LGKO_white_Dot.fx to \\P3D\Effects \\fsx\SimObjects\Airplanes\A320LGKO to \\P3D\SimObjects\Airplanes\A320LGKO \\fsx\SimObjects\Airplanes\A321LGKO to \\P3D\SimObjects\Airplanes\A321LGKO \\fsx\SimObjects\Airplanes\B734LGKO to \\P3D\SimObjects\Airplanes\B734LGKO \\fsx\SimObjects\Airplanes\B738LGKO to \\P3D\SimObjects\Airplanes\B738LGKO \\fsx\SimObjects\Airplanes\B752LGKO to \\P3D\SimObjects\Airplanes\B752LGKO \\fsx\SimObjects\Airplanes\BAe1463LGKO to \\P3D\SimObjects\Airplanes\BAe1463LGKO Add the Kos X folder to the Perpar3D scenery library. Krakow Balice 2012 X \\fsx\aerosoft\EPKK Krakow Balice 2012 X to \\P3D\aerosoft\EPKK Krakow Balice 2012 X Add the EPKK Krakow Balice 2012 X folder to the Perpar3D scenery library. 1 Link to comment Share on other sites More sharing options...
Matt_Smith 1116 Posted July 14, 2012 Author Share Posted July 14, 2012 Small update, added Bari X, Cuzco X and Keflavik X. Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted July 14, 2012 Aerosoft Share Posted July 14, 2012 Manhattan should now also work in P3D btw Link to comment Share on other sites More sharing options...
Matt_Smith 1116 Posted July 14, 2012 Author Share Posted July 14, 2012 Mathijs, the installer works a treat, though haven't got as far as the M's. The Maldives I seem to remember cropping up, as the sim loaded temptation got the better of the and well I guess the rest as they say is history there. Link to comment Share on other sites More sharing options...
Fred 23 Posted August 8, 2012 Share Posted August 8, 2012 Antarctica X Assuming you have the scenery installed and activated via the launcher you will need to copy the following files and folders: How do you incooperate the Scenery Tool from AntarcticaX to change season, static aircraft, LOD Radius and lights into P3D? Link to comment Share on other sites More sharing options...
Matt_Smith 1116 Posted August 9, 2012 Author Share Posted August 9, 2012 Fred, I cant remember off the top of my head, will check later on when I get home from work. I suspect changing the LOD radius wont be possible but not 100% sure its a while now since I ported Antacrtica. Link to comment Share on other sites More sharing options...
Paul K 93 Posted August 10, 2012 Share Posted August 10, 2012 Matt, this is a hugely helpful thread. I'm just about ready to take the plunge with P3D and I'm rather relieved to see that Fly Tampa's Hong Kong is covered in your instructions. Do you have VFR London by any chance ? Thats the only other scenery product I am concerned about. Thanks again for your efforts, very well done. Link to comment Share on other sites More sharing options...
Matt_Smith 1116 Posted August 10, 2012 Author Share Posted August 10, 2012 Yes I do Paul, and yes it does work in P3D, I dont have instructions as I formatted my rig to do a clean install to prove someone wrong about something If I remomber correctly its pretty simple to get working. Link to comment Share on other sites More sharing options...
Paul K 93 Posted August 10, 2012 Share Posted August 10, 2012 Excellent ! Lockheed Martin's share price is about to rise. Thanks matey ! Link to comment Share on other sites More sharing options...
Matt_Smith 1116 Posted August 10, 2012 Author Share Posted August 10, 2012 If you have any troubles with it just hollar Link to comment Share on other sites More sharing options...
Paul K 93 Posted August 10, 2012 Share Posted August 10, 2012 If you have any troubles with it just hollar Oh I will ! This whole process is going to take a while, very much one step at a time. In fact it may be some time before I get round to Hong Kong, because initially what I would like to do is get used to P3D, then get Orbx FTX England, which allegedly is due out before the year's end, then add in things like ACG's Duxford, Dave Garwoods Auster and Rapide, and Anthony Lynch's Tiger Moth. Then will come VFR London and some of the Aerosoft planes, followed by FTX Australia and Pacific North West. Its going to be a major exercise, but worth it I think. Link to comment Share on other sites More sharing options...
Matt_Smith 1116 Posted August 10, 2012 Author Share Posted August 10, 2012 Most certainly. Most of which you should have no problems with. Though with the eagerly awaited FSX England we cant say how VFR London will work. Though Im sure with some adjustments the two should happily coexist together. Link to comment Share on other sites More sharing options...
Paul K 93 Posted August 10, 2012 Share Posted August 10, 2012 Most certainly. Most of which you should have no problems with. Though with the eagerly awaited FSX England we cant say how VFR London will work. Though Im sure with some adjustments the two should happily coexist together. I'm sure ACG will make whatever tweaks are necessary to Duxford to make it blend in nicely with FTX England. However, as for VFR London, Horizon Simulation's phone seems to be is off the hook at the moment... Link to comment Share on other sites More sharing options...
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