Drawyah

Was Microsoft Flight really that bad? - Six years of MS Flight!

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Microsoft Flight released to the world on February 29th 2012. Unfortunately though, it wasn't too well recieved by the flight simming community and within a year, Microsoft stopped developing for the game in July 2012 before cancelling all support and shutting down Flight's multiplayer servers on October 14 2014.

 

One major factor to why I believe it failed was down to the fact that being the only major release of a flight simulator in six years after FSX, it gained too much hype for what it actually was, among many other reasons I do explore.

 

In this video, I look deep into the simulator itself and answer the question to whether or not this simulator really was as bad as it initially was.

 

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The forum where you originally posted is for "General talk on Aerosoft and Products." I moved this to the "Anything goes" forum area for you.

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The problem with MS Flight was that the developers didn't listen to the wishes of the customers at all, they just followed their own plan. Their arrogance tought them they knew it all best, which of course they didn't. What they developed was far from what the customers wanted. On top of that, it was a closed package meaning that third-party add-on development was impossible. Believe me when I say MS Flight was a hard lesson for Microsoft.

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