Alvariteus Posted May 26 Share Posted May 26 4 hours ago, Capt Shark said: You're wrong, there. Many so-called "very serious" simmers can care less about what platform you choose to fly MSFS in. They are more concerned with what they can achieve and high levels of immersion. Most of which is not achievable in XBox. We want to be able to import and integrate flight plans of Simbrief and to fully utilize Navigraph. Most love to fly real world routes including the actual zulu time it was flown. Most love to fly with Vatsim ATC with their friends and others in different parts of the world, with a lot of those pilots flying for virtual airlines or something similar. Conversely, some guys I know look down upon the XBoxers as ones who just love to fly in 3rd person and just take pictures of the nice scenery and terrain. Again, to each their own. That goes for the XPlane guys as well. The majority of us do not care either way. We just want to have fun and fly High Fidelity Aircraft. If that cannot be provided, then the market will dictate it. It always does. This community welcomes new comers on the new platforms. And for the record, I started my flight simming on an Apple IIe. I'm also a real world instrument rated pilot. I could not be more agree with this. I think PC and XBOX simmers are a completely different kind of user. I have always used PC for flight simulation, and even having an XBOX I would never even think about changing as in the XBOX I can't, for example, fly connected to IVAO. I don't even consider the possibility of stop flying in IVAO. I think the XBOX simmer tend to be more amateur level and, don't get me wrong, not all products are for them. For example, I understand the Fenix strategy of completely ignore the XBOX platform because their product is not for someone who wants to take a walk over New York's Central Park with an A320, but making an ultra realistic flight, using checklists, talking to online ATCs and using charts to make every single procedure as real as it gets. So, even understanding the new world of customers that MSFS opened for Aerosoft and other developers via XBOX, I think they shouldn't be too obsessed with the fact that some features may only be available on PC, in any way, this could be even reasonable. I see MSFS in XBOX as a first contact with flight simulation and, maybe, part of that people will change one day to PC to take advantage of all the possibilities, within or outside MSFS platform itself. I am concerned that due to the intention to make all products exactly the same for PC and XBOX, MSFS would end up becoming a simulator with amateur-level aircraft only. I think this would also be a strategic error considering the potential of the platform. 7 1 Link to comment Share on other sites More sharing options...
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