daschla 29 Posted August 24, 2017 Share Posted August 24, 2017 Hello everybody, I wonder if it's normal that the runway lights at EDDF are so bright and not very sharp. In addition, they seem to be kind of 2D images so that they look flat from the side (see picture 1). I don't have this problem at other airports (neither payware nor default airports): Please login to display this image. Please login to display this image. Please login to display this image. Thank you for your feedback. Kind regards, Daniel Link to comment Share on other sites More sharing options...
Developer OPabst 2091 Posted August 24, 2017 Developer Share Posted August 24, 2017 Please check this replacemet, it is maybe not so bright: The rest is as designed. The default airports and some addons use the runwaylights generated by the Afcad. This lights are halos, but they can not be configured in position related to real condition, specialy the approach lights, they fly over the ground. Lightdots, as in FS9 or FSX (based on FS2002) SDK are not anymore available. Effects, would be possible, but the you could only look but not fly, because the performance impact by 1000end of effects. And, they are doublesided, so not usable for lamps with different colors on both sides. And, runwaylights are mostly directed, so you dont see them from the side, so they looks "flat" more or less. When LM will add a full configurable runwaylight code into P3D, we will use it. Link to comment Share on other sites More sharing options...
daschla 29 Posted August 24, 2017 Author Share Posted August 24, 2017 vor 1 minute, OPabst sagte: Please check this replacemet, it is maybe not so bright: The rest is as designed. The default airports and some addons use the runwaylights generated by the Afcad. This lights are halos, but they can not be configured in position related to real condition, specialy the approach lights, they fly over the ground. Lightdots, as in FS9 or FSX (based on FS2002) SDK are not anymore available. Effects, would be possible, but the you could only look but not fly, because the performance impact by 1000end of effects. And, they are doublesided, so not usable for lamps with different colors on both sides. And, runwaylights are mostly directed, so you dont see them from the side, so they looks "flat" more or less. When LM will add a full configurable runwaylight code into P3D, we will use it. Hello Oliver, Thank you so much for your help and support. I already use your patch for the green dot lights but your explanation helped me to understand the technical issues with the runway lights. Let's hope that LM will add one day a full configurable runwaylight code into P3D. Kind regards and have a great evening, Daniel Link to comment Share on other sites More sharing options...
Deputy Sheriffs Herman 1591 Posted August 27, 2017 Deputy Sheriffs Share Posted August 27, 2017 Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic. Link to comment Share on other sites More sharing options...
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