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Everything posted by Pickafivestring

  1. That's an important point then. So keep the throttles split, and don't use the latch to make them move together. Appreciate the follow up. Thanks again! Tim
  2. @Sean Milne Thanks so much for that info. Greatly appreciate it. Regards, Tim
  3. So many posts, with so many of them locked. It's very confusing. Will my Virpil CM3 throttle work with the current CRJ download? I was waiting for this patch to buy, but don't want to buy if I can't use it, because it doesn't recognize my $500 throttle....LOL. Any direction would be appreciated. Thanks.
  4. Maybe linking the update process with the marketplace, was a way to get more access to Asobo during the dev process? If so, that would be very reasonable. But, there is a very simple solution here. Aerosoft could create an "open beta" for the non-marketplace owners, and distribute any hot-fixes that way. Then, when all is good with the non-marketplace product, as verified by the open beta, Aerosoft could then push it to the marketplace.
  5. Sorry about that. In a recent above post @Mathijs Kok said he was fine if this thread wandered a bit, since there was nothing able to officially be reported. Tim
  6. The problem with X-Plane right now, is in its current state, running in Vulkan, it's struggling for frame rates. In fact there are people who have better frame rates in OpenGL still. I can't imagine there is much wiggle room for more visuals in XP12, or whatever Austin is going to call it (he still hasn't decided, and they never refer to the next version as XP12). Tim
  7. Exactly. Game vs simulator are trigger words for many folks. Make no mistake about it, P3D, XP, DCS, and MFS, are all games for entertainment. No different than WoW, Fortnite, and Animal Crossings. Instead of pretending to be an elf with magical powers, "flight simmers" pretend to be commercial pilots......LOL. I know it's not a popular view as you said, but if you're being honest, at the end of the day, it is just a game. A hella fun game, that we've all put more time, money, and effort into than we'd like to admit.
  8. The part I personally don't get is the money argument. Why does it matter how much someone spent on P3D or X-Plane? It's a hobby, and hobbies are expensive at times. If and when a sim is no longer useful to a person, the amount of time and money spent on it, is in the past, and irrelevant, IMHO. Ten dollars, or $1000 dollars....doesn't matter. I only fire up X-Plane to make a couple of VA flights a month with the zibo. The amount of time, effort, and money, I've put into X-Plane over the years doesn't matter to me, because I enjoy the MFS experience better.
  9. Show off. LOL. ;-] As for a flight.....likely a PSA flight from somewhere into KDCA. Nothing like the river visual in an unfamiliar aircraft, to raise the stakes a bit.
  10. How did this go from a group hug thread to a powder keg so fast? 😂
  11. Certainly your perogative, but you are really missing out on some good stuff. Specifically the G36 mod, the GN530 mod, the G1000 mod, and the fabulous CJ4 mod.
  12. Download, and become proficient flying the Working Title CJ4 mod.
  13. Frozen pizza? Ugh.....nobody should have to endure that.
  14. I'm just the opposite. I love a good manual. I think that's why I enjoy piloting the Space Shuttle in Orbiter Space Flight Simulator. You can delve into the actual NASA manuals, and then tack on unlimited reading about the shuttle's orbital rendezvous procedures. It's a fun way to nerd out on a topic.
  15. I think this is true of flight simmers in general, and honestly, I don't have a problem with it. Like you said, people have a preconception in their head of how a large airliner should handle, and what it should sound like, and so forth. While realism is very important, sometimes, the entertainment/enjoyment side of things gets lost. An example is quality of life items that developers often include...things like invisible click spots to activate autothrottles, or pop out displays, or click spots to set V-speeds on the ASI. Totally unrealistic, yet a quality of life thing, that makes flying an airplane on a 2D monitor, more user friendly. Tim
  16. One way to find out, is to download the Working Title CJ4 mod, and start flying it. Until the next update comes along, which will add the FADEC functionality, the current CJ4 mod should fly procedurally very similar to the CRJ. This way you can see if an aircraft without an auto-throttle will be something you're interested in. Just an idea, and it won't cost you anything either as a bonus! Tim
  17. Those are my favorite kind of flights to make when flight simming. Short and sweet. Give me a departure, a little bit of cruise, then the arrival. Keeps things interesting, and the brain engaged, the entire flight.
  18. So basically $50 USD for the base aircraft. That's exactly what I was expecting. Definitely a first day purchase for me, and it will actually be my first ever purchase from Aerosoft. Tim
  19. I think that makes perfect sense. I'd guess most flight simmers, especially those in school, or with real jobs, don't have hours for a flight. My guess is most people make 1.0 to 1.5 hour hops on average.
  20. Back to the posted "what's wrong with this picture" it looks to me like the strobe flash has created an upside down and inverted shadow of the wing and winglet, on the fuselage.
  21. Very cool. So you only take IRL CRJ pilots for the beta? That will squash a lot of bugs quickly for sure! Tim
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