reflected 14 Posted October 15, 2017 Share Posted October 15, 2017 Hi, I followed all the instructions, paused before saving, set "simonground=False", it's all fine, except I spawn behind the carrier, parked in the air, not where I saved it! I'm trying to edit the mission file to move it 20-30 seconds earlier (when the carrier was still there), but I'm not sure which line to edit and how? Any ideas please? Thanks Quote <Section Name="SimScheduler"> <Property Name="SimSpeed" Value="001.00" /> <Property Name="SimTime" Value="2141.1611372718976" /> </Section> <Section Name="Weather"> <Property Name="WeatherType" Value="2" /> </Section> <Section Name="Flying Tip Window"> <Property Name="Undocked" Value="False" /> <Property Name="ScreenUniCoords" Value="500, 400, 7192, 650" /> <Property Name="UndocCoords" Value="0, 0, 0, 0" /> </Section> <Section Name="Message Window"> <Property Name="Undocked" Value="False" /> <Property Name="ScreenUniCoords" Value="64, 200, 8064, 97" /> <Property Name="UndocCoords" Value="0, 0, 0, 0" /> </Section> <Section Name="ResourcePath"> <Property Name="Path" Value="flights\other\" /> </Section> <Section Name="SessionInfo"> <Property Name="StartTime" Value="63384947203.559296" /> <Property Name="DurationTotal" Value="299.55929565429687" /> </Section> Link to comment Share on other sites More sharing options...
reflected 14 Posted October 15, 2017 Author Share Posted October 15, 2017 Sometimes it's on the carrier just further back than were I saved. My other problem is that when I unpause the plane rocks violently as it spawns with 0 speed, but the carrier is moving. Link to comment Share on other sites More sharing options...
reflected 14 Posted October 16, 2017 Author Share Posted October 16, 2017 I found the solution. Just above Simonground=False there are some speed data. I set them to 0 and the plane spawned still. As for the location, I just played around with the spawn point's GPS coordinates - yes it was a pain - but I eventually managed to have the plane spawned where I wanted. Link to comment Share on other sites More sharing options...
Victory103 24 Posted October 17, 2017 Share Posted October 17, 2017 Recent thread on SOH about starting. I normally slew and then use AICarriers or Tacpack to spawn a boat. For an Oceana launch, easy to set a boat at an over-water waypoint and then just fly out to meet. I thought someone a few years ago was trying to work the AI Boats in, so you spawn on deck but the ship will be in a future position. Link to comment Share on other sites More sharing options...
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