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Posts posted by seskadog

  1. 16 hours ago, Mace_RB said:


    I think your texturing is plenty good enough for me! 


    I used gmax a decade ago.  I'm thinking about re-learning some program like Blender or 3DSMax.  Is Blender pretty simple to learn?  I used to despise UVW mapping in gmax.


    Where did you get your pictures of that hangar?


    Thank you! Texturing is indeed the hardest part of the job, I tried creating a Kefalonia's runway, modelling was very easy, texturing, it is certainly beyond me how developers like FSDG do it so well!


    Blender is very easy to use, a few Youtube videos and you really can get to understand it quickly. Plus, unlike expensive programs like 3DSMAX, its free! UV Mapping seems to be quite a clever function in Blender and have not had any issues with it.


    Getting the pictures for the hanger... I used Google 3D imagery to understand how the hangar looked, along with some images from google. In order to texture it, I signed up for Adobe Stock where I found some things such as the corrugated cladding for the hanger. 


    I would love to design an airport but doing it without visiting it and relying on google makes it very difficult!



  2. Hello!


    I have started working on a 3d model of a hangar in order for me to learn 3d modelling on Blender. Can anybody guess which airport this very much work in progress hangar is from?





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