deckard b26 0 Posted November 28, 2009 Share Posted November 28, 2009 How to use gliders in FsPassengers X (not an officially supported feature of FsPassengers X- please use at your own risk) I always thought it would be fun to simulate earning virtual money at a sailport by giving local, cross-country, and aerobatic glider rides to virtual passengers in FSX. With FsPassengers X, and my tweaks below, now you can! (giving local glider ride to passenger over Estrella mountains, near E68- Arizona) Here's how to do it: 1. Be sure you have FsPassengers X installed. Next, download and install WinchX! freeware to launch gliders with passengers. In WinchX! settings, set cable speed to a max of 75km/h. Any higher and your passenger will complain of high g-forces during launching. Also, be careful not to stall the glider when releasing from winch cable. Cumulus X thermal and ridge lift generator freeware is also highly recommended. See links below. 2. Be sure line 318 in each glider's .air file reads- Flaps Available=false(0) or use the DisableFlapCheck =1 line located in the more_option.cfg file located in the FsPassengers\Config folder. 3. Copy and paste the italicized lines below into each of your glider's aircraft.cfg file: [GeneralEngineData] engine_type = 0 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop Engine.0 = 0.0, 0.0, 0.0 //(feet) longitudinal, lateral, vertical distance from reference datum ThrustAnglesPitchHeading.0 = 0,0 //Thrust pitch and heading angles in degrees (+pitch down, +heading right) fuel_flow_scalar= 0.0 //Fuel flow scalar min_throttle_limit = 0.0 //Minimum percent throttle. Generally negative for turbine reverser [piston_engine] power_scalar = 1.0 //Piston power scalar cylinder_displacement= 90.0 //Cubic inches per cylinder compression_ratio= 8.5 //Compression ratio number_of_cylinders=4 //Number of cylinders max_rated_rpm= 2700 //Max rated RPM max_rated_hp= 180 //Max rated HP fuel_metering_type= 0 //0=Fuel Injected, 1=Gravity Carburetor, 2=Aerobatic Carburetor cooling_type= 0 //0=Cooling type Air, 1=Cooling type Liquid normalized_starter_torque= 0.3 //Starter torque factor turbocharged= 0 //Is it turbocharged? 0=FALSE, 1=TRUE max_design_mp= 0 //Max design manifold pressure, (inHg) min_design_mp= 0 //Min design manifold pressure, (inHg) critical_altitude= 0 //Altitude to which the turbocharger will provide max design manifold pressure (feet) emergency_boost_type= 0 //0=None, 1=Water Injection, 2=Methanol/Water injection, 3=War Emergency Power emergency_boost_mp_offset= 0 //Additional manifold pressure supplied by emergency boost emergency_boost_gain_offset= 0 //Multiplier on manifold pressure due to emergency boost fuel_air_auto_mixture= 0 //Automixture available? 0=FALSE, 1=TRUE auto_ignition= 0 //Auto-Ignition available? 0=FALSE, 1=TRUE max_rpm_mechanical_efficiency_scalar= 1.0 //Scalar on maximum RPM mechanical efficiency idle_rpm_mechanical_efficiency_scalar= 1.0 //Scalar on idle RPM mechanical efficiency max_rpm_friction_scalar= 1.0 //Scalar on maximum RPM friction idle_rpm_friction_scalar= 1.0 //Scalar on idle RPM friction BestPowerSpecificFuelConsumption=0.49 //SFC at Best Power mixture ratio [fuel] LeftMain = -3.9, -2.1, 2.5, 1.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) RightMain = -3.9, 2.1, 2.5, 1.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) fuel_type = 1 //Fuel type: 1 = Avgas, 2 = JetA number_of_tank_selectors = 1 electric_pump=1 engine_driven_pump=0 Other tips: -You will need to create a payload profile for each glider you purchase in FsPassengers X. Use the Payload Editor in your Microsoft Flight Simulator X\FsPassengers\Payload_model folder to set number of seats and the seat price (if it's a two-seater). What I do is set the front seat seat price class to crew, and the rear seat price class to VIP. This works well for realistic ticket pricing when I have the IncomeMultiplier set to a value of 1. Also, remove all other cargo areas in the editor. -Be careful not to stall your glider when releasing from the winch tow. Your pilot will lose points at the end of the flight if a passenger is aboard. -3000 meters is an ideal cable length setting in WinchX!. Some useful links: http://www.fspasseng...om/?action=home (FsPassengers main site) http://luerkens.home...nline.de/peter/ (CumulusX! and WinchX! freeware can be downloaded here) http://www.fsglider.de/p_e.htm (good site with lots of great FSX gliders) http://www.mediafire.com/?zumdgxtwm3i (a custom FsPassengers X mission file that is a good example of settings (prices, etc) to be used for giving glider rides at sailports) Link to comment Share on other sites More sharing options...
sf4JC 1 Posted November 28, 2009 Share Posted November 28, 2009 Thanks for the info, deckard b26! FSPassengers is a concept I never thought about in flight simulators before, I've got a whole new perspective. Scott Link to comment Share on other sites More sharing options...
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