atav757 19 Posted December 23, 2018 Share Posted December 23, 2018 Why is it that the packs are turning off with the engines on, when the engine mode selector is placed to ignition? I assume this was done to make engine start realistic, but now it's completely unrealistic when I'm selecting ignition on (heavy precip/turb, etc.) and I hear both packs spool down. I just purchasedd the Airbus bundle minutes ago and I'm surprised something like this is happening. Please login to display this image. Please login to display this image. Link to comment Share on other sites More sharing options...
airnz515 1 Posted December 24, 2018 Share Posted December 24, 2018 I fairly certain this is a feature of the real aircraft, so no surprise it would be modeled. Link to comment Share on other sites More sharing options...
atav757 19 Posted December 24, 2018 Author Share Posted December 24, 2018 56 minutes ago, airnz515 said: I fairly certain this is a feature of the real aircraft, so no surprise it would be modeled. I promise you it’s not! Packs don’t turn off when selecting ignition on with engines running. They only turn off automatically when an engine is being started. Link to comment Share on other sites More sharing options...
atav757 19 Posted December 24, 2018 Author Share Posted December 24, 2018 I also did more testing and noticed that when you keep the engine mode selector on IGN long enough, the packs will come back on (as in real life), then when I started engine 2, the packs stayed on and the engine started successfully. I didn't see these basic issues on the "what's not completed" list, is this a future fix? Link to comment Share on other sites More sharing options...
Deputy Sheriffs masterhawk 799 Posted December 24, 2018 Deputy Sheriffs Share Posted December 24, 2018 It will be looked at. But keep in mind this is a very complex system and only SOP is modeled. Anything not SOP might work but is not guaranteed and as such no bug, just a not modeled feature. Link to comment Share on other sites More sharing options...
Deputy Sheriffs The Dude 6537 Posted December 24, 2018 Deputy Sheriffs Share Posted December 24, 2018 The bleed air system was totally rewritten and some things are not fully modeled yet. Expect this to be corrected with a future update. Thanks for bringing it to our attention. Link to comment Share on other sites More sharing options...
atav757 19 Posted December 24, 2018 Author Share Posted December 24, 2018 1 hour ago, Frank Docter said: The bleed air system was totally rewritten and some things are not fully modeled yet. Expect this to be corrected with a future update. Thanks for bringing it to our attention. Awesome, thanks! Link to comment Share on other sites More sharing options...
Deputy Sheriffs masterhawk 799 Posted December 25, 2018 Deputy Sheriffs Share Posted December 25, 2018 Confirmed and added to the bug list. Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted December 25, 2018 Aerosoft Share Posted December 25, 2018 Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic. Link to comment Share on other sites More sharing options...
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