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Mathijs Kok

Reggio Calabria professional

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Some early images...

 

Features all those could be changed during development/final test

Professional version:

  • PBR Ground Poly
  • Ground rain effects
  • Sat image surrounding the airport orbx compatible
  • Custom Terrain mesh
  • Surrounding cityscape done with customized autogen
  • Airport buildings with latest layout done in PBR
  • Tower and terminal with internal modeling
  • 3D cars in parking lot
  • Custom trees and 3D grass
  • Fully reproduced LICR aeroclub
  • Major buildings around airport reproduced in 3D
  • 3D approach custom lights
  • 3D apron vehicles with animation
  • Customizable density of some 3D object and animation of vehicles
  • Main city buildings such as “Stadio Granillo”

 

Feel free to ask or add any other features we have forgot to add in the description.

 

3.jpg

 

4.jpg

 

5.jpg

 

1.jpg

 

2.jpg

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48 minutes ago, Farlis said:

I remember the Lago scenery. Really nice approach to that one.

 

You, my friend,  are as old as me. lol.

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vor 4 Stunden , Mathijs Kok sagte:

 

You, my friend,  are as old as me. lol.

 

Not quite. But I have been around Flighsimulators for quite some time. ;)

 

But I seem to remember you working for them. So I thought you'd appreciate that there are people around who remember their stuff.

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vor 7 Minuten, Tailstrike Designs sagte:

PBR GROUND 

Template-Screenshoot.png

 

Hold on, what material is that ground made of? Concrete doens't reflect light if it's not wet.
You're stepping into the same stones here as many developers before you, but it's just not realistic to put PBR on the ground like this.

For a wet pavement effect yes, please make it with PBR textures. But not normal concrete. It simply isn't that reflective.

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Maybe the ground has been waxed. But TBH AirbusCG is correct. Looks unrealistic, when the surface is dry.

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I agree, it looks like polished metal instead of concrete. Better remove the PBR from it.

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Thanks guys for the feedback. We are always looking for improvements  but please keep in mind that all you see is W.I.P so things may change in the future even thanks to you.

I'll show few more pics of the environment of the airport that makes things real.

1.png2.png

3.png

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6 hours ago, generale84 said:

seem very close to be ended :D

We are in a good state but there are some critical stuff to be done. We are working really hard on the terrain to make it realistic. We'll show you on the next days. 

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We've finished modelling the new vehicles. That's how it looks inside the simulator. We've also started working on all the lights system that we need to make this airport realistic, we have real video reference of the lights system we'll provide us everything we need. 

Template-Screenshoot.png

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This problem was already addressed above in this post and the subsequent posts. Tailstrike should really do something about it, it is highly distracting.

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