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Mathijs Kok

Aerosoft A318/A319/A320/A321/A330 Professional Preview

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6 hours ago, Johnny767 said:

Therefore, as an owner of BBS  A-340  and A-330, I can genuinely say that they (BBS-  a two man army) have made tremendous progress and WILL get better. They have/ are taking very long? Yes, they are. But, of course, it's unfair to compare at this point a flight sim power-house as Aerosoft with a 2 man  developer

 

I mentioned that in some detail. But to be clear, I have never started any comparison and have never even mentioned them other than to rectify incorrect information from them.  And as said comparing a incomplete product with one that is complete is not correct. When BBS releases a full Airbus not not a prologue to an Airbus we'll compare. But if they again publish incorrect information putting our projects in a bad daylight I will not hesitate to comment and to compare. To be perfectly honest, I think any sort of comparison is a run contest at this moment. Let them complete their products and we'll check again.

 

If you do want to compare use our Research A318 that will very soon be available free of charge for all our bus customers. 

 

I prefer to close this topic btw. 

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Time for a little friday update on the visuals: Primary detail is now on the fuselage; next sweep will go into the smaller stuff and finalize on the tail stabilizers. After that the wings are left on the exterior model + dirtying up the whole stuff so it looks more lifelike ( and yes, not too much, not too less)

This time an alternate livery; the windowlayout also fits 1:1 the original B-LAB....

A330_FUSELAGE_04112016_001.png

A330_FUSELAGE_04112016_002.png

A330_FUSELAGE_04112016_003.png

A330_FUSELAGE_04112016_004.png

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16 minutes ago, Stefan Hoffmann said:

Time for a little friday update on the visuals: Primary detail is now on the fuselage; next sweep will go into the smaller stuff and finalize on the tail stabilizers. After that the wings are left on the exterior model + dirtying up the whole stuff so it looks more lifelike ( and yes, not too much, not too less)

This time an alternate livery; the windowlayout also fits 1:1 the original B-LAB....

[...]

 

 

another great livery for that plane and keep up the work Stefan.

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28 minutes ago, Stefan Hoffmann said:

Time for a little friday update on the visuals: Primary detail is now on the fuselage; next sweep will go into the smaller stuff and finalize on the tail stabilizers. After that the wings are left on the exterior model + dirtying up the whole stuff so it looks more lifelike ( and yes, not too much, not too less)

This time an alternate livery; the windowlayout also fits 1:1 the original B-LAB....

[...]

 

Thank you Stefan! Dragonair's livery is surely one of the best liveries for an airbus. What a pity that Dragonair is going to be rebranded later this month...

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World changes so fast...we keep still on it; one can handle this then as vintage lol

 

But there is of course coming more next weeks regarding liveries with carriers more located in the western hemisphere....

 

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Men... so much to plan for. Airport, gate assignment, crew, catering...this just keeps getting better and better with each Friday.

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6 hours ago, Mathijs Kok said:

 

I mentioned that in some detail. But to be clear, I have never started any comparison and have never even mentioned them other than to rectify incorrect information from them.  And as said comparing a incomplete product with one that is complete is not correct. When BBS releases a full Airbus not not a prologue to an Airbus we'll compare. But if they again publish incorrect information putting our projects in a bad daylight I will not hesitate to comment and to compare. To be perfectly honest, I think any sort of comparison is a run contest at this moment. Let them complete their products and we'll check again.

 

If you do want to compare use our Research A318 that will very soon be available free of charge for all our bus customers. 

 

I prefer to close this topic btw. 

