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Society Islands XP - Tahiti & Windward Islands (released)


Raphael Jakob

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The two-part series Society Islands XP will be continued – and that very soon!

After the release of the first part Bora Bora & Leeward Islands, Maps2XPlane focused past year the development of the second part Tahiti & Windward Islands. And that development is almost finished!

 

starting today with the landscape:

 

As you know, the Society Islands in the South Pacific Ocean are geographically divided into two groups: The Leeward Islands and the Windward Islands. The latter are covered by the second part of Society Islands XP, namely: Tahiti, Moorea, Tetiaroa, Maiao and Mehetia. These islands are featured in the scenery package with a custom terrain mesh with photo-realistic textures:


 SOI4XP_WW_WIP_NTTM_02.thumb.jpg.dddb809e1fb93f134dad09304f05f153.jpg

 

SOI4XP_WW_WIP_NTTE_03.thumb.jpg.9bb9e1aee273f81efeeff7b98c5ab775.jpg

 

SOI4XP_WW_WIP_NTTE_02.thumb.jpg.8a58634b348e6686642b82f7f4747297.jpg

 

SOI4XP_WW_WIP_NTTE_01.thumb.jpg.fa5478fda8a80aa0fe2c4e81348120f7.jpg

 

SOI4XP_WW_WIP_NTAA_04.thumb.jpg.cfbcb6be407c83eb6ac14388e67f5214.jpg

 

SOI4XP_WW_WIP_NTAA_03.thumb.jpg.84ee6e20f43eabe99738406779886e7c.jpg

 

SOI4XP_WW_WIP_NTAA_02.thumb.jpg.63d29e2876db656bb9f7c99ad6a9bcf7.jpg

 

The terrain mesh is co mplemented with custom overlays: dense vegetation and country-typical autogen, as well as custom road-networks and sea-routes with dynamic traffic.

 

Last but not least, a word on compatibility: After some deliberation, we decided that the initial version of the scenery pack should not only be usable in X-Plane 12, but still be compatible with X-Plane 11. It is planned, that this initial release follows an XP12-specific update, which will then also make use of new, exclusive XP12-features – as soon as X-Plane 12 is in a more advanced stage!

 

Also, visit the Maps2XPlane website

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vor 3 Stunden schrieb rafahidd:

I wold love to see this on MFS2020. Are we going to have it?

 

Very unlikely in the foreseeable future because our team is currently focused exclusively on X-Plane 12.

BTW: We have more news about Society Islands XP - Tahiti & Windward Islands shortly: Stay tuned!

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vor 12 Minuten schrieb rafahidd:

How about for MSFS?

 

Please see my answer to your question from last week earlier in this thread:

 

Am 1.9.2023 um 04:44 schrieb maps2xplane:

Very unlikely in the foreseeable future because our team is currently focused exclusively on X-Plane 12.

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  • 2 months later...

Short news on Society Islands XP - Tahiti & Windward Islands: We are very busy to finally complete this extensive project, and are currently testing the lastet Alpha version. A great opportunity to give you a few insights into what happened behind the scenes in the last couple of weeks:

 

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We already informed that the Landscape (terrain mesh) and the Airports are already finished: But: We weren't particularly happy with the first version of the Overlays we had, and so we decided to invest a little more time. And what should I say, I'm really happy about this decision:

 

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What's next? Shortly we'll bundle a first Beta, and while the QA team will be busy testing, we will focus on one last remaining task: We want to provide also three hospital helipads in addition to the three airports. More on that soon: In this thread, on the developer blog, and on FB.

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  • 1 month later...

Short news update on Society Islands XP - Tahiti & Windward Islands: The scenery package has been "feature complete" for some time now, the beta tests are close to a successful end, and the release is already in preparation. To shorten you the time until then, I invite you to read the latest posting on our developer blog:

 

As already announced - in addition to the three airports and airfields - we have now also included three heliports in the scenery package. The helipads belong to hospitals on Tahiti and Moorea. Specifically, these are Taaone (NTHP), Taravao (NTHV) and Afareaitu (NTHF), all implemented in exceptional detail. Here're some first screenshots:

 

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More info and screenshots in the latest posting on the developer blog!

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