fsktha 0 Posted May 14, 2017 Share Posted May 14, 2017 First of all, love this scenery, but just some minor issues. Some planes are stuck in the main terminal. See picture below. How can one fix this? Please login to display this image. Link to comment Share on other sites More sharing options...
Jude 190 Posted May 15, 2017 Share Posted May 15, 2017 You can open the airport in overlay editor and carefully delete the selected aircraft. Make a backup before you start. Sent from my Swift 2 Plus using Tapatalk Actually, in my scenery, I don't see these aircraft. Link to comment Share on other sites More sharing options...
Mario Donick 271 Posted May 15, 2017 Share Posted May 15, 2017 vor 23 Stunden , fsktha sagte: How can one fix this? I can't confirm this issue, I don't see aircraft at this position. Do you use any plugins for AI traffic? You may also want to attach your log.txt. Link to comment Share on other sites More sharing options...
Tom Stian 11 Posted May 24, 2017 Share Posted May 24, 2017 I like the airport. But im not sure about the mesh that are provided. The taxiways someplaces are very bumpy. Almost like a hill Link to comment Share on other sites More sharing options...
Tom Stian 11 Posted May 25, 2017 Share Posted May 25, 2017 17 hours ago, Tom Stian said: I like the airport. But im not sure about the mesh that are provided. The taxiways someplaces are very bumpy. Almost like a hill Is it any fix for this? or will it be adressed ? Using X-Plane 11. Link to comment Share on other sites More sharing options...
Mario Donick 271 Posted May 26, 2017 Share Posted May 26, 2017 vor 15 Stunden , Tom Stian sagte: Is it any fix for this? or will it be adressed ? Can you be more specific where the taxiways are bumpy? It may be that this can't be fixed fully. The X-Plane mesh is only VERY hard to edit (unlike the mesh for FSX, in contrast). You may try to switch "runway contours follows terrain" off in X-Plane general settings. Link to comment Share on other sites More sharing options...
SandyLee 6 Posted May 26, 2017 Share Posted May 26, 2017 You can try to fix it with 1302 flatten 1 in apt.dat of airports with bumps Just insert the line 1302 flatten 1 after the line starting with 100 ... Make a backup copy of the apt.dat before editing and better use an editor like notepad++, not Windows notepad With the general setting you will disable sloped runways for all airports. Link to comment Share on other sites More sharing options...
Tom Stian 11 Posted May 26, 2017 Share Posted May 26, 2017 Here are some examples. I dont want to uncheck runway contours. Its a essential part of x-plane and for me Please login to display this image. Please login to display this image. Please login to display this image. Please login to display this image. Link to comment Share on other sites More sharing options...
Tom Stian 11 Posted May 26, 2017 Share Posted May 26, 2017 3 hours ago, SandyLee said: You can try to fix it with 1302 flatten 1 in apt.dat of airports with bumps Just insert the line 1302 flatten 1 after the line starting with 100 ... Make a backup copy of the apt.dat before editing and better use an editor like notepad++, not Windows notepad With the general setting you will disable sloped runways for all airports. Flatten works, but you will get some scenery issues. With flatten Please login to display this image. Without flatten Please login to display this image. Link to comment Share on other sites More sharing options...
Mario Donick 271 Posted May 28, 2017 Share Posted May 28, 2017 On 26.05.2017 at 15:25, Tom Stian sagte: Flatten works, but you will get some scenery issues. That's one of the difficulties. For having "real" tunnels, the mesh had been edited in the best way our developers could. But to be honest, your other screenshots show just slight bumpiness. I have seen MUCH worse on other scenery. Link to comment Share on other sites More sharing options...
Tom Stian 11 Posted June 3, 2017 Share Posted June 3, 2017 Well, I have seen worse too.. Even jumped during takeoff because of bad mash But this is a payware scenery so I expected little bit more. The airport is very nice, but mesh could be better. Link to comment Share on other sites More sharing options...
Mario Donick 271 Posted June 4, 2017 Share Posted June 4, 2017 vor 9 Stunden , Tom Stian sagte: But this is a payware scenery so I expected little bit more. The airport is very nice, but mesh could be better Yes, but as I said, it's sometimes not possible if the base mesh does not provide a good, well, basis for such edits. It's different in FSX or P3D -- there the mesh can be easily edited. Not so in X-Plane. This does not mean the developers won't try -- but there is not quick hot fix I could give you. Link to comment Share on other sites More sharing options...
Blueflight 23 Posted June 15, 2017 Share Posted June 15, 2017 Hey guys, first thanks for the really quick delivery of this fantastic scenery. good to see more and more Xplane sceneries are entering the market. Now some constructive points of critique There are a lot of missing markings at the moment, which I placed now in WED by myself, however - if you still working on the scenery, it would be great to see them in an update, so others may benefit. - lots of intersection holding points/lines are missing. - deicing areas do not contain the taxi ground numbers as in real live. - some CAT II RWY hold lines are missing. - some TXY lines in the south corner around the GA/maintenance building are completely missing. - CAT II RWY hold lines do not contain amber lights at night time. still try to figure out, if the TWY intersection hold lines are equipped with bi-directional holding lights, which would make sense for Oslo and its geograhics in winter. I placed them for now in my scenery, but still searching for more information. Thats all for now. If the developer is interested in my apt.file for just completing it, feel free to flick me a message. Kind regards, Sascha Link to comment Share on other sites More sharing options...
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