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LSZH - misplaced/wrong type and therefore dangerous lights!


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Checking out the 2.06 update, all in all it looks really nice but one thing I've noticed is how there are a number of lights that are either misplaced or of wrong type. This mainly seems to be an issue at runway intersections/entries/exits. Below are a couple of examples. There might be more that I missed.

 

B1 - should be closer to the grass edge or changed to the sunken into ground type of lights

 

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B9 - Same thing

 

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E3 - Same thing

 

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H1 - Quite scary if this would be IRL. Especially considering this is a high speed exit and one of the most commonly used at Zurich

 

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H2 - This is what it should look like, using sunken into the ground lights

 

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L9 - Same issue as the others

 

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