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About herky20

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    Flight Student - Airwork

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  1. Hello. Is there an LUA script number for FOV=wide/narrow? The RIO's switch is hard to see? Also, I find I need "ATTK" mode before I can get the weapon release symbology up? Thanks.
  2. herky20

    RIO Stick?

    Note to the devs here. I have FSUIPC registered version. Assuming you need to use FSUIPC to get at the LUA codes.... The RIO stick input numbers are incorrect. Using the numbers in the manual does not move the RIO cursor. RIO STICK INPUT (INC)  Parameter (Press): 270  Parameter (Release): none RIO STICK INPUT (DEC)  Parameter (Press): 271  Parameter (Release): none RIO STICK DDD (CURSER)  Parameter (Press): 272  Parameter (Release): none RIO STICK TID (CURSER)  Parameter (Press): 273  Parameter (Release): none RIO STICK RADAR (SLEW)  Parameter (Press): 274 RIO STICK FLIR (SLEW)  Parameter (Press): 275  Parameter (Release): none Anyone know which ones work? Or can there be a patch please? Regards David
  3. herky20

    RIO Stick?

    Hello all. Just got the Tomcat for P3dv4. I realise the aircraft was never intended to drop bombs and as a fleet defence fighter sim its superb! The Carrier is superb! The Air to Air aspect appears to be functional. However, I am reading the manual and having great trouble figuring out how to use the targeting pod with laser guided bombs. Never mind the JDAM? So how do you get the RIO's stick to move the targeting cursor on the DDI? The targeting pod appears fixed to the gun cross. Has the sim run out of animations, or was this function omitted from the model? The manual ,makes reference to slewing the target crosshairs over an AI object. How is this done? There is no movement or assignment of the RIO's stick? "The target source is dictated by the aircraft's flight mode. Setting the F-14's flight mode to A/G will set the LANTIRN to A/G and track ground targets. Any other flight mode will set the LANTIRN to A/A and track aerial targets. To initiate an IR track, slew the target crosshairs over an AI object and press the G1000 MFD Cursor Select [Key event]. In point mode, the Laser Target designator is only available with A/G IR track. Once a track is obtained, the TacPack Trigger button is used to designate a target, only then will Laser Target Data appear. " I have the Superbug and the latest Tacpack for 64 bit No issues with the Superbug, all functions work. However this is a multi role strike fighter. I also have the SWS Phantom, again without issues. I again apologise for asking how to use this aircraft as a bomber, but the features are seemingly in the simulator, but I can not seem to get it working. The manual makes hints at using LUA with FSUIPC...I have no idea how this works! Oh and by the way, also I see the autopilot Alt Hold has a Porpoise effect when trying to hold altitude? But this could be my early attempts to use it properly? Best regards David
  4. I can not get any Jetways to move in Mega Scenery Airport LSZH? Ctrl + J does not work? Is it supposed to, with the new scenery AES Lite, or is it as before, they don't work unless you have purchased AES credits? Thanks David
  5. Yes, Config was set with sim not running. EGLL_AFX-EURO-TN Just that one AFX file has the ending BGL. Did my install go ok. I upload a couple of images from the scenery? Regards David
  6. I purchased this scenery from Just Flight under their made for P3dv4 category. The flickering on certain buildings is too great a distraction for me. Has this really been tested in P3dv4? The graphics all look very "flat", not like I would expect for a scenery developed for a 64 bit simulator. I must say I am disappointed, with this product.
  7. Hello. Recently purchased and installed Mega Airport Heathrow into P3dv4. The Configuration menu to select landing and take off runways does not function? Choices are ; 1.both runways used take off and landing. 2.North runway for take off south runway for landing 3.South runway for take off north runway for landing. Only the first option works, no matter what you set in the Config tool! thanks regards David
  8. Thanks guys. Trust me to pick gate 101 that's out of service! So the ground radar dishes are u/s as well! As for the flickering graphics, it's only on certain buildings seen from a distance. Early days yet for P3dv4, must be more to come? Regards. David
