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CV63 meatball problem in P3D V3.2

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Hello,

 

It is impossible to see ball from 0.7Nm in P3D V3.2 on Kittyhawk. It appears in 0.4Nm. However default acceleration carrier meatball is visible from 1.1Nm. Is possible to make Kittyhawk meatball visible same as default acceleration carrier meatball?

Not much of an answer, but I too am experiencing this issue.  I raised it around release in this thread:

The last information at the moment was that it would be looked in to, but was not guaranteed what the outcome would be.

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Default acceleration meatball works fine. So I hope there is some way how to fix Kittyhawk meatball

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