Jump to content

Problem with EGCC Manchester - Plz advise


Recommended Posts

Hey all 

 

I bought EGCC for XP11 last week and there appears to be a problem with taxiway textures as can be seen in the picture. How do I fix this please? 

 

I have the Airport environments installed and as far as I can see the two entries are placed correctly in the .ini file. Ortho with overlays and GBpro also installed 

 

 

With thanks

 

Please login to display this image.

Link to comment
Share on other sites

16 minutes ago, airfighter_gr said:

First of all, Manchester Airport is not updated, yet, for X-Plane 11. But what is the problem? Please be more specific.

 

LOL that'll be why then thank you. I bought it from .org store, which says for 11 and 10, though the Aerosoft site does in fact only say 10. Any idea when it'll be updated? 

 

Look at the picture, the taxiways. picture makes it obvious :)

 

thanks again 

Link to comment
Share on other sites

Surely works fine on 11, just it has not all the 11 features. Update probably within the summer.

But again, please be exact what you see is wrong. After 1.5 years in the market, never anyone pointed such a problem.

 

Sent from my LG-H525n using Tapatalk

 

 

Link to comment
Share on other sites

I encourage you to have a look at google maps and you will find out that this is accurate as possible! Ground surfaces are accurate up to 95%. I am leaving a 5% out, because might be few changes from the orthophotos we had, to what is today.

https://www.google.com/maps/@53.3545637,-2.2765241,769m/data=!3m1!1e3?hl=el

 

We don't use overlay editor, and I don't know why give errors. Probably because we are using shading commands in our ground polygons, might not be able to read them.

 

Still we will do an overhaul for XP11.

Link to comment
Share on other sites

14 minutes ago, airfighter_gr said:

I encourage you to have a look at google maps and you will find out that this is accurate as possible! Ground surfaces are accurate up to 95%. I am leaving a 5% out, because might be few changes from the orthophotos we had, to what is today.

https://www.google.com/maps/@53.3545637,-2.2765241,769m/data=!3m1!1e3?hl=el

 

We don't use overlay editor, and I don't know why give errors. Probably because we are using shading commands in our ground polygons, might not be able to read them.

 

Still we will do an overhaul for XP11.

 

WOW so it is lol! very sorry about that. All is normal in this amazing addon then... thank you 

Link to comment
Share on other sites

vor 15 Stunden , 90sArcadeFighter sagte:

WOW so it is lol! very sorry about that. All is normal in this amazing addon then

 

Hehe, when I was new to flight simulation, I was also thinking that such patchy ground textures must be an error. But then I also checked Google maps, and indeed it is real.

 

Even today I sometimes wonder: "Can this be real?" Had that with strange unstructured ground markings on a freeware airfield some weeks ago -- it looked like someone had forgotten to remove some sketches. Or accidentally hit the mouse button while drawing lines on the ground. But in fact these chaotic markings where on the Google map, too, so the dev was right...

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy & Terms of Use