mlinecker 3 Posted June 2, 2020 Share Posted June 2, 2020 Hello, i see that AI makes very long landings at MegaAirport EDDF, just short of the last touchdown zone marking. Anyone else who is seeing this? At other airports like Barcelona Professional they make the usual short landing so i would sort out AI as the culprit. Link to comment Share on other sites More sharing options...
Developer OPabst 2091 Posted June 2, 2020 Developer Share Posted June 2, 2020 The runways have invisable threshold offset to optimize the landings so that the aircrafts have short ways to leave the runway. As the most AI aircrafts have unrealistic short ways to speed down, at normal landings they need very long time to reach the next taxiway, which generate much more goarounds at such a airport with much traffic. Link to comment Share on other sites More sharing options...
mlinecker 3 Posted June 2, 2020 Author Share Posted June 2, 2020 vor 7 Stunden , OPabst sagte: The runways have invisable threshold offset to optimize the landings so that the aircrafts have short ways to leave the runway. As the most AI aircrafts have unrealistic short ways to speed down, at normal landings they need very long time to reach the next taxiway, which generate much more goarounds at such a airport with much traffic. Okay, that makes sense. Can i revert this threshold offset? I'm using AIFlow to get realistic braking distances, now they are too long at EDDF. Link to comment Share on other sites More sharing options...
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