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LH1711

More Callouts ;D

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Hi folks,

No the Airbus X can also say the Callouts 1000, 500, 300, 10 ;D

May i can upload it This evening if Aerosoft allows it.

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Hi folks,

No the Airbus X can also say the Callouts 1000, 500, 300, 10 ;D

May i can upload it This evening if Aerosoft allows it.

Hi,

it sounds pretty interesting. So, are you now able to post a link to the download?

Chris

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Hi folks,

No the Airbus X can also say the Callouts 1000, 500, 300, 10 ;D

May i can upload it This evening if Aerosoft allows it.

You can upload it to the download section of the forum.

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Hi folks,

No the Airbus X can also say the Callouts 1000, 500, 300, 10 ;D

May i can upload it This evening if Aerosoft allows it.

Ok...I have tried your sounds. But I still don't hear 1000 etc.. Only sections by default like 400. So you said that it is now possible to make the Airbus say 1000. But how?

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Oh...ok yeah my fault. I will do some tests later. Thanks so far.

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Hey,

so it works. But I hear the callouts twice. Like 1000..1000 or 500..500...etc.

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That is not my fault ;D i already had the same with the 400 etc. and i dont know how to change thsi D; But with the right rate of descent you should just hear them 1 time.

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HI

It is working fine in Airbus 320 but in321 showing error saying it is not the right aircraft.and any sound for warning even.Pls advise.

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Ok i have the same problem.

Maybe i have to make the files for the A321 specially again.

If you have luck i will upload them today and if not i will happen this week.

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You Should have changed the code to this:

(L:Pause_code, bool) 0 ==

if{

<!-- Altitude callouts-->

(A:VERTICAL SPEED, Feet per second) -0.2 &gt;=

if{

0 (&gt; L:CALLCALLED, number)

1 (&gt; L:CALLCALLED2, number)

}

(A:VERTICAL SPEED, Feet per second) -0.2 &lt;=

if{

(L:CALLCALLED, number) 0 ==

if{

(A:RADIO HEIGHT, feet) 14.4 - 1000 &lt;

(A:RADIO HEIGHT, feet) 14.4 - 990 &gt; &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_1000, bool)

1 (&gt; L:CALLCALLED, number)

1 (&gt; L:CALLCALLED2, number)

} }

(L:CALLCALLED2, number) 1 ==

if{

(A:RADIO HEIGHT, feet) 14.4 - 500 &lt;

(A:RADIO HEIGHT, feet) 14.4 - 490 &gt; &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_500, bool)

0 (&gt; L:CALLCALLED, number)

0 (&gt; L:CALLCALLED2, number)

} }

(L:CALLCALLED, number) 0 ==

if{

(A:RADIO HEIGHT, feet) 14.4 - 400 &lt;

(A:RADIO HEIGHT, feet) 14.4 - 390 &gt; &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_400, bool)

1 (&gt; L:CALLCALLED, number)

1 (&gt; L:CALLCALLED2, number)

} }

(L:CALLCALLED2, number) 1 ==

if{

(A:RADIO HEIGHT, feet) 14.4 - 300 &lt;

(A:RADIO HEIGHT, feet) 14.4 - 290 &gt; &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_300, bool)

0 (&gt; L:CALLCALLED, number)

0 (&gt; L:CALLCALLED2, number)

} }

(L:CALLCALLED, number) 0 ==

if{

(A:RADIO HEIGHT, feet) 14.4 - 200 &lt;

(A:RADIO HEIGHT, feet) 14.4 - 190 &gt; &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_200, bool)

1 (&gt; L:CALLCALLED, number)

1 (&gt; L:CALLCALLED2, number)

} }

(L:CALLCALLED2, number) 1 ==

if{

(A:RADIO HEIGHT, feet) 14.4 - 100 &lt;

(A:RADIO HEIGHT, feet) 14.4 - 95 &gt; &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_100, bool)

0 (&gt; L:CALLCALLED, number)

0 (&gt; L:CALLCALLED2, number)

} }

(L:CALLCALLED, number) 0 ==

if{

(A:RADIO HEIGHT, feet) 14.4 - 050 &lt;

(A:RADIO HEIGHT, feet) 14.4 - 047 &gt; &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_050, bool)