 

You are correct. And I cannot thank you guys enough for all of your hard work. I am enjoying the A-320 A-321, and A-318  

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13 hours ago, Johnny767 said:

 

Nope- Not really- Not so fast. .. And here's why:

 

I am the guy who loves to disagree with anyone who thinks as "Mine is better than yours.. Or, my dad is better than your dad" type of ideas. There is no question that Aerosoft's Airbus has better looking textures than BBS. However, I strongly believe in supporting every developer that genuinely makes every effort- in their power- to bring us a product that we can enjoy. With the most recent version V.85 BBS has made tremendous improvements compared to the previous version, in textures, cockpit lighting, performance, F-B-W systems, and the magnificent (and I mean REALLY impressed) Preflight Management Manager. If you (folks who lived at Avsim) recalled,  Avsim was inundated  with topics about PMDG 737  vs Aerosoft's Airbus some 3 years ago. Oh Lord, some people went to the point of saying that PMDG's 737 was like day and night compared to Aerosoft's Airbus and that they would pay "anything" for any PMDG product... And, lo-and-behold, they (PMDG) charged almost $100 for a P3D installer. (I hope someone has learned their lessons). LoL I strongly contradicted every post bashing Aerosoft, and "fought" hard that we should support other developers and stop seeing a specific developer as a 'god.'

 

Therefore, as an owner of BBS  A-340  and A-330, I can genuinely say that they (BBS-  a two man army) have made tremendous progress and WILL get better. They have/ are taking very long? Yes, they are. But, of course, it's unfair to compare at this point a flight sim power-house as Aerosoft with a 2 man  developer.  I love Aerosoft's Airbus and I also love BBS A-340, A-330. I am sure Aerosoft's A-330 will be great as well- no doubt. But, ladies and gentleman, let's not look down on a developer who have made a tremendous effort for us to enjoy an Airbus that 10 years ago not even PMDG had the courage to tackle such a task.  Thank you, BBS.... Thank you, Aerosoft.

 

I have not tried FSL Airbus, but, (I) personally- and currently- have more than enough with BBS and Aerosoft's. My only desire is for Aerosoft to develop the A-340 series- Now,That would be AWSOMEEEER  !!!!!

 

Johnny

Coming from someone who flies both BBS A333 and the Aerosoft A320 I couldn't agree more. I always get a lot of flak whenever I post pictures from my BBS sim sessions. I've always tried hard to convince people that the BBS is not as bad if you learn to 'tame' it. Besides, that's the only decent Airbus widebody out on the market so far. I wish people would just stop this harsh comparisons and give credit where credit is due.

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vor 9 Stunden , Stefan Hoffmann sagte:

Hi Bastin!

 

1. Reflected there you see the artificial horizon of the Captain

 

   The first issue i see there: The reflection is static and the horizon on the display moves. Would this make sense?

 

2. Even more obvious: This reflection should be even not possible by the construction of the cockpit. The reflection remains the same when you sit in the captains seat and is then covered by the paneling.

 

3.  And would you like this stuff obscuring your view out of the window even? (As you would get it all the time...)

 

 

 

Ok, you are right.

 

No sometimes i like to have a clear view, hehe...

 

You make a good job so far, i am sure the final version of you A330 is fantastic.

 

The new Pics are wonderful, thank you.

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What liveries can we expect?

 

PS: azul, azul, azuuuuuul brazilian airlines.

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Please do not start a livery discussion in the preview topic.

 

There is a livery request topic available. 

 

And as Pablo already mentioned quite correctly, even if your "dream livery" will not be part of the included liveries, there is no reason to believe, that all the highly talented painters will not provide the missing ones sooner or later. Just take a look into the download section for the A320 series. There are 1580 liveries available!

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Ok so sadly it seems this bird won't have 3D windows can anyone elaborate as to why? maybe it would take FPS or too much time to make?

 

Progress is going smoothly so at least that is good

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Getting better and better every week. I can see it now, JFK to Heathrow or Frankfurt. This would be an awesome bird to do Cross the Pond with in a sea of 777's and 747's. 

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2 hours ago, JCrescent said:

Getting better and better every week. I can see it now, JFK to Heathrow or Frankfurt. This would be an awesome bird to do Cross the Pond with in a sea of 777's and 747's. 

+1 

I participated in the CTP two weeks ago. It was almost all 777s, including myself (although I used the Captainsim version). This Aerosoft model will provide a much needed alternative for long haul flights. Thanks for working so diligently on this product.