  9. Hello Gerald. You have no way to tune the course when FMS1 or FMS2 is the navigation source. That information is pre programmed in the FMC..Is it not? Only in Nav source VOR/Loc1 or 2 can you tune the course, since its only relevant in that mode. The Navigation source is clearly depicted on the PFD and the MCDU, in green letters for VOR1, Yellow text for VOR2 and white letters for FMC1 and FMC2. So no need for tool tips. Also you can cross switch the Nav source sides between first officer and PF. The first officer then shows in blue text on the PF MFD. The centre button on the Nav source "Push X-Side" does the job. Are you deleting the previous star or are you setting up a new STAR in the SEC flight plan and then making the SEC flight plan active? That is the usual procedure for an altered runway/STAR. Regards David
  10. I attach some screenshots of the gates A 109 through to A 176. I am at A 101 the non rotating Radr towers are in the background, I am afraid you will have to take my word that they don't rotate! The flickering graphics are only present at night/dusk and would require a video to demonstrate this. Best Regards David
  11. I have finally "upgraded" to the 64 bit Prepared. I am looking for scenery that exploits the technology. I replaced my LSZH with the 64 bit version and it's superb! I recently purchased EGLL and found a few strange anomalies. There are jet blast barriers blocking the first "A" gates in the scenery. These are incorrectly placed and spoil the scenery. The radar dish receivers do not rotate. I am not aware if this is an intended animation omission, however it's a disappointment considering it's a Mega Scenery Airport add on and in 64 bits as well? We don't have any VAS limits anymore! At dusk, there are some flickering airport buildings, as the lighting illuminates. These are the negative points, no doubt easily corrected in an update, which I look forward to. Best regards David
  12. Hi there Mr Reaper. I was a beta tester for the MCE integration of the CRJ. I began with V1 of the CRJ and flew one of the tutorial flights with MCE still in beta. I continued to help develop the MCE integration with the updated CRJ, to ensure complete first officer compatibility. I am a committed believer in flying with a first officer, especially in commercial aircraft simulators. These are not flown single crewed in real life, so it's my belief they should not be flown single crewed in a simulation, that is if you want to fly a simulation and not a "game". The CRJ follows the real life flows and checklists as closely as my skills knowledge and experience are aware, when flown with Multi Crew Experience. There is only one system switch on the CRJ flight deck that is not supported by MCE....If anyone can find it, I doff my cap to them! Just one point you make about the EFB (or Dave), since he is a touch screen I surmise the crew haven't enabled any touch click sound, so like the tablet I am typing on, it's silent! I did a series of six videos, each exploring further functions of the CRJ integration and eventually extending the range of commands the first officer could perform. The result is a simulation of a "pilots aircraft" a definition I use for this very pleasing simulation. As no simulation can run exactly the same on everyone's PC, no one can experience a perfect flight each time. A strange analogy to real life, wherein we frequently experience "failures" and MEL issues. The variety of which are numerous. For the "doubters" of suspending disbelief, which is what we strive to achieve in Flight Simulators, I would say fly this CRJ with MCE and follow the flows and checklists closely, you will experience a fine piece of work. The first officer has no concerns with any switches that appear to some to be difficult to select. I will link the very first video in the series, the tutorial flights from KLAX to Monterey. Best regards. David.
  13. Sorry, I can't delete this post. I have my weather radar working! Needed to tune antenna elevation. Great simulation! Regards David.
  14. Hi, just installed CRJ in P3dv4, latest CRJ version. Also splashed out on Active Sky for P3dv4 (excuse the pun). Problem is I can see no weather on the MCDU. Active Sky has run the gauge installation routine. All my aircraft have the AS weather Gauge. Is there an issue with the weather gauge in the CRJ, or is this just me? Best Regards David
  15. Well put! This is a real jem of a simulation. It has a very functional FMC. MCDU's with excellent dual sided functions and that speed control that keeps you awake. Speaking of which, don't forget MCE Multi Crew Experience fully supports this aircraft. I was fortunate enough to be on the beta testing team for MCE. If you want the sounds played in my flows, (see half a dozen videos on "David Herky" you tube channel) then you can download my flows/sounds from Avsim Library. Even add your own custom flows and sounds! I recently moved over to P3dv4. Downloaded the latest CRJ and it's superb! Regards. David
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