1 (&gt; L:CALLCALLED, number)

1 (&gt; L:CALLCALLED2, number)

} }

(L:CALLCALLED2, number) 1 ==

if{

(A:RADIO HEIGHT, feet) 14.4 - 040 &lt;

(A:RADIO HEIGHT, feet) 14.4 - 037 &gt; &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_040, bool)

0 (&gt; L:CALLCALLED, number)

0 (&gt; L:CALLCALLED2, number)

} }

(L:CALLCALLED, number) 0 ==

if{

(A:RADIO HEIGHT, feet) 14.4 - 030 &lt;

(A:RADIO HEIGHT, feet) 14.4 - 027 &gt; &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_030, bool)

1 (&gt; L:CALLCALLED, number)

1 (&gt; L:CALLCALLED2, number)

} }

(L:CALLCALLED2, number) 1 ==

if{

(A:RADIO HEIGHT, feet) 14.4 - 020 &lt;

(A:RADIO HEIGHT, feet) 14.4 - 017 &gt; &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_020, bool)

0 (&gt; L:CALLCALLED, number)

0 (&gt; L:CALLCALLED2, number)

} }

(L:CALLCALLED, number) 0 ==

if{

(A:RADIO HEIGHT, feet) 14.4 - 010 &lt;

(A:RADIO HEIGHT, feet) 14.4 - 007 &gt; &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_010, bool)

1 (&gt; L:CALLCALLED, number)

1 (&gt; L:CALLCALLED2, number)

} }

}

(A:VERTICAL SPEED, Feet per second) -0.2 &lt;=

(L:Throttle_ani_var_L, number) 5 &gt; &amp;&amp;

(L:Throttle_ani_var_R, number) 5 &gt; &amp;&amp;

(L:Retard_hasbeenplayed, bool) 0 == &amp;&amp;

(A:RADIO HEIGHT, feet) 24 &lt;

(A:RADIO HEIGHT, feet) 14 &gt; &amp;&amp;

(L:AB_AUTOLAND, bool) 1 == &amp;&amp;

(A:RADIO HEIGHT, feet) 34 &lt;

(A:RADIO HEIGHT, feet) 14 &gt; &amp;&amp;

(L:AB_AUTOLAND, bool) 0 == &amp;&amp; || &amp;&amp;

if{

1 (&gt; L:ASC_AIRBUSX_RETARD, bool)

(L:AB_AUTOLAND, bool) 1 ==

if{

1 (&gt; L:Autoland_retard, bool)

1 (&gt; L:Retard_hasbeenplayed, bool)

}

}

This code prevents double callouts

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For Wrong Aircraft Error:

In the asc.cfg change the id=something

to this:

For A320:

id=45165931

For A321:

id=45165925

FYI, Your code is incompatible with my FBW.

v0.8 Fixed it. copy the callouts then run my FBW patchcer.

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Progress is coming up for you guys.

Here are the Changes:

1. Retard plays multiple times when holding thrust.

2. Retard sound is now playing as in the real one after 20ft and not after 30ft.

3. Altitude Callouts are now really playing on the real altitude: example: in the old version the 50 call was playing on 40ft, i have solved this error of Aerosoft.

4. Added A321, it was missing before.

That´s it.

Hove to check some things and then i wil upload them to the Forum

Have to check some things at least and then you will be able to fly with them

Hopefully this act makes me Beta Tester for Airbus X V2, i really would appreciate it :D

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Sounds nice !

can't wait ;)

EDIT: Are you able to make an Installer for that ?

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Joshua Che. and I will be merging both of our Add-ins.

So there will be 2 in one.

I think about a single stand version, but for now we will do it like mentioned.

And yes we will use his Patcher method for install :)

So it will be much easier

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Ok, but I don't need neither Joshuas custom FBW nor any other "mod", right ?

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No you wont.

The patcher will include the newest FBW version and the newest Callouts version.

I will update the Changes list for the Callouts a bit.

That will happen today or tomorrow

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Ok, so it will also add the custon FBW or am I missunderstanding you ?

What if I only want the callouts ?

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Yes it will add the FBW.

I maybe make the standalone version over christmas holidays

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Is it possible to add the "100 above" callout to this? I would really like that one included. :D

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