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LSZH - Bight Lights in P3D v4.5

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When using the LSZH Professional Scenery in P3D v4.5, I'm getting very bright Lights from the Distance. 


I've already applied this Hotfix, which solved this issue in P3D v4.4 and lower for me. However, now it seems to doesn't work anymore.




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did you delete and rebuilt the shaders after updatin to 4.5?

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Sorry cant comment as I'm still on 4.4. Did you apply the hotfix again? If so, remove it.

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