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SLKVP

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Posts posted by SLKVP

  1. Intel E8500 Core2 Duo @ 3.1 Ghz

    2GB of Ram

    W7/32Bit

    HD 250GB - 4 Partiitions

    FS2004 + FSX

    I Intent to go to a i5 or i7-2600K - 8GB Ram - - NV560 -

    1 SSD + ! 7200Rpm HD or 2x7200 in RAID + 1 HD or more for storage

    but I don't know when

  2. Hi

    Looks like simmarket is not updated yet. Looking into "My Products" under "Update Available" column there is nothing yet.

    I understand that you may need to solve the SP2 and the upload.

    Regards

    Sam

  3. A lot of things have been fixed since the last Beta. People may not have liked the delay, but it has given time for a lot of the bugs to be ironed out.

    I'm very impressed with the autoland feature. This is the first time we've had it fully functional to test. Need to try it in a few more scenarios, but looking good.

    I'd say it's more a case of fine tuning now, rather than any major bugs.

    It'll be worth the wait!

    Chris

    Chris,

    Thanks for the good news.

    Sam

  4. For those who complain about fs projects release date , I would suggest to install FSX SDK and try to program some gauges in XML. Though this is not very 'indicative' since they will have to learn something new (XML coding for FSX gauges) and not only apply their knowledge, it might help them to understand some aspects of add-on development.

    I understand that expecting, such a 'juicy' airplane is difficult to wait, I have no intention to 'accuse' anybody, but to make some people mor aware of development in a constructive way.

    Sam

    • Upvote 2
  5. ... but it needs around 20 PC's in total. It's what is called COTS (Common Of The Shelf) based. You can have one, with a very very nice display system for around 3 million of our good old Euro's.

    Mathijs,

    Trying to make an estimation....

    20 PC x €1500 = €30.000 + €30.000 for good Hardware (MIP - Overheads -CDUs) + good €50.000 Motion = €110.000 estimated in "Home Cockpit" budget just for Hardware

    Projection systems MIGHT COST €150.000+ (yous said that there is a very nice visual system) and I have seen motion systems costing €250.000 so we can talk for about 500.000 (€ 0.5 M)

    And, here is my point: from .5M to 3M could be the licensing of software ????

    Now each PC might have certified cards, so that each PC might cost 4.000 * 20 =120.000

    Even if hardware costs nearly 1M euro, could the remaining 2M euro be software cost ?

    PS: It is a little off topic wrt Airbus X but I could resist to ask.....

  6. Regarding sounds, I like

    [extended] Nose Gear rumble sound

    Nose wheel retract - stopping pads sound (does ? it exist in 320? )

    nose touchdown sounds louder than main toucdown- from several av dvds look to me like to be more realistic

    NO-LOOPING (fade-in/fade out) reverse sounds - in FS keeping reverse longer than .wav length it loops

    if there is a fade in/out sounds unrealistic as long as sounds are not "contained" in a gauge but taken from sound.cfg

    I have never seen reverse sound that is triggered by trottle position or change of throttle position.

    I keep cutting off fade in/out part of reverse sound for personal only use) in order to avoid reverser sound loops

    Gear extend/retract sound synchronized with corresponding lights.

    mix of Sound of air hitting the "windshield" vs engine sound - I have been in a 737 cockpit - eng heard in higher power settings I don;t know about 320

    • Upvote 1
  7. When you select ground power in the MCDU menu that shows the chocks etc, you will now see this great looking GPSU

    Mathijs -

    If I remember well, this was not in the initial plan, so those GPSU wouldn't conflict with AES.

    Why to "overload" the *.MDL file with more polygons? Unless there is a 'trick' I'm not aware of.

    Rgrds

    Sam

    • Upvote 1
  8. Looking at the VC video, operating the SPD and HDG knobs, there is a push - pull usage - OK I know that this a feature of modern airbuses.

    I noticed that those knobs when pushed or pulled, 'stick' at that position and do not return to a "middle spring loaded" position.

    Is this a 3D modeling design implementation (NO PROBLEM with that) or is the real bus' autopilot constructed a such?

    Regards

    Sam

    P.S.: Get back on subject.

  9. Again and again, this is a not a simulation of an Airbus, this is a simulation of the work of an Airbus pilot

    This is an essential clarification as of how FS Airplane simulation is viewed, implemented and marketed.

    It is the first time I notice its importance. 

    Sam

    • Upvote 1
  10. I think "pretty good" is quite an understatement. My jaw dropped when I saw the level of detail in those pics. It looks absoloutely amazing. Well done to the whole team. You should all be very proud.

    I agree with Stewart's words.

    I'm greatly impressed !!!! :cheers_s:

    Sam

  11. Andy

    I don't have any go flight modules, but If you have a registered FSUIPC, then this trick might work for you.

    If you use something similar to "map" click-to-key, then map key-to-goflight module switch.

    I haven't tried but I remembered somebody mentioning something similar.

    Sam

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