We got a new video from World of Aircraft: Glider Simulator and are asking for some alpha/beta testers! Check this post.


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About PoseidonNZ22

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    Ramp Agent
  1. Hi, I run P3D without any axis assignments through P3D itself but I run everything through Pete's FSUIPC (I'm running a Saitek X52). I remember in the old days of the first Aerosoft Airbusses, there was a Thr1.lua script (and the same for Thr2) that we all assigned through FSUIPC and off we went. Didn't give you reverse thrust as I recall but the rest worked a treat. I've dug out those old scripts and am using them again with the new bus but am finding them less reliable. For example, on some flights I find that it does apply reverse if I move the throttle back far enough and on other flights it doesn't. Is anybody else using these (or similar ? New ?) scripts and what are your experiences ? Am I just a bit dumb here ? Cheers, Rob
  2. And before I waste anyone's time, I can pick them up and move them around but they stay on the central screen and won't move to another screen. Note I'm running viewgroups with three separate views (outer screens are angled at 45 degrees) R
  3. Hi all 😃 I'm running three monitors across and a fourth underneath the centre screen (Windows sees it as being on the far right). I normally have the VC across the main three and I move the PFD and ND side by side to occupy the fourth screen. Using the PMDG aircraft this works really well even if I have to set it up each time I fly. Struggling to achieve the same with the 'bus. I can obviously pop up the PFD but I'm struggling to actually move it. On the PMDG aircraft, as long as I'm careful and stay close to the edge of screen I can click and drag and it moves (or resizes if I'm right on the edge of the screen). Here, I can;t find the sweet spot to allow me to drag - any click seems to close it. Any help available ? many thanks Rob
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