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Major (strange...) Bug since 1.2.2 (not present in 1.2.1)


Skypat
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Hello

 

I usually activate "Airport Ground aircraft" to 100

I know very well, it use random texture, it's not a problem for me.

 

but here is the bug

1.2.0 version is working fine, lots of planes (jet airliners) with liveries

1.2.1 version is working fine, lots of planes (jet airliners) with liveries

with 1.2.2 version, on same airports, lots of plane (jet airliners) without liveries 

 

so i use 1.2.1 at this time

 

best regards

 

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i found explanation

 

default asobo airport LFLL and LFBO

1.2.1 works fine for all planes

1.2.2 works fine for all planes

 

juste 2 examples:

Digital design LFLL

1.2.1 works fine with only few planes without liveries

1.2.2 works very bad with "all" planes without liveries

 

Flightbeam LFBO

1.2.1 works fine with few planes without liveries

1.2.2 works very bad with "all" planes (at the gate) without liveries

 

 

what did you change between 1.2.1 and 1.2.2 ? (apart adding skins)

fyi AIG-OCI free liveries (without using traffic utility) works fine with 3rd party airport.

 

i never had such issues with prior versions (1.2.1, 1.2.0) . i bought Simple traffic day one and fly only with 3rd airport i bought or download @flightsim.to

 

 

so with 1.2.1 there are very more planes with simple traffic deliveries than with 1.2.2 at 3rd party airport (no issue with default asobo aiport)

 

very strange issue.

best regards

 

 

 

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Am 6.8.2022 um 18:58 schrieb mopperle:

Yes

Anybody else seeing this problem?

Jepp, me too. Saw it in EDDK (Aerosoft) for example. It seems there are mainly stock A380 liveries (but also some other planes). I think this happens if you (like the OP mentioned) turn on static traffic in the sim settings. Which I do too. Cause at least in Europe, the online AI traffic doesn't populate the airports very much. So, to have some (more) planes docked at gates gives a more realistic sight of airports. Never saw a moving stock livery though. I wonder why the sim chooses the default liveries at all and I wonder if there's a quick and easy way to completely deactivate those.

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9 hours ago, RogePete said:

Jepp, me too. Saw it in EDDK (Aerosoft) for example. It seems there are mainly stock A380 liveries (but also some other planes). I think this happens if you (like the OP mentioned) turn on static traffic in the sim settings. Which I do too. Cause at least in Europe, the online AI traffic doesn't populate the airports very much. So, to have some (more) planes docked at gates gives a more realistic sight of airports. Never saw a moving stock livery though. I wonder why the sim chooses the default liveries at all and I wonder if there's a quick and easy way to completely deactivate those.

i'am not alone :)

Simple traffic works fine with AI traffic and online traffic but not with static aircraft.

Thanks for your post RogePete

 

@Mopperle, is it static aircraft on your screen or AI traffic ?

because like you see below, i have not any problem with AI traffic (LSGG example)

 

image.thumb.png.1a50003b8c8ab0b9c7d213755ee7917d.png

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  • Deputy Sheriffs
2 hours ago, Skypat said:

Simple traffic works fine with AI traffic and online traffic but not with static aircraft.

Which is correct. Static aircraft come with the scenery and ST can not change those aircraft. Only those that are placed by MSFS

 

12 hours ago, RogePete said:

I think this happens if you (like the OP mentioned) turn on static traffic in the sim settings.

But I think you both are not talking about static aircaft, but the slider "GROUND AIRCRAFT DENSITY". And if this slider is not set to zero as mentioned in the manual, you will indeed see default models with default liveries.

 

So nothing is wrong with ST or needs to be fixed.

 

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vor 3 Stunden schrieb mopperle:

But I think you both are not talking about static aircaft, but the slider "GROUND AIRCRAFT DENSITY".

 

 

Yes, you're correct. It's about the ground aircraft density (I called it 'static' for lazy reasons 🙂 ). And I think we both know (OP and me) that this should be turned off, according to your manuals. But as I said, in Europe online traffic does not really populate even big airports. Hence, if you don't want to feel alone (with 1 or 2 other planes docked) you have to pull up GAD a bit. I have mine set to 35, I believe.
 

And @mopperle, we know that this is not recommended, but what should we do? This was no critisism of Simple Traffic at all. I know why that happens and that it is sim driven. But maybe there's a way to turn off the stock livieres at all, so the sim at least chooses any real / Simple Traffic livery instead of the stock ones. That was the question.

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  • Deputy Sheriffs
13 hours ago, RogePete said:

But as I said, in Europe online traffic does not really populate even big airports.

I know. One of the many problems in MSFS. And as this "online traffic" is IMHO quite useless anyway, I only use "AI Offline" and get the airports nicely populated. But then you have to turn off the ground aircraft density.

 

13 hours ago, RogePete said:

But maybe there's a way to turn off the stock livieres at all

Not I'm aware of. Try to ask this in the official MSFS forum. And of course "deleting" the default models in MSFS is not an option.

 

13 hours ago, RogePete said:

so the sim at least chooses any real / Simple Traffic livery instead of the stock ones.

This sim doesnt choose anything. Only St (or another traffic tool) chooses the liveries.

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On 8/8/2022 at 7:55 PM, mopperle said:

Which is correct. Static aircraft come with the scenery and ST can not change those aircraft. Only those that are placed by MSFS

 

But I think you both are not talking about static aircraft, but the slider "GROUND AIRCRAFT DENSITY". And if this slider is not set to zero as mentioned in the manual, you will indeed see default models with default liveries.

