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full new build (A330 version 1.0.5.0), A318/A319/A320/A321 version 1.4.3.0)


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A330 Changelog:
1.0.5.0 Full new build
Bug Fix: Various small fixes in the checklists
Bug Fix: Various small fixes with CPDLC and DCDU
Bug Fix: Corrected the radial in line course
Bug Fix: Heading line was visible on LOC capture during radial in direct

Improvement: Added support for Thrustmaster TCA custom flaps and speedbrake lever mode (see below)
Improvement: ALT defaults to managed now on the panel states

 

A318-A321 Changelog:

1.4.3.0 Full new build
Bug Fix: Various small fixes in the checklists
Bug Fix: Corrected the radial in line course
Bug Fix: Heading line was visible on LOC capture during radial in direct
Bug Fix: At least one engine has to be started before GW indication is displayed on E/WD

Improvement: Added support for Thrustmaster TCA custom flaps and speedbrake lever mode (see below)
Improvement: ALT defaults to managed now on the panel states

 

Thrustmaster TCA Quadrant Add-On support added:

Support for separate SPOILER lever and FLAP lever axis of "THRUSTMASTER TCA Quadrant ADD-ON Airbus Edition" added.  This new option can be setup via the configurator. 

 

If this THRUSTMASTER TCA QUADRANT ADDON SUPPORT is set active some special handling for the hardware switches/knobs/handles is provided:

  • By using this support the GROUND SPOILER ARM function is mapped to the most forward position of SPOILER lever. To set speed brakes to zero without arming function pull the lever approx 10% back from the most forward position. Additionally those axis values can be fine tuned by editing values in [FLAP_LEVER] and [SPEED_BRAKE_LEVER] section of AB_ND_GDI.ini
  • Gear lever and parking brake handle events are provided to allow UP/DOWN events (for gear) and SET/RELEASE events (parking brake) instead of just TOGGLE-events.  This allows to synchronize simulator correctly when hardware switches are set. 
  • AUTO BRK rotary knob of TCA is mapped to the three auto brake switches in Airbus cockpit
  • RUD TRIM knob (incl. RESET button) 

 

To correctly implement those switches/knobs/handles please assign following buttons in the "Key Assignments" menu of P3D:
 

switch on game controller                EVENT                ASSIGNMENT            REPEAT slider        ON RELEASE                       -----------------------------------------------------------------------------------------------------------------------------------------
GEAR lever in UP position              "Hotas generic key (A8)"        BUTTON 21            full left        -
GEAR lever in DOWN position            "Hotas generic key (A9)"        BUTTON 21            -                YES
PARK BRK handle in SET position        "Hotas generic key (B0)"        BUTTON 20            full left        -
PARK BRK handle in RELEASE position    "Hotas generic key (B1)"        BUTTON 20            -                YES
AUTO BRK BTV                           "Hotas generic key (B2)"        BUTTON 22            full left        -
AUTO BRK LO                            "Hotas generic key (B3)"        BUTTON 23            full left        -
AUTO BRK 2                             "Hotas generic key (B4)"        BUTTON 24            full left        -
AUTO BKR HI                            "Hotas generic key (B5)"        BUTTON 26            full left        -
RUD TRIM knob in left position         "Hotas generic key (B6)"        BUTTON 18            middle           -
RUD TRIM knob in right position        "Hotas generic key (B7)"        BUTTON 19            middle           -
RUD TRIM knob in center position       "Hotas generic key (B8)"        BUTTON 18            -                YES
RUD TRIM knob in center position       "Hotas generic key (B8)"        BUTTON 19            -                YES
RUD TRIM RESET button                  "Hotas generic key (B9)"        BUTTON 17            full left        -
RUD TRIM RESET button                  "Hotas generic key (B9)"        BUTTON 17            -                YES

 

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  To do so please follow following steps (as an example for GEAR lever switch):
    1. Enter “hotas" into the search field on the top right of the key assignment menu
    2. Click on “Hotas generic key (A8)”, then click “New” at the bottom of the window.    The “New Assignment” window opens.
    3. Move the GEAR lever on your controller into "UP" position, “Button 21” should show up in the text field. Then click    OK.
    4. Leave the “Repeat” slider on the left side
    5. Now click on “Hotas generic key (A9)” and again click “New” at the bottom of the window.    Again, the “New Assignment” window opens.
    6. Move the GEAR lever on your controller into "DOWN" position, “Button 21” should show up in the text field. Then click OK.
    7. Select “On Release”, then click OK.
 Assign all above mentioned switches in the same way...

 

CUSTOM FLAP LEVER mode implemented:

If "useCustomFlapLeverParameter" is set to "1" (useCustomFlapLeverParameter=1) in [FLAP_LEVER] section of AB_ND_GDI.ini some defining parameter are taken into account. These parameter are designed to hold RAW axis values between -16383 and 16383 and do allow to fine tune the different ranges according to your used hardware. Please be aware these parameter are also taken into account when the parameter  THRUSTMASTER_TCA_QUADRANT_ADDON_SUPPORT" in ECAM_D2DLog.ini is set to true! In that case the hardware flap lever axis of TCA THROTTLE QUADRANT ADDON can be fine tuned... The according section in AB_ND_GDI.ini with all available parameters would look like this:

ent ranges according to your used hardware. Please be aware these parameter are also taken into account when the parameter "THRUSTMASTER_TCA_QUADRANT_ADDON_SUPPORT" in ECAM_D2DLog.ini is set to true! In that case the hardware speed brake lever axis of TCA THROTTLE QUADRANT ADDON can be fine tuned (to allow arm function in most forward position)... At axis values below SpeedBrakeZero_Min the ARM function is activated, at axis values above SpeedBrakeZero_Max the speed brakes are extended linear in range 0..100%. The according section in AB_ND_GDI.ini with all available parameters would look like this:
    
    [SPEED_BRAKE_LEVER]
    useCustomSpeedBrakeLeverParameter=1
    SpeedBrakeZero_Min=-16300
    SpeedBrakeZero_Max=-12000

 

You can adapt those values at runtime of simulator as parameter of AB_ND_GDI.ini are frequently read (every couple of seconds).

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