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squadros

GA 9 trees texture problem

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There is some problem with the trees in GA9. My system: Pquad 2.4 4Gb, nVidia 8800 Ultra, DX 9, default FSX Accel (no tweaks or modifications).

Cheers,

Sérgio Quadros

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Hello Sérgio,

Also this problem occured because the developers changed the way certain transparencies worked in FSX. Its happening on quite a few sceneries.

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Thanks, it is good to know why this happens. Better would be to have it fixed ;)

I'll wait. Congratulations on the scenery, it is awesome! Top notch, as every Aerosoft's product (I have spent tons of money with you!).

Best regards,

Sérgio.

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Hi Sergio,

thanks for your words about our scenery.

We are already working on the update, but we have to rework more then 4000 Objects. I still do not know how long it will take, but I try to keep you updated as soon we finished the patch!

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Great news, Cristoph :) . Take your time, I'm sure it will be worth the wait. Meanwhile, is there any way to get rid of the opaque trees? I mean, are they on a separate bgl file that I can disable? Or is it possible to have a hotfix with the scenery compiled without the trees, while we wait for the final update?

Best regards,

Sérgio

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Yes you can deactivate the trees, but there are several other objects which use transperencies.

All Libraries with trees are in the folder:

German Airfields 9/Libraries/Scenery

You can deaktivate all Lib_Bewuchs_XXX.bgl

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Wow, thanks Christoph! I know there are other objects with transparencies, but the trees are the most prominent ones and they really spoil the scenery. I can live with the others while waiting for the update.

Best regards,

Sergio

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