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Airbus A320 Family cockpit lights issue in P3D V5

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Maybe RealLight and TrueGlass need updates due to HF 2?

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12 hours ago, vinceYHU said:

Maybe RealLight and TrueGlass need updates due to HF 2?

We all have to wait for TFDi, the dev of RealLight and TrueGlass.

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On 6/23/2020 at 2:29 PM, mopperle said:

As you use P3Dv4, please do not hijach this topic which is related to P3Dv5. Check the forum for a solution or open your own topic. Also tell us which exact version of v4 you are using.

 

Thx for an advice. Could you help me to find proper topic in P3D v4. This forum is more than complicated in searching. I tried to reinstal it and INTG LGHT doesn´t work.

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The section is correct, but you should open your own topic, stating that you are using v4

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has this issue been solved?

 

I have V5 HF2 installed and my overhead still does not light up.

 

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3 hours ago, badapple said:

has this issue been solved?

 

I have V5 HF2 installed and my overhead still does not light up.

 

 

It is working for me in P3Dv5HF2.

 

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12 hours ago, badapple said:

has this issue been solved?

 

I have V5 HF2 installed and my overhead still does not light up.

 

 

Yes, do make sure you update the aircraft.

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Hi,

I updated all my airbus (A318 to A321) to version 1.4.0.2 and blinking/flickerinbg instruments lights in the cockpit are still here (Running P3DV5 HF2).

Standard P3D shaders used, HDR lighting on.

Patrice.

 

 

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So, we stay in this situation.

We have a product with a clear malfunction.

And nothing changes/moves, no study of the problem. No more information.

Is it normal? I do not think so.

Patrice.

 

 

 

 

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On 7/23/2020 at 2:23 AM, Patrice_cesson said:

So, we stay in this situation.

We have a product with a clear malfunction.

And nothing changes/moves, no study of the problem. No more information.

Is it normal? I do not think so.

Patrice.

 

 

 

 

 

Things slow down when you're using third party software inside your own software.....on a semi-unstable platform with 2hotfixes immediately after a rushed release....one of which overhauled lighting for devs.....while separately preparing for the newest, most hyped platform ever. 

 

I'm not even moderately surprised, nor really expecting much on this topic for a while. PMDG hasn't even gotten their (entire) line of 4 aircraft converted  I feel for the devs right now having to work with so much new stuff in such a little time span, while navigating new quirks and bugs. 

 

Debugging was always a slow operating to begin with. 

 

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A_pilot is absolutely correct. It's not always a quick process when there are multiple moving parts within a single issue like it seems in this case. We are working hard with TFDi trying to locate this issue and get it fixed as soon as possible.

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