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Kesomir

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Posts posted by Kesomir

  1. I'm not after detail I am after quantity, detail can come later with payware airports. I'm certain Flight will have more than a dozen airports, FSX had 8000+ with parking and low detail buildings and over 24,000 airfields in total. I'm not here to argue one sim over the other, I was just here to let Aerosoft know that they will have to do a lot more than 3 detailed airports and a few others to get me to purchase the Exclusive edition of XP10.

    As Eric states, a lot of work in XP10 has gone into producing a vast library of art assets so that the community can 'click click place' airport / airfield buildings. Airports that only use these default assets get fed back into a central hub and then everyone's x-plane can get updated with this data. This should cover the quantity you're looking for. These airports will be plausible but not precise.

    The Aerosoft high detail airports are the 'payware' quality variety and these are a very nice bonus to have in sim. I assume that the other airfields that Aersoft are adding objects to may be using the lego brick system that Laminar have produced, or may have a mix of these with some specific buildings, leaving room for them to sell the accurate Mega Airport sceneries.

  2. I'll assume that's a joke considering the performance, stability and way the fsx engine totally missed the switch to multi core.

    FS2004 was great, but Fsx a lemon in the series.

    Having seen what both look like, I'm quite excited by the upcoming x-plane 10. Which rightly (given the passage of time) looks much better than Fsx.

    It would be more pertinent to compare with flight but at this point so little is known about that product.

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