Jump to content

Madeira X Evolution v1.02: the runway disappears in FSX Replay mode


Raymond66

Recommended Posts

  • Developer

Since in FSX ground poly is displayed through SODE I assume this may be some limitation of this module. I can ask the developer about it.

Link to comment
Share on other sites

I think it's the inability of the MS replay engine to sync in objects displayed via external engines as SODE, APC or FSDT/Flightbeam COATL/AddonManager

Link to comment
Share on other sites

Hello, I yesterday purchased Madeira Evolution X and I have the same problem but always not in replay mode. What a disappointment.

I have FTX Global & FTX Vector. Any ideas?

 

Thanks,

Bisto

Link to comment
Share on other sites

  • Deputy Sheriffs
vor 20 Stunden , Bisto sagte:

Hello, I yesterday purchased Madeira Evolution X and I have the same problem but always not in replay mode. What a disappointment.

I have FTX Global & FTX Vector. Any ideas?

 

Thanks,

Bisto

Hi, please don't hijack other threats. If I understand you correct you should follow on in the linked topic. Please check there the linked post, specially no. 7 in the troubleshooting guide.

In FSX SODE is used for lightning and groundpoly. In P3D SODE is used only for lightning. For groundpoly P3D 3.4.22 is minimum requirement.

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy & Terms of Use