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All - I received the below email from Just Flight after I asked them why some of the products did not have texture. In short, they said this is due to an installation problem and not the product itself. FSX has a bug and it needs to be installed as follow......

This problem doesn’t appear to be unique to any particular product, but seems to be a fault within Flight Simulator itself. Here is some additional information from another development group:

> I have done considerable research as to what

> could be the cause of the problem you describe and have had the opportunity

> to take up your problem with one of the original FSX developers. He tells me

> that this is a known issue related to a known bug in installing FSX SP1 and

> SP2/acceleration. I have also spoken with our friends over at Aerosoft and

> they have reported exactly the same issue and fix with some of their

> customers with their aircraft. I was then able to reproduce the problem on

> one of my test machines

>

> Before trying this, you might also want to confirm that DX10 preview mode is

> disabled in FSX as that in itself can cause strange problems and there a

> couple of other things to try.

> In the FSX settings under "advanced animations" Try with this both off and

> on. Some video cards glitch with this setting in either position.

>

> In the display settings ensure that global texture size is set to "massive"!

>

> If the above should not work then the only remaining possibility is the

> following:

>

> If you install FSX then immediately install service pack 1 and service pack

> 2 (or the acceleration pack) over that install then this problem can occur.

> It relates to a part of the simulation referred to the "bufferpool", which

> as the name suggests is a storage pool, in this case for aircraft textures.

> Aircraft with very high resolution textures can show the skeletal issues you

> are describing. It affects some aircraft and not all.

>

> The bug is related to installing all of the service packs simultaneously as

> this confuses FSX. The answer is to:-

>

> Install FSX from fresh (unfortunately this does mean clearing out everything

> already in those folders!). Starting a flight, flying around for a couple of

> minutes, exiting FSX then rebooting the PC

>

> Installing SP1, flying around for a few minutes and rebooting the PC

> Installing SP2 (or acceleration but not both), flying around for a few

> minutes and rebooting the PC.

>

> Basically, you must allow FSX to configure itself after each install by

> flying a flight and then rebooting the PC for the configuration to take

> hold. Each of the three installs requires this process. Installing FSX and

> then installing one or more service packs without flying first and rebooting

> creates the internal buffer pool error. Again, I emphasise that this will

> only show on certain aircraft.

>

> I cannot say for certain that this is the issue, but I am advised that it is

> a common fix. If you are able, I recommend that you try this out on a single

> machine (hopefully where a clean install is not painful!) to see if it

> solves the problem for you, rather than immediately having to go through the

> hassle of a full install

Quite a few users encountering this problem have fixed it by installing FSX SP2/Acceleration or reinstalling FSX.

Some users have also fixed this issue using the so called ‘Jesus fix’: http://www.venetubo.com/fsx.html

You should be able to locate quite a few forum discussions regarding this issue if you search for ‘Skeletal aircraft FSX’: http://forum.avsim.net/topic/327683-flying-the-skeleton/

Martyn Northall

Just Flight & Just Trains

http://www.justflight.com

http://www.justtrains.net

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