Jump to content

Head up display


bendead

Recommended Posts

The HUD is not collimated, the layout will stay at the same position on the display even if I move the view point up-down / right-left, is it something you will implement in the future?

 

Also the flight path symbol is supposed to show where the aircraft is going. During an approach, visual or instrument, it can be perfectly positioned or can go down 3° or up 10°, it's really random. Are you aware of this issue?

Link to comment
Share on other sites

24 minutes ago, Hans Hartmann said:

Collimation is not possible right now. The trick that is used in P3D unfortunately doesn't seem to work in MSFS so far.

Is this an SDK limitation? Because it's partially working on the Asobo 787

 

Edit : also the VC shortcut spot to deploy and retract the HUD seems to be missing, back ref plate and hinges

Link to comment
Share on other sites

  • Developer

The VC shortcut had to be reduced to the glass area of the HGS because the one on the frame overlaid the switches on the left side of the overhead panel. You can use the TOGGLE WATER RUDDER keyboard shortcut though. It's usually Ctrl+W.

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy & Terms of Use