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Terblanche

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Terblanche last won the day on September 21 2016

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  1. Never mind ... I've figured it out. The rudder setting in FSUIPC for the CRJ should be Axis Rudder Set and not just Rudder Set. Everything is working now. Can't believe it took me a week to solve the problem and one post on the forum made me think of something els. Anyway - it works now. Looking forward to the next update.
  2. My rudder is mapped through FSUIPC. Steering on the ground works 100% with the rudder ... ... but when using the rudder the pedals in the air the pedals do not even move in VC making cross wind landings impossible. I've checked and rechecked everything including following the checklist to a T ... and seeing that rudder is working with ALL other aircraft, it could not be a hardware or setup problem. Am I missing something, somewhere, somehow? Any suggestions, advice, or tips?
  3. Hartstikke bedankt Mathijs ... will check in their version.cfg file but at least I now know that we are on the latest release.
  4. I've just updated the CRJ via Marketplace inside MSFS but the version they show is 0.1.3 Where do we download 1.0.0.1 from ...? Regards Terblanche PS: The CRJ is such a wonderful aircraft to fly in MSFS and the FPS/smoothness is so much better than any default aircraft from Asobo.
  5. My mistake ... when I uninstalled I didn't make sure that everything from and about EDDF in SODE are also deleted before new install. Now, everything is back to normal. I have no idea what, why, how, or from where gates started to hover in the air ...
  6. For some unknown reason one of the two jetways of GATE 21 is in the air ... ... the weirdest part is that it only happens when I arrive at EDDF. When I start the sim with EDDF then it is as it should be. Using EDDF SODE and GSX only for pushback procedures It's for P3D4.5 (HF3) I've already uninstalled and reinstalled the latest version again. Any help or ideas why this will happen?
  7. That's correct sir. FPS are always a stable 30 (with Vsync capped on 4K monitor) and my performance with P3D4.5HF3 is very good and never a problem.
  8. There are these awkward silences between PF and PnF respond time ... resulting in a checklist that takes double the time to complete. Any reason for it or is it a setting that I've missed?
  9. Yip, that fixed it for me too ... Maybe Aerosoft will fix it for future updates that it does not depend on changing stuff in Nvidia Control Panel.
  10. The only thing in my NI is the "Prefer Maximum Performance" tab ... there is no SGSS or 4xSS ... and no range arcs for me.
  11. Do you use any PTA or Tomato preset ...? And if you do, what preset do you use? Your cockpit is so much brighter than any of the presets I've downloaded or made myself. # also no range rings on my installation and the joystick is sooooo sensitive that you ride this bus like a roller coaster down to the runway .... seeeee-saw seeeeeee-sawe seeeeeeee-saw
  12. My version: Prepar3D_v4_Professional_4.5.13.32097 Client + Content ... everything else works effortlessly effortless.
  13. I feel a little lost ... because I'm doing everything from the 'book' and still the same anomaly in my flights. I've just done another flight: LOWS/33 INROM1S INROM DCT RDG DCT RONIG DCT TABAT DCT UPDAT DCT DLE DCT NIE Z88 VERED VERED3P EDDW/27 ... and I've done it step by step; to the comma and point of every item from the checklists and when it had to turn right on the Z88 airway to VERED just after NIE (VOR) it started to turn left although NAV was still engaged and it kept on turning left and just refused to intercept or stay on route. I then let it be to see where it wanted to go but it just kept on turning left ... and then the nose dropped and that was it: GAME OVER - insert coin. 😞
  14. I forgot to say ... when I realised it's not going to turn for LONLI I then engaged HDG and turned the heading bug to the right. It also did not respond to that. I disengaged the AP and engaged it again but still it did not want to turn. I then disengaged the AP again, turned right manually and engaged the AP and then HDG which then seemed to activate.
  15. Thank you Hans ... here is this specific flight: EDDC/22 ABKIS3W ABKIS Z715 KULOK L984 BOMBI Z75 NOKDI Z104 SIPVU SIPVU2R EDFH/21 All went well until after KULOK when it just continued straight on and didn't turn for LONLI
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