Aaron Walker 0 Posted September 6, 2009 Share Posted September 6, 2009 When I start flying the Glider I start in 3D Cockpit and then I do a walk around of the aircraft, I then try to come back into Virtual Cockpit and then Flight Simulator X crashes to Desktop and I have no idea what to do! please can anyone help me! Thanks Aaron Walker Link to comment Share on other sites More sharing options...
J.Schweigler 203 Posted September 6, 2009 Share Posted September 6, 2009 Hi Aaron As usual, please tell me: wich OS? where did you install FSX? Wich version of the plane? All instruments on, off? Are there exceptions, or does this happen every time? Other planes affected, too? I will try to help, if I get this data. Thanks Joachim Link to comment Share on other sites More sharing options...
Aaron Walker 0 Posted September 7, 2009 Author Share Posted September 7, 2009 Hi Aaron As usual, please tell me: wich OS? where did you install FSX? Wich version of the plane? All instruments on, off? Are there exceptions, or does this happen every time? Other planes affected, too? I will try to help, if I get this data. Thanks Joachim yeah ok it is every model and no other planes in my FSX Are affected. i have installed FSX in the default path and all the instruments are on? I have Windows XP, don't know if that would have made a difference but I highly doubt it. Thanks Joachim Link to comment Share on other sites More sharing options...
ChrisB 11 Posted September 8, 2009 Share Posted September 8, 2009 32 bit OS or 64 bit OS? As beta tester I know that the dev team are working real hard at this. Believe me please. It appears to be a very frustrating and spurious issue that doesn't want to 'follow the rules' - we thought we had the beta nailed at RC time. As beta tester I can only apologise for myself for not having reported this forcibly enough - we really did think it was my PC, because replacing my RAM appeared to fix the problems. (I have had a CTD since - but after installing the release candidate - too late.) Thought for anyone with a bit of "hard core" programming knowledge - does anyone know whether RAM-resident operations (for windows or other background programs) move around in RAM? Likewise something in the FS models? This might point out why CTDs are happening at different times - because it is taking time for a "Discus operation" to reach the same place in RAM as some "other" program - and then they clash... i.e. subroutines with the same names or data calls feeding the wrong binary to the wrong place at the wrong time? Perhaps... there is a 32 bit call clashing with a 64 bit call. Remember, FSX sits in a separate folder on 64bit OS - "c:program files (x86)...." which is a 32 bit sandpit - and 64 bit code here will hiccup, no? Link to comment Share on other sites More sharing options...
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