 

Peter

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vor 4 Stunden , Citation X sagte:

Ok so sadly it seems this bird won't have 3D windows can anyone elaborate as to why? maybe it would take FPS or too much time to make?

 

Progress is going smoothly so at least that is good

 

Lets elaborate!

 

I want to begin with a quote from the famous guy Henry Ford (that one who created in large part the american automotive industry at the start of the last century):

 

"If I had asked people what they wanted, they would have said faster horses."

 

The decision to do windows in the fashion they occur now on our A330 is stemming from both a technical and a receptive standpoint. The pro of the 3d windows is some "lookthrough effect" which occurs only in a lower than a percentage situation when we move around the plane in exterior view. And that was it mostly for that.

For the cons, which come on a much longer list, i could start with the question: Where are the passengers? That ruins instantly the immersive effect in my case, as the load manager may show a full plane but they eyes tell: Thats a lie! Then we come to the more technical aspects: The window glass adds geometry and texture render demand,

the window frames, whole interior and seats too. But as we not produce a "load manager says "A" and empty passanger cabin says "B" - simulator, but we are creating a cockpit flight simulator (which still carries tremendous detail to the exterior, roam around with the P3D Avatar around it when released and you will love it), we decided to concetrate on what flight simulation is.  And out of so much conviction for the right vision for a WHOLE PRODUCT, not only the magnification of an secondary element which´s mostly purpose is to shine on screenshots only. The office is in the pit and the region of preflight walkarounds in the more modern simulation. I could ask now: Why has this or that product not moving cockpit sidewindows? Because it was also the decision of the makers for some reason and the costumer lives with it and still loves the product.

 

The decisions made for such a large enterprise like doing nowadays a wide body tubeliner, have gone a long way and are in the optimal situation a perfect balance between optical appearance and the consume of computational resources multiplicated by the myriad of different home computer systems out there; some of them stronger, some weaker. If you now see that the aircraft operates in an airport and large scale environment that comes from other 3rd party developers which we can´t control when it comes to the former balancing question, it gets even more interesting. Be it the mega airport, the hires clouds or hires ground tiles. That alltogether is too hardly calculable. And ontop of that we have to create a smooth running and fps easy aircraft, still with running all the rest in background.....and still with the 32bit constraints! And be it even 64bit in future; there will be still the same computational demand to bring the polygons to the display. One can only hope that the software below is also optimized so advantages in rendering speed are made. The pure processor developments also stagnate in the moment, bringing only 10% more theoretical power to the desktop. In truth possibly much less.

 

So to guide the elaboration to a conclusive end: Thats why it takes specialists as experienced project managers and sales guys who know the market, passionate and clever coders/artists (visual and aural) to make all this happen; maybe sometimes the end consumer cannot instantly follow those decisions. But know: We need happy costumers, so its highly unlogical that we want to torture you with our stuff. All that knowledge together than forms a great vision and realises it; in past a revolution from faster horses to the "Model T" - Car of Henry Ford and we will do also a large step on the evolutionary ladder when it comes to A330s in the pc market flight simulation.

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As a plane spotter I can say that it's almost impossible to see the cabin or even passengers through the tiny windows unless you're really really close to the airplane. I'd rather have those extra frames for the flight dynamics or at least a smaller VAS usage ;-) 

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Stefan is quite right,  I don't wander around the plane much. I might get out sometimes to admire the paint job, and watch GSX loading and what have you. I spend 95% of the time in the cockpit flying.  I think Aerosoft get the emphasis just about  right.  :D

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hi guys!

 

Just want to ask and im not sure if this has been asked/answered already, i just want to know if we can see the wings from the flight deck? just like in the PMDG 737?

 

Cheers

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Thanks for the explanation, Stefan! Even though I really like the way the windows and cabin were done in the A320 series I agree with the decision made for the A330, since it is a much larger aircraft. I guess a big pluse-side for repainters is the fact that witht this concept one is able to recreate any airline cabin/window-layout without too much effort, like would be the case with some other delevopers. Can't wait to see the finished model with all textures done. :) 

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