outrun74 0 Posted September 4, 2010 Share Posted September 4, 2010 Hi, I am practising touch and go's in the Aerosoft f16 but having an intermittent problem. When the wheels touch down, I close the speedbrake again and go back to full power. As soon as I hit 150 knots I try to rotate but am unable to, its as if the elevators are locked? When I check the external view, the control surfaces do not appear to be moving... They will suddenly be released (when its too late and I end up climbing at a high angle of attack and going into an uncontrollable stall!) Am I missing something here? Thanks, Outrun74 Link to comment Share on other sites More sharing options...
VinFlyer 8 Posted September 4, 2010 Share Posted September 4, 2010 Could be a couple of things: - what configuration type F-16 are you flying? The ones with pylon tanks and bombs will take longer to rotate, not at 150 but more at 190-200 knots. - with a hard landing it can happen the plane doesn't crash but that the elevators stop working (because they hit the ground during landing). I don't think that's a realistic characteristic but that's the way this plane was made. Link to comment Share on other sites More sharing options...
outrun74 0 Posted September 4, 2010 Author Share Posted September 4, 2010 Hi, Thanks for the reply! I am flying the one with the tiger on the tail, it has some items but not fully loaded. The second explanation sounds more likely, I think it only happens on a heavy landing so I will do some more testing! Link to comment Share on other sites More sharing options...
outrun74 0 Posted September 4, 2010 Author Share Posted September 4, 2010 it seems as though it was me being a bit heavy on the landings that sometimes causes this! I could not understand why the elevators were always getting stuck! Happy circuits! Thanks! Link to comment Share on other sites More sharing options...
deltaleader71 5 Posted September 17, 2010 Share Posted September 17, 2010 Most common problem I see with folks in the F-16 is just that...hard landing (tail strike) resulting from to high of angle of attack on landing. You need to really nail your speed down otherwise if you get to slow...tail strike! Link to comment Share on other sites More sharing options...
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