Jump to content

Aerosoft Airbus X - Preview

Featured Replies

  • Aerosoft
  • Popular Post

aerosoft_airbus_34.jpg

aerosoft_airbus_37.jpg

aerosoft_airbus_39.jpg

aerosoft_airbus_41.jpg

aerosoft_airbus_44.jpg

aerosoft_airbus_52.jpg

aerosoft_airbus_57.jpg

aerosoft_airbus_58.jpg

aerosoft_airbus_63.jpg

aerosoft_airbus_75.jpg

aerosoft_airbus_74.jpg

aerosoft_airbusx_001.jpg

aerosoft_airbusx_006.jpg

aerosoft_airbusx_002.jpg

aerosoft_airbusx_008.jpg

aerosoft_airbusx_012.jpg

aerosoft_airbusx_014.jpg

aerosoft_airbusx_013.jpg

aerosoft_airbusx_015.jpg

The project is clearly positioned between the default Airbus and the far more complex (and more expensive) models from other development teams. Like the real Airbus usability and transparent, easy to use systems were the main focus, all packaged is some of the best modeling ever shown in an FSX addon. As it is easy on framerates and not overly complex, it is ideal for online flights where workload can be high.

  • FSX only (no FS2004 version possible)
  • Very high end modeling and texturing (we think it is the most detailed airliner to date)
  • As much as possible default FSX functions so external products and hardware can use it
  • A320 and A321 models, 8 liveries (for sure Air Berlin, Air France, Alitalia, Iberia etc, many more available as free downloads)
  • CFM and IAE engines (though the flight model and displays are based on the CFM)
  • Highly detailed VC with extended animations and sounds
  • Full FSX external sound set (sound cones etc)
  • Easy on FPS
  • Designed to simulate the work of the pilot, not the aircraft. So no maintenance mode, virtual cabin etc. Very focused on the left seat.
  • All systems that are highly automated in the Airbus (like hydraulic, APU, electric etc) and do not need a lot of crew actions are highly accurate without making the aircraft more complex to use for the less advanced user.
  • Full animation of all doors, cargo hatches, flight surfaces, even the engine slowly rotate in the wind (speed and direction depending on wind!)
  • External objects like chocks, traffic cones, GPSU (all compatible with AES of course)
  • Possible to save the state of EVERY system in the aircraft, not just the default systems (over 400 items saved!)
  • Fully support FSX failure, time acceleration modes and shared cockpit
  • Highly extensive, innovative lighting system (really lights up the scenery, so you can taxi in the dark) that includes runway turn-off lights etc)
  • Very advanced paint kit
  • Extended manuals with step by step guide
  • Special support forum
  • Release May 2010 in download, few weeks later for the box
  • Expected price around 32 Euro plus VAT when applicable.
    We are not yet giving a full list of features for the systems as we don't know all of it at this moment. But let me give out some things.
    The systems are modeled in such a way that the full experience of flying a highly automated aircraft is achievable for pilots with limited time or experience.

    • PFD and ND are very realistic (most likely not with terrain display as that kills FPS like little else and no weather radar as it is never realistic)
    • Full TCAS system included
    • Engine display is very realistic (CFM engine simulated)
    • Systems display is near perfectly simulated within normal operation
    • Everything on the glareshield is solidly simulated
    • FADEC and FBW systems are better then we expected, rather good actually (so you won't be using the throttle a lot)
    • All normal Flight Control Laws are used and will prevent any out of control flight (High AOA Protection, Load Factor Limitation, Pitch Attitude Protection, High Speed Protection, Flight Augmentation (Yaw), Bank Angle Protection)
    • Engines are very realistic (apart from the nagging fuel burn issues when you fly at very low or very high cost settings, we don't care a lot actually about that)
    • GPWS is very good
    • Startup from a fully cold aircraft fully realistic
    • Fully updatable nav database (navigraph)
    • Full option to do the flight planning (airport, waypoints, cruise altitude) on the MCDU and the option to change these things in flight
    • Radio page, Aircraft page, Selected Nav page, INS page, GPS page etc.
    • Lateral Flight planning (allowing to enter flight plan, airport, waypoints, cruise alt, SIDs & STARs and airways not supported)
    • Simple Performance page
    • Simple vertical navigation
    • It is likely this project will be extended to a more complex version (in systems) summer 2010. The extended version will include more complex versions of the systems we left out of this product that has ease of use as it's main goal. We can not give any details on this extended version at this moment. This extended version will come as a simple low cost update to the main package.

  • Replies 823
  • Views 363.5k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • Marcopolo31
    Marcopolo31

    As these pictures are the last set before release I have some remarks concerning some incoherences which are surprising at this stage of the development. - Selected heading on PFD is 350, but no HD

  • Aerosoft Team [Inactive Account]
    Aerosoft Team [Inactive Account]

    Well we missed a deadline, rather a big one as the consequences are bigger then just a delay. See we are seriously only a few days from having the Airbus X in release candidate stage but those few day

  • No there is no wing flex on the airbus 320 :blush::blush::D:D:D:D Please look at the ariane 737 there is a huge panel and vc and ...... ANd they do a wing flex please do it:rolleyes::rolleyes:

Posted Images

  • Author
  • Aerosoft
  • Popular Post

Friends/customers/potential customers (almost the same!),

I decided to spend this day getting the Lotus ready for the track so I can continue my impressive series of disappointing race results. But seeing the posts just now it's obviously I can't leave you people alone for one day, hahahaha... loads of posts of people that do not read about a product and we seem to have a lot of moderators around all of sudden. Loads of posts about posts and not about the topic. Not a huge problem but I still got to install a new fuel tank and I don't have time now to order and answer. (if you see a large fire ball in south-western France things did not work out as planned.)

So here is what I will do. I'll lock this topic now. Tomorrow morning I will answer all questions here, give a few comments and delete a bunch of messages and we'll get a fresh start. Okay?

  • Author
  • Aerosoft

I decided to remove all the nice (and a few not so nice) messages and bundle all questions in one post. Let's try to stay on topic now, leave the moderating to us (but do use the + and - buttons!) and stay in your holdings until we call you.

"Can I step far enough to ask for an exact release date?"

We are planning for April but closing this project turns out to be harder than expected.

"Now that these are the last of the official shots before release, can we start expecting a few videos from now on??"

Problem is that few important sound effects etc have not been done, I rather wait for those to be included.

"Will the flight detents be used and heard? So full clicks for TOGA or a few clicks to Flex Temp?"

Yes and yes.

"Mathijs will 'de-rated climb' be implemented and will we be able to program this in the FMGC after an imputed altitude?"

I doubt that for this version.

"You need to get this product in the US "Box Stores" i.e. Best Buy & Fry's Electronics before Xmas."

That should be no problem what so ever!

"The Repaints that will not be included in the original pack will they have like an installer or will it just be old fashion default FSX texture install VIA aircraft.cfg and so on."

Depends on the repainters, it's their files. But we are planning to make it as easy as possible and will offer them the option to make use of our installers.

"Will it be possible to use the Aircraft as a flight model for homecockpit builders? So to switch off the virtual cockpit and using only the model?"

Yes, I see no reason who not. In FSX the external and the VC are totally separated.

"what needs to be done until it is going to be released?"

Mostly MCDU systems, our simplified VNAV (we are not 100% sure on what this will include so don't ask) and a few other bits of coding. Sound, flight models, modeling, texturing etc is all done.

"Looks Nice.But The Systems Electric Are they Simulated With PMDG Reality?"

Why don't you just start by reading the text that is in the same post as the images, it really is rather well explained there.

"I meant to ask a long time ago - will W7 64bit be ok?"

Heck I would say it's the best OS for FSX at this moment, don't worry.

"On the pre-order page it says 39,99 € and on the first page it say 32 Euro."

That's with and without VAT.

Thanks Mathijs ! Just one little question in order to not polluate the post : Where can we access to the Pre-Order page ?

How do i do so my sky will get fully clouded? When i set my clouds fully up it doesn't fit the whole sky like the Air Berlin picture? is this a problem with FSX?

How do i do so my sky will get fully clouded? When i set my clouds fully up it doesn't fit the whole sky like the Air Berlin picture? is this a problem with FSX?

I think they use an external weather engine like ASX or so on.

Stefan

I think they use an external weather engine like ASX or so on.

Stefan

I have ASE, How do i make my own weather? :D

Sorry for Off-Topic

Thanks for all the answers.

I have one question: The engine sounds are much better and real than the default fsx planes?

Thanks a lot.

I have bought some products from aerosoft and they have never disappointed me in sound. Otherwise you can purchase an Airbus sound for the 320/321 from turbine sound studios.

best regards

I have bought some products from aerosoft and they have never disappointed me in sound. Otherwise you can purchase an Airbus sound for the 320/321 from turbine sound studios.

best regards

Yes I bought from Turbine Sound Studios the Boeing 737 sound (and it is great) but I wonder if the sound of Airbus is the same or even better than the one from the Turbine Sound Studios

Very good Aircraft (Addon), I love this Airbus. I wait all time for this Aircraft . This is really the best addon for FSX

I can't wait, I'm now holding short at holding point of runway 36R LTBA and ready for Takoff. ooofff offf...rolleyes.gif

Cheers

"what needs to be done until it is going to be released?"

Mostly MCDU systems, our simplified VNAV (we are not 100% sure on what this will include so don't ask) and a few other bits of coding. Sound, flight models, modeling, texturing etc is all done.

Hi

Just to confirm this part... What you're saying is that maybe VNAV will not be included? so maybe we will only have LNAV? :blink:

In that case, we will be descending using the V/S, like on a 747-200? :o

  • Author
  • Aerosoft

Hi

Just to confirm this part... What you're saying is that maybe VNAV will not be included? so maybe we will only have LNAV? :blink:

In that case, we will be descending using the V/S, like on a 747-200? :o

No, as explained in the first message here, we do a simplified form of Vnav for the simple reason it is the one thing that is very complex to understand for the beginner/average users for whom this product is intended. A secondary reason is that in a crowded environment it is the ATC that determines the vertical movements and the speeds, the onboard computers can know what is ideal but it actually is rare that this can be used. We are including a speed mode so not only pure v/s.

Hi

Just to confirm this part... What you're saying is that maybe VNAV will not be included? so maybe we will only have LNAV? :blink:

In that case, we will be descending using the V/S, like on a 747-200? :o

Mathjis has said before that the plane will not have real VNAV (to the best of my memory), but it would be added in the Advanced Version.

EDIT- oops... i was 4 minutes late... sorry

About the whole VNAV thing and advanced version, I think people need to understand that the advanced version will be an update of sorts to this more intermediate version as Mathijs already mentioned. Buy this bus when it comes out because I'm sure everyone will enjoy it and then when the advance update comes out buy that too so you have the best of both worlds. There are only a handful of developers I trust and Aerosoft is one of them. Mathijs has always been upfront and honest with us of plans, expected release dates, future products etc. In fact, Aerosoft is the only developer I know of that shares a great deal of information with us. If Mathijs says there will be an advanced update add-on for the bus in the future, then I trust it. Either way, this bus as is looks fantastic and while I prefer more complex add-on myself, I also enjoy being able to get up in the air quickly when time is short. I also think this really is one of the best looking aircraft to date for FSX. My credit card is standing by for both versions of the bus. I'm looking forward to the release and wish you much success with the bus.

Chad

I would rather you did not as that's what we use for this product!

TSS is capable of quality sound work, but they admit they take some liberties with sounds to make them more appealing to simmers. That usually means creating artificial sounds, exaggerating engine or wind sounds, etc...it's a step away from reality. If they do this with your project, then I'll unfortunately have to edit things to make it right. With so many videos available, it's not difficult to tell when something is accurate or not.

Curt

For those i guess who want to know what a simplified VNAV is, its pretty much you will be able to put in a Cruise Level in the FMC (whatever they call it at Airbus!) and the autopilot will climb to it and then tell you also when you should begin decent.

Or so what i think!

Hello,

Not sure if this has been answered before or here, but can we have now an official livery list ?

Many thanks for this and for a really fine aircraft,

Alex Colka

  • Author
  • Aerosoft

TSS is capable of quality sound work, but they admit they take some liberties with sounds to make them more appealing to simmers. That usually means creating artificial sounds, exaggerating engine or wind sounds, etc...it's a step away from reality. If they do this with your project, then I'll unfortunately have to edit things to make it right. With so many videos available, it's not difficult to tell when something is accurate or not.

Curt

Good point! And yes I think you are right. But we got to balance what people expect it right and what it correct and I think TSS does a good job at that. Let me explain...

  • We are doing the Huey and we got some sound samples that are 100% real. But when we let our test panels hear them they do not recognize them at all as a real Huey. Thye know the Huey from dozens of movies/series and they all got that very distinct whoop-whoop-whoop sound. I think it was Mash 4077 that set the tone and after a zillion episodes the world thinks that's how a Huey sounds.
  • We done the F-16. Now I flown that one and I know that original sound in the VC was spot on. But customers hated it because it was very soft, very muted, no high frequencies what so ever. But that's how a F-16 pilot with a well fitting helmet hears it! Almost no engine noise, almost no wind noise, you can actually hear yourself breath rather easy. So we had to provide a different sound set for the VC that matched better what the customers expected.
  • We done the Discus glider and had several comments (not really complaints) that the sound was over done. Too loud. While in all aspects it is probably not strong enough. A glider at high speed, some G's makes a LOT of noise. Deafening. But customers expect gliders to be silent (heck they got no engines right!).
  • We are doing the Airbus and we done a lot of sound recordings ourselves next to the sound set we bought from TSS. We were totally blown away by the sound level of the system cooling fans. Later we found that there are other aircraft that are even louder, in some airliners you hardly hear ANY engines or wind noise at all because the internal sounds of the cockpit are louder! But still customers expect engines, wind, touch down chirps and even flaps extension sounds (while in most airliners you simply do not hear them!). So we got PTU sounds in the airbus while the crew only hears them when door is open and the cabin is quiet. Just because many people think that is a very defining sound of an Airbus (and right they are!). You also hear the seat belt chime as if the cockpit door is open because people expect to hear that.

So if you tweak sounds you tweak them to what you think is correct. Personally I do not know of any online video that gives a good balance between cockpit and external sounds because most of them are recorded on small cams and even the professional stuff almost always has horrible sounds (try to find a mic that works well in the lower air pressure of an aircraft!). Most TSS sound sets hardly have any of the cockpit sounds done in some detail while we spend a lot of time on that. But we got a mic of what people expect and what is real. It's very high end and very advanced. But if you tweak it do share it on the forum, I really would like to know! We have seen in the past that alternative sound sets were very popular and we encourage people to tweak the files we make.

Hello,

Not sure if this has been answered before or here, but can we have now an official livery list ?

Many thanks for this and for a really fine aircraft,

Alex Colka

i think they want to do all liverys of all airlines which are operating those aircrafts, but i'm not so sure about that.

Guest
This topic is now closed to further replies.

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy & Terms of Use

Account

Navigation

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.