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Long landings of AI in EDDF (P3D V5)


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Hello,

 

i see that AI makes very long landings at MegaAirport EDDF, just short of the last touchdown zone marking. Anyone else who is seeing this? At other airports like Barcelona Professional they make the usual short landing so i would sort out AI as the culprit.

 

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The runways have invisable threshold offset to optimize the landings so that the aircrafts have short ways to leave the runway. As the most AI aircrafts have unrealistic short ways to speed down, at normal landings they need very long time to reach the next taxiway, which generate much more goarounds at such a airport with much traffic.

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vor 7 Stunden , OPabst sagte:

The runways have invisable threshold offset to optimize the landings so that the aircrafts have short ways to leave the runway. As the most AI aircrafts have unrealistic short ways to speed down, at normal landings they need very long time to reach the next taxiway, which generate much more goarounds at such a airport with much traffic.

 

Okay, that makes sense. Can i revert this threshold offset? I'm using AIFlow to get realistic braking distances, now they are too long at EDDF.

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