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Scenery airport Koshice, LZKZ for flight simulator P3D v4


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Steel Košice in flight simulator.
I continue to build buildings in the city. There will be few of them, but they will add a sense of realism to the project. It is also necessary to devote some time to optimizing the project. As planned, the finish should be in September.

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I ended up optimizing and assigning shadows. Left a little :)
In the screenshots of apron 2 on which there are two parking lots 15 and 16.

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The Kosice project is completed. What I wanted to implement in it has been done for the most part.
I’m not ready to say when the release will be, but I hope it doesn’t take much time.
Now I am collecting material on a new project for P3Dv4. The new project will also be in Slovak Republic.
But about him a little later :) 

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  • 5 weeks later...

Scenery Kosice did not stop. Testing in progress. Enough points have already been fixed.
The work was to optimize the script. Improved GP.
Edited Taxi and apron lighting.
Comments were on the textures of buildings. They were too "clean"
Now I am improving texture. On these screenshots, the left side of the building is the texture unchanged so far, the right side of the building (two-story) has already been edited.
Not all buildings will be edited, there are more than 100 of them. Only those buildings that overlook both platforms. It will take a certain amount of time, I think for two weeks, that's for sure. In addition, I'm sure testers will find something else.
This is an experience for me and I am grateful to the testers for their help!

 

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Details, details and once more details.
In the hangar, the upper outer part is replaced. Made internal beams and hangar lamps.
Pushback will leave the hangar, move along the hangar, enter the parking lot and return back.

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Office buildings, terminal and control tower

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Our buildings in scenery

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Hangar "Slovak training academy"

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Apron at different times of the day

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I’m finishing the editing phase, there is still an adjustment for the night textures and sending it for the next test

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Perhaps this is all. The other day I will send for testing

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  • 2 weeks later...
On 10/15/2019 at 12:35 PM, mattb3009@aol.com said:

Looking very good - I am really looking for to its release hopefully -  

I hope so too :)
At the next stage of corrections, the territory of the flying club was significantly improved. Also near the flying club there will be a stratum position for helicopters.
Newly created 3D models for the improvement of runway approaches. Edited ALSF2 Runway 01 and MALS Runway19 systems

 

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Made a start for helicopters. Flying on them is a pleasure :)
Also, the runway lighting was replaced in the script, a separate autumn GP was made

 

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  • 2 weeks later...
On 11/8/2019 at 10:15 AM, mattb3009@aol.com said:

How is it coming along? 

I hope that we are at the final stage of testing and will be able to release LZKZ in the near future

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  • 1 month later...
  • 2 weeks later...

Good day to all and Merry Christmas!
For certain reasons, we postponed the release of Kosice to January 2020.
I took advantage of this to do the script editing. That would be improved. In turn, this is lighting:
- ALS, runway apron lightening will be visible from afar;
- the lighting will turn on when visibility changes at any time of the day, as well as in rain and snow;
- there will be an animated windsock which occupies a position depending on the direction of the wind;
- The locator animation has been fixed.
Perhaps there will be another novelty, I won’t talk about it yet :)
Such news.

 

 

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Thanks. Winter holidays are the best;)
Many aspects associated with lighting are edited at the same time as the model of lamps.

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