 

So nothing is wrong with ST or needs to be fixed.

 

 

I disagree there is something to tweaks and you should take a look please. Random liveries don't means default asobo liveries, it means that you can have a Simple Traffic JAPAN plane at a regional france airport.

i dont' know at all why you posted screenshots with AI Traffic and told me no issues or your side, my first post was clear about what i used: "I usually activate "Airport Ground aircraft" to 100"

 

with MS AI traffic disabled and MS online traffic disabled:

a free(!) product like "aig-aitraffic-oci-beta" liveries works fine at EBBR or others airports with "ground aircraft density" slider above 0 and ALL planes have random liveries (no problem) but there are from AIG mod folder's liveries not default asobo's.

so if it's was an MSFS issue, like with Simple traffic, there would be some aircraft with good liveries and others with asobo liveries, it's not the case at all with "aig-aitraffic-oci-beta". ZERO plane with default asobo liveries.

I have not used at all AIG AItraffic controller utility which inject AI aircraft (i didn't use it), i tried only "aig-aitraffic-oci-beta" folder which contains liveries like simple traffic contains also liveries. 

so no external/internal AI ingame, just "Airport Ground aircraft" used.

 

so you should take a look at ST please, maybe there is something missing or to tweak in BGL files.

and like i said and seem forgotten... 1.2.1 was working better, less planes with default asobo liveries.

 

and VERY important thing ! this "ground aircraft density" issue seem to appear with third party airport, not default airport

 

Aerosoft EBBR

lots of planes have not any liveries

.691037518_MicrosoftFlightSimulator-1_26.5.006_08_202216_56_54.thumb.png.f2ad477488367bbfe7271d0493726390.png

 

 

default ASOBO airport

All plane have liveries ! good

Microsoft Flight Simulator - 1.26.5.0 06_08_2022 17_08_57.png

 

 

your beloved customer

Order: 1120376xxx (PM if needed) - 21/15/12

 

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Hmm, maybe it's an issue with the airports and how their gates and parking positions are coded. In EDDK (Aerosoft) the respective positions (where I see default A380 most of the time) are coded with Airline Code ",,,,,". Whereas positions with ST liveries on them have no Airline Codes at all or specific ones (like DLH or something).

 

(btw: I checked this with LittleNavMap, where you can see how the positions are coded)

 

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  • Developer
On 8/6/2022 at 12:25 PM, Skypat said:

what did you change between 1.2.1 and 1.2.2 ? (apart adding skins)

 

1.2.2 only adds new livery texture files and new offline AI flight plan files - there are no other changes. Parking codes were added previously in 1.2.1.

 

On 8/10/2022 at 2:20 PM, Skypat said:

a free(!) product like "aig-aitraffic-oci-beta" liveries works fine at EBBR or others airports with "ground aircraft density" slider above 0 and ALL planes have random liveries (no problem) but there are from AIG mod folder's liveries not default asobo's.

 

Some other AI traffic add-ons modify or delete protected internal MSFS files in order to block default MSFS AI models and liveries. Our policy with ST is never to modify internal MSFS files - we will only ever add new files. The upside is system stability because this way ST operates within the rules of the SDK and MSFS Marketplace. The downside is that default liveries may sometimes still appear alongside ST liveries in certain (rare) circumstances.

 

On 8/8/2022 at 10:05 PM, RogePete said:

But maybe there's a way to turn off the stock livieres at all, so the sim at least chooses any real / Simple Traffic livery instead of the stock ones. That was the question.

 

You can minimise the selection of non-optimised and non-ST aircraft as AI (airborne and ground) by using the following recommended sim settings:

 

OPTIONS - GENERAL OPTIONS - TRAFFIC - AI AND MULTIPLAYER TRAFFIC DETAIL - USE GENERIC AIRCRAFT MODELS (AI TRAFFIC): ON
OPTIONS - GENERAL OPTIONS - TRAFFIC - AI AND MULTIPLAYER TRAFFIC DETAIL - USE GENERIC AIRCRAFT MODELS (MULTIPLAYER): ON

 

To completely block the selection of a particular aircraft as AI (airborne or ground), in addition to the above setting, it is also necessary to modify the config files belonging to that aircraft. We do not recommend this and it is not supported, so you do so at your own risk. Locate the other aircraft's package folder and edit the aircraft.cfg file to apply the following config setting:

 

icao_generic=0

 

For example, to block the sim from using the default A320 NEO as AI (which is the default aircraft appearing in your screenshots), edit its aircraft.cfg file located here :

 

\Official\[...]\asobo-aircraft-a320-neo\SimObjects\AirPlanes\Asobo_A320_NEO\aircraft.cfg

 

Be sure to take a backup, and note that manual edits to official internal files will be automatically overwritten during sim updates.

 

More info available in the SDK here: SDK: Additional Config Information

 

On 8/10/2022 at 5:45 PM, RogePete said:

maybe it's an issue with the airports and how their gates and parking positions are coded.

 

The sim will place AI aircraft in airport parking spots where the parking code matches the aircraft atc_parking_code, or where either the airport parking code or the aircraft atc_parking_code are blank. ST aircraft all have standard airline ICAO codes ('AAL', 'BAW', etc) defined as their atc_parking_code. In this case, according to your observation in Little Nav Map, the airport parking codes are neither blank nor standardised airline ICAO codes, so the sim will only place aircraft with an atc_parking_code which is either blank or ',,,,,' in those parking spots